From: Corbin Simpson Date: Thu, 28 Jan 2010 21:37:09 +0000 (-0800) Subject: gallium-docs: Minor grammar, need to talk about dual-source blends. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2e481e9fad946ffb0e3121a2e9d3531e131da0ec;p=mesa.git gallium-docs: Minor grammar, need to talk about dual-source blends. --- diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst index 3fc573054e6..55c0f328859 100644 --- a/src/gallium/docs/source/cso/blend.rst +++ b/src/gallium/docs/source/cso/blend.rst @@ -6,6 +6,14 @@ Blend This state controls blending of the final fragments into the target rendering buffers. +Blend Factors +------------- + +The blend factors largely follow the same pattern as their counterparts +in other modern and legacy drawing APIs. + +XXX blurb about dual-source blends + Members ------- @@ -22,9 +30,9 @@ logicop_func dither Whether dithering is enabled. rt - Contains the per rendertarget blend state. + Contains the per-rendertarget blend state. -per rendertarget members +Per-rendertarget Members ------------------------ blend_enable diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 39938f7bb79..f2421c74ae4 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -23,7 +23,8 @@ The integer capabilities: * ``TWO_SIDED_STENCIL``: Whether the stencil test can also affect back-facing polygons. * ``GLSL``: Deprecated. -* ``S3TC``: Deprecated. +* ``DUAL_SOURCE_BLEND``: Whether dual-source blend factors are supported. See + :ref:`Blend` for more information. * ``ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically. * ``POINT_SPRITE``: Whether point sprites are available. * ``MAX_RENDER_TARGETS``: The maximum number of render targets that may be