From: Timothy Arceri Date: Fri, 18 May 2018 02:36:05 +0000 (+1000) Subject: mesa: stop hiding query parameters from OpenGL compat X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2e6c987a85f96dd96da17b50526e7c0cb5adb5f1;p=mesa.git mesa: stop hiding query parameters from OpenGL compat Just let the extension detection do its job as we will be adding compat profile support in future, also we want these to work with compat profile version overrides. Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 4bbda93b31d..7e14cf51f55 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -451,6 +451,11 @@ descriptor=[ [ "MAX_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Const.MaxWindowRectangles), extra_EXT_window_rectangles" ], [ "NUM_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Scissor.NumWindowRects), extra_EXT_window_rectangles" ], [ "WINDOW_RECTANGLE_MODE_EXT", "CONTEXT_ENUM16(Scissor.WindowRectMode), extra_EXT_window_rectangles" ], + + # GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation + [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], + [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], + [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ], ]}, { "apis": ["GLES", "GLES2"], "params": [ @@ -558,18 +563,7 @@ descriptor=[ # GL_NUM_SHADING_LANGUAGE_VERSIONS [ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_43" ], -]}, -# Enums in OpenGL Core profile and ES 3.0 -{ "apis": ["GL_CORE", "GLES3"], "params": [ - # GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation - [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], - [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], - [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ], -]}, - -# Enums in OpenGL Core profile and ES 3.1 -{ "apis": ["GL_CORE", "GLES31"], "params": [ # GL_ARB_draw_indirect / GLES 3.1 [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ], @@ -650,12 +644,11 @@ descriptor=[ [ "CONSERVATIVE_RASTERIZATION_INTEL", "CONTEXT_BOOL(IntelConservativeRasterization), extra_INTEL_conservative_rasterization" ], ]}, -{ "apis": ["GL_CORE", "GLES32"], "params": [ +# Enums in OpenGL and ES 3.2 +{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [ [ "MULTISAMPLE_LINE_WIDTH_RANGE_ARB", "CONTEXT_FLOAT2(Const.MinLineWidthAA), extra_ES32" ], [ "MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB", "CONTEXT_FLOAT(Const.LineWidthGranularity), extra_ES32" ], -]}, -{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [ # GL 3.0 or ES 3.2 [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ], ]},