Releasing process
+ +-
+
- Overview +
- Release schedule +
- Cherry-pick and test +
- Making a branchpoint +
- Pre-release announcement +
- Making a new release +
- Announce the release +
- Update the mesa3d.org website +
- Update Bugzilla +
Overview
+ +
+This document uses the convention X.Y.Z for the release number with X.Y being
+the stable branch name.
+
+Mesa provides feature and bugfix releases. Former use zero as patch version (Z),
+while the latter have a non-zero one.
+
+For example: +
++ Mesa 10.1.0 - 10.1 branch, feature + Mesa 10.1.4 - 10.1 branch, bugfix + Mesa 12.0.0 - 12.0 branch, feature + Mesa 12.0.2 - 12.0 branch, bugfix ++ +
Release schedule
+ ++Releases should happen on Fridays. Delays can occur although those should be keep +to a minimum. +
+ +Feature releases
+-
+
- Available approximatelly every three months. +
- Initial timeplan available 2-4 weeks before the planned branchpoint (rc1) +on the mesa-announce@ mailing list. +
- A pre-release announcement should be available +approximatelly 24 hours before the final (non-rc) release. +
Stable releases
+-
+
- Normally available once every two weeks. +
- Only the latest branch has releases. See note below. +
- A pre-release announcement should be available +approximatelly 48 hours before the actual release. +
+Note: There is one or two releases overlap when changing branches. For example:
+
+The final release from the 12.0 series Mesa 12.0.5 will be out around the same
+time (or shortly after) 13.0.1 is out.
+
Cherry-picking and testing
+ ++Commits nominated for the active branch are picked as based on the +criteria as +described in the same section. + +
+Maintainer is responsible for testing in various possible permutations of +the autoconf and scons build. +
+ +Cherry-picking and build/check testing
+ +Done continuously up-to the pre-release announcement.
+ ++As an exception, patches can be applied up-to the last ~1h before the actual +release. This is made only with explicit permission/request, +and the patch must be very well contained. Thus it cannot +affect more than one driver/subsystem. +
++Currently Ilia Mirkin and AMD devs have requested "permanent" exception. +
+ + +-
+
- make distcheck, scons and scons check must pass +
- Testing with different version of system components - LLVM and others is also +performed where possible. +
+Achieved by combination of local ad-hoc scripts and AppVeyor plus Travis-CI, +the latter as part of their Github integration. +
+ +Regression/functionality testing
+ ++Less often (once or twice), shortly before the pre-release announcement. +Ensure that testing is redone if Intel devs have requested an exception, as per above. +
+-
+
- no regressions should be observed for Piglit/dEQP/CTS/Vulkan on Intel platforms +
- no regressions should be observed for Piglit using the swrast, softpipe +and llvmpipe drivers +
+Currently testing is performed courtesy of the Intel OTC team and their Jenkins CI setup. Check with the Intel team over IRC how to get things setup. +
+ + +Making a branchpoint
+ ++A branchpoint is made such that new development can continue in parallel to +stabilisation and bugfixing. +
+ +
+Note: Before doing a branch ensure that basic build and make check
+testing is done and there are little to-no issues.
+
+Ideally all of those should be tackled already.
+
+Check if the version number is going to remain as, alternatively
+ git mv docs/relnotes/{current,new}.html
as appropriate.
+
+To setup the branchpoint: +
++ git checkout master # make sure we're in master first + git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint" + git checkout -b X.Y + git push origin X.Y-branchpoint X.Y ++ +
+Now go to +Bugzilla and add the new Mesa version X.Y. +
++Check for rare that there are no distribution breaking changes and revert them +if needed. Extremely rare - we had only one case so far (see +commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04). +
++Proceed to release -rc1. +
+ +Pre-release announcement
+ +
+It comes shortly after outstanding patches in the respective branch are pushed.
+Developers can check, in brief, what's the status of their patches. They,
+alongside very early testers, are strongly encouraged to test the branch and
+report any regressions.
+
+It is followed by a brief period (normally 24 or 48 hours) before the actual
+release is made.
+
Terminology used
+- Nominated
+Patch that is nominated but yet to to merged in the patch queue/branch. +
+ +- Queued
+Patch is in the queue/branch and will feature in the next release. +Barring reported regressions or objections from developers. +
+ +- Rejected
+Patch does not fit the
+criteria and
+is followed by a brief information.
+
+The release maintainer is human so if you believe you've spotted a mistake do
+let them know.
+
Format/template
++Subject: [ANNOUNCE] Mesa X.Y.Z release candidate +To: mesa-announce@... +Cc: mesa-dev@... + +Hello list, + +The candidate for the Mesa X.Y.Z is now available. Currently we have: + - NUMBER queued + - NUMBER nominated (outstanding) + - and NUMBER rejected patches + +BRIEF SUMMARY OF CHANGES + +Take a look at section "Mesa stable queue" for more information. + + +Testing reports/general approval +-------------------------------- +Any testing reports (or general approval of the state of the branch) will be +greatly appreciated. + +The plan is to have X.Y.Z this DAY (DATE), around or shortly after TIME. + +If you have any questions or suggestions - be that about the current patch +queue or otherwise, please go ahead. + + +Trivial merge conflicts +----------------------- +List of commits where manual intervention was required. +Keep the authors in the CC list. + +commit SHA +Author: AUTHOR + + COMMIT SUMMARY + + CHERRY PICKED FROM + + +For example: + +commit 990f395e007c3204639daa34efc3049f350ee819 +Author: Emil Velikov <emil.velikov@collabora.com> + + anv: automake: cleanup the generated json file during make clean + + (cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670) + + +Cheers, +Emil + + +Mesa stable queue +----------------- + +Nominated (NUMBER) +================== + +AUTHOR (NUMBER): + SHA COMMIT SUMMARY + +For example: + +Dave Airlie (1): + 2de85eb radv: fix texturesamples to handle single sample case + + +Queued (NUMBER) +=============== + +AUTHOR (NUMBER): + COMMIT SUMMARY + + +Rejected (NUMBER) +================= + +Rejected (11) +============= + +AUTHOR (NUMBER): + SHA COMMIT SUMMARY + +Reason: ... ++ +
Making a new release
+ +* process - manual + xorg tool ++ ^^ verify ++ touch test -> glxgears/info dota2vk + + ++These are the instructions for making a new Mesa release. +
+ +Get latest source files
++Ensure the latest code is available - both in your local master and the +relevant branch. +
+ +Perform basic testing
++Most of the testing should already be done during the +cherry-pick and +pre-announce stages. + +So we do a quick 'touch test' +
-
+
- make distcheck (you can omit this if you're not using --dist below) +
- scons (from release tarball) +
- the produced binaries work +
+Here is one solution that I've been using. +
+ ++ git clean -fXd; git clean -nxd + read # quick cross check any outstanding files + export __mesa_root=../ + export __build_root=./foo + chmod 755 -fR $__build_root; rm -rf $__build_root + mkdir -p $__build_root && cd $__build_root + + $__mesa_root/autogen.sh --enable-llvm-shared-libs && make -j2 distcheck + + # Build check the tarballs (scons) + tar -xaf mesa-*.tar.xz && cd mesa-* && scons && cd .. + + # Test the automake binaries + tar -xaf mesa-*.tar.xz && cd mesa-* + ./configure \ + --with-dri-drivers=i965,swrast \ + --with-gallium-drivers=swrast \ + --enable-llvm-shared-libs \ + --enable-gallium-llvm + make -j2 && DESTDIR=`pwd`/test make -j6 install + export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/ + export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/ + xport LIBGL_DEBUG=verbose + glxinfo | egrep -o "Mesa.*" + glxgears + export LIBGL_ALWAYS_SOFTWARE=1 + glxinfo | egrep -o "Mesa.*|Gallium.*" + glxgears + export LIBGL_ALWAYS_SOFTWARE=1 + export GALLIUM_DRIVER=softpipe + glxinfo | egrep -o "Mesa.*|Gallium.*" + glxgears ++ +
Update version in file VERSION
+ ++Increment the version contained in the file VERSION at Mesa's top-level, then +commit this change. +
+ +Create release notes for the new release
+ ++Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous +release notes). Note that the sha256sums section of the release notes should +be empty (TBD) at this point. +
+ ++Two scripts are available to help generate portions of the release notes: + +
+ ./bin/bugzilla_mesa.sh + ./bin/shortlog_mesa.sh ++ +
+The first script identifies commits that reference bugzilla bugs and obtains +the descriptions of those bugs from bugzilla. The second script generates a +log of all commits. In both cases, HTML-formatted lists are printed to stdout +to be included in the release notes. +
+ ++Commit these changes and push the branch. +
++ git push origin HEAD ++ + +
Use the release.sh script from xorg util-macros
+ ++If latest checkout [still] does not the mesa integration, fetch the patches +from Patchwork. +
+ +
+Ensure that the mesa git tree is clean via git clean -fXd
and
+start the release process.
+
+ ../relative/path/to/release.sh . # append --dist if you've already done distcheck above ++ +
+Pay close attention to the prompts as you might be required to enter your GPG +and SSH passphrase(s) to sign and upload the files, respectively. +
+ +Add the sha256sums to the release notes
+ ++Edit docs/relnotes/X.Y.Z.html to add the sha256sums as availabe in the mesa-X.Y.Z.announce template. Commit this change. +
+ +Back on mesa master, add the new release notes into the tree
+ ++Something like the following steps will do the trick: +
+ ++ git cherry-pick -x X.Y~1 + git cherry-pick -x X.Y ++ +
+Also, edit docs/relnotes.html to add a link to the new release notes, and edit +docs/index.html to add a news entry. Then commit and push: +
+ ++ git commit -as -m "docs: add news item and link release notes for X.Y.Z" + git push origin master X.Y ++ + +
Announce the release
++Use the generated template during the releasing process. +
+ + +Update the mesa3d.org website
+ ++NOTE: The recent release managers have not been performing this step +themselves, but leaving this to Brian Paul, (who has access to the +sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant +the permission necessary to future release managers to do this step on their +own. +
+ +
+Update the web site by copying the docs/ directory's files to
+/home/users/b/br/brianp/mesa-www/htdocs/ with:
+
+
+sftp USERNAME,mesa3d@web.sourceforge.net
+
+
Update Bugzilla
+ +
+Parse through the bugreports as listed in the docs/relnotes/X.Y.Z.html
+document.
+
+If there's outstanding action, close the bug referencing the commit ID which
+addresses the bug and mention the Mesa version that has the fix.
+
+Note: the above is not applicable to all the reports, so use common sense. +
+ + +