From: Roland Scheidegger Date: Tue, 16 Jun 2009 19:38:58 +0000 (+0200) Subject: i965: handle OPCODE_SWZ in the glsl path X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2f184d0d9f4600a20022887674b77f45ee6b728e;p=mesa.git i965: handle OPCODE_SWZ in the glsl path glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling). (cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac) --- diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 875683e0aa5..094c1af2fef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -2681,6 +2681,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_trunc(c, inst); break; case OPCODE_MOV: + case OPCODE_SWZ: emit_mov(c, inst); break; case OPCODE_DP3: