From: Brian Date: Tue, 31 Jul 2007 21:44:50 +0000 (-0600) Subject: Lift region-related functions up to the pipe interface. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2f245bce420c7a6c6928c4927d0f9a5701cde17f;p=mesa.git Lift region-related functions up to the pipe interface. Some of these functions probably should be driver-private. Note: intel_buffer_object is in p_state.h and should be fixed/removed. There are just a few i915 dependencies in intel_region.c --- diff --git a/src/mesa/drivers/dri/i915pipe/intel_blit.c b/src/mesa/drivers/dri/i915pipe/intel_blit.c index 28441f4b835..8e7f294b575 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_blit.c +++ b/src/mesa/drivers/dri/i915pipe/intel_blit.c @@ -26,9 +26,6 @@ **************************************************************************/ -#include -#include - #include "mtypes.h" #include "context.h" #include "enums.h" @@ -39,9 +36,11 @@ #include "intel_context.h" #include "intel_fbo.h" #include "intel_reg.h" -#include "intel_regions.h" #include "vblank.h" +#include "pipe/p_context.h" + + #define FILE_DEBUG_FLAG DEBUG_BLIT /** @@ -87,9 +86,9 @@ intelCopyBuffer(__DRIdrawablePrivate * dPriv, if (dPriv && dPriv->numClipRects) { struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - const struct intel_region *frontRegion + const struct pipe_region *frontRegion = intelScreen->front_region; - const struct intel_region *backRegion + const struct pipe_region *backRegion = intel_fb->Base._ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT ? intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT) : intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); @@ -447,10 +446,10 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) const GLbitfield bufBit = 1 << buf; if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { /* OK, clear this renderbuffer */ - struct intel_region *irb_region = + struct pipe_region *irb_region = intel_get_rb_region(fb, buf); struct _DriBufferObject *write_buffer = - intel_region_buffer(intel->intelScreen, irb_region, + intel->pipe->region_buffer(intel->pipe, irb_region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); diff --git a/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.c b/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.c index 91c45ad95be..eee5fa9bf47 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.c @@ -32,9 +32,12 @@ #include "intel_context.h" #include "intel_buffer_objects.h" -#include "intel_regions.h" #include "dri_bufmgr.h" +#include "pipe/p_state.h" +#include "pipe/p_context.h" + + /** * There is some duplication between mesa's bufferobjects and our * bufmgr buffers. Both have an integer handle and a hashtable to @@ -89,7 +92,7 @@ intel_bufferobj_cow(struct intel_context *intel, struct intel_buffer_object *intel_obj) { assert(intel_obj->region); - intel_region_cow(intel->intelScreen, intel_obj->region); + intel->pipe->region_cow(intel->pipe, intel_obj->region); } diff --git a/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.h b/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.h index afe9b2f7cf2..a1f63c147b8 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/i915pipe/intel_buffer_objects.h @@ -31,7 +31,7 @@ #include "mtypes.h" struct intel_context; -struct intel_region; +struct pipe_region; struct gl_buffer_object; @@ -43,7 +43,7 @@ struct intel_buffer_object struct gl_buffer_object Base; struct _DriBufferObject *buffer; /* the low-level buffer manager's buffer handle */ - struct intel_region *region; /* Is there a zero-copy texture + struct pipe_region *region; /* Is there a zero-copy texture associated with this (pixel) buffer object? */ }; @@ -75,7 +75,7 @@ intel_buffer_object(struct gl_buffer_object *obj) return NULL; } -/* Helpers for zerocopy image uploads. See also intel_regions.h: +/* Helpers for zerocopy image uploads. See also pipe_regions.h: */ void intel_bufferobj_cow(struct intel_context *intel, struct intel_buffer_object *intel_obj); diff --git a/src/mesa/drivers/dri/i915pipe/intel_buffers.c b/src/mesa/drivers/dri/i915pipe/intel_buffers.c index cc9a4262df6..c03c009a3aa 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_buffers.c +++ b/src/mesa/drivers/dri/i915pipe/intel_buffers.c @@ -31,7 +31,6 @@ #include "intel_buffers.h" #include "intel_depthstencil.h" #include "intel_fbo.h" -#include "intel_regions.h" #include "intel_batchbuffer.h" #include "intel_reg.h" #include "context.h" @@ -96,7 +95,7 @@ intel_intersect_cliprects(drm_clip_rect_t * dst, /** * Return pointer to current color drawing region, or NULL. */ -struct intel_region * +struct pipe_region * intel_drawbuf_region(struct intel_context *intel) { struct intel_renderbuffer *irbColor = @@ -110,7 +109,7 @@ intel_drawbuf_region(struct intel_context *intel) /** * Return pointer to current color reading region, or NULL. */ -struct intel_region * +struct pipe_region * intel_readbuf_region(struct intel_context *intel) { struct intel_renderbuffer *irb @@ -325,7 +324,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) /* HW stencil */ if (mask & BUFFER_BIT_STENCIL) { - const struct intel_region *stencilRegion + const struct pipe_region *stencilRegion = intel_get_rb_region(fb, BUFFER_STENCIL); if (stencilRegion) { /* have hw stencil */ @@ -369,8 +368,10 @@ intelClear(GLcontext *ctx, GLbitfield mask) if (blit_mask) intelClearWithBlit(ctx, blit_mask); +#if 1 if (swrast_mask | tri_mask) _swrast_Clear(ctx, swrast_mask | tri_mask); +#endif } @@ -625,7 +626,7 @@ void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) { struct intel_context *intel = intel_context(ctx); - struct intel_region *colorRegion, *depthRegion = NULL; + struct pipe_region *colorRegion, *depthRegion = NULL; struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL; if (!fb) { diff --git a/src/mesa/drivers/dri/i915pipe/intel_buffers.h b/src/mesa/drivers/dri/i915pipe/intel_buffers.h index 13d1a15ffbf..5834e395010 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_buffers.h +++ b/src/mesa/drivers/dri/i915pipe/intel_buffers.h @@ -38,9 +38,9 @@ intel_intersect_cliprects(drm_clip_rect_t * dest, const drm_clip_rect_t * a, const drm_clip_rect_t * b); -extern struct intel_region *intel_readbuf_region(struct intel_context *intel); +extern struct pipe_region *intel_readbuf_region(struct intel_context *intel); -extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); +extern struct pipe_region *intel_drawbuf_region(struct intel_context *intel); extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags); diff --git a/src/mesa/drivers/dri/i915pipe/intel_context.c b/src/mesa/drivers/dri/i915pipe/intel_context.c index 395b0f63be4..c8129c9e5fc 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_context.c +++ b/src/mesa/drivers/dri/i915pipe/intel_context.c @@ -55,12 +55,12 @@ #include "intel_batchbuffer.h" #include "intel_blit.h" #include "intel_pixel.h" -#include "intel_regions.h" #include "intel_buffer_objects.h" #include "intel_fbo.h" #include "pipe/softpipe/sp_context.h" #include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" #include "drirenderbuffer.h" @@ -90,7 +90,7 @@ int INTEL_DEBUG = (0); #include "extension_helper.h" -#define DRIVER_DATE "20061102" +#define DRIVER_DATE "20070731" _glthread_Mutex lockMutex; static GLboolean lockMutexInit = GL_FALSE; @@ -355,13 +355,6 @@ intelCreateContext(const __GLcontextModes * mesaVis, int fthrottle_mode; GLboolean havePools; - DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - havePools = intelCreatePools(intelScreen); - DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - - if (!havePools) - return GL_FALSE; - intelInitDriverFunctions(&functions); if (!_mesa_initialize_context(&intel->ctx, @@ -416,11 +409,31 @@ intelCreateContext(const __GLcontextModes * mesaVis, _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); - /* Configure swrast to match hardware characteristics: */ _swrast_allow_pixel_fog(ctx, GL_FALSE); _swrast_allow_vertex_fog(ctx, GL_TRUE); + /* + * Pipe-related setup + */ + st_create_context( &intel->ctx, + softpipe_create() ); + + intel->pipe = intel->ctx.st->pipe; + intel->pipe->screen = intelScreen; + intelScreen->pipe = intel->pipe; + intel_init_region_functions(intel->pipe); + + /* + * memory pools + */ + DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + havePools = intelCreatePools(intelScreen); + DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + if (!havePools) + return GL_FALSE; + + /* Dri stuff */ intel->hHWContext = driContextPriv->hHWContext; intel->driFd = sPriv->fd; @@ -497,10 +510,6 @@ intelCreateContext(const __GLcontextModes * mesaVis, } - st_create_context( &intel->ctx, - softpipe_create() ); - - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i915pipe/intel_context.h b/src/mesa/drivers/dri/i915pipe/intel_context.h index 154be972b91..9d331e41b54 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_context.h +++ b/src/mesa/drivers/dri/i915pipe/intel_context.h @@ -48,7 +48,8 @@ #define DV_PF_565 (2<<8) #define DV_PF_8888 (3<<8) -struct intel_region; +struct pipe_context; +struct pipe_region; struct intel_context; struct _DriBufferObject; @@ -121,6 +122,8 @@ struct intel_context { GLcontext ctx; /* the parent class */ + struct pipe_context *pipe; + GLint refcount; GLuint Fallback; GLuint NewGLState; @@ -422,5 +425,7 @@ intel_texture_image(struct gl_texture_image *img) extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer *rb); +extern void intel_init_region_functions(struct pipe_context *pipe); + #endif diff --git a/src/mesa/drivers/dri/i915pipe/intel_depthstencil.c b/src/mesa/drivers/dri/i915pipe/intel_depthstencil.c index d269a85a3c9..81e09698cc5 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_depthstencil.c +++ b/src/mesa/drivers/dri/i915pipe/intel_depthstencil.c @@ -38,8 +38,8 @@ #include "intel_context.h" #include "intel_fbo.h" #include "intel_depthstencil.h" -#include "intel_regions.h" +#include "pipe/p_context.h" /** * The GL_EXT_framebuffer_object allows the user to create their own @@ -95,12 +95,12 @@ map_regions(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); if (depthRb && depthRb->region) { - intel_region_map(intel->intelScreen, depthRb->region); + intel->pipe->region_map(intel->pipe, depthRb->region); depthRb->pfMap = depthRb->region->map; depthRb->pfPitch = depthRb->region->pitch; } if (stencilRb && stencilRb->region) { - intel_region_map(intel->intelScreen, stencilRb->region); + intel->pipe->region_map(intel->pipe, stencilRb->region); stencilRb->pfMap = stencilRb->region->map; stencilRb->pfPitch = stencilRb->region->pitch; } @@ -113,12 +113,12 @@ unmap_regions(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); if (depthRb && depthRb->region) { - intel_region_unmap(intel->intelScreen, depthRb->region); + intel->pipe->region_unmap(intel->pipe, depthRb->region); depthRb->pfMap = NULL; depthRb->pfPitch = 0; } if (stencilRb && stencilRb->region) { - intel_region_unmap(intel->intelScreen, stencilRb->region); + intel->pipe->region_unmap(intel->pipe, stencilRb->region); stencilRb->pfMap = NULL; stencilRb->pfPitch = 0; } diff --git a/src/mesa/drivers/dri/i915pipe/intel_fbo.c b/src/mesa/drivers/dri/i915pipe/intel_fbo.c index a2a5c811b13..bac2ef8467b 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_fbo.c +++ b/src/mesa/drivers/dri/i915pipe/intel_fbo.c @@ -40,9 +40,9 @@ #include "intel_depthstencil.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" -#include "intel_regions.h" #include "intel_span.h" +#include "pipe/p_context.h" #define FILE_DEBUG_FLAG DEBUG_FBO @@ -111,7 +111,7 @@ intel_flip_renderbuffers(struct intel_framebuffer *intel_fb) } -struct intel_region * +struct pipe_region * intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) { struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); @@ -153,7 +153,7 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb) } if (intel && irb->region) { - intel_region_release(&irb->region); + intel->pipe->region_release(intel->pipe, &irb->region); } _mesa_free(irb); @@ -265,7 +265,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, /* free old region */ if (irb->region) { - intel_region_release(&irb->region); + intel->pipe->region_release(intel->pipe, &irb->region); } /* allocate new memory region/renderbuffer */ @@ -282,7 +282,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel->intelScreen, cpp, pitch, height); + irb->region = intel->pipe->region_alloc(intel->pipe, cpp, pitch, height); if (!irb->region) return GL_FALSE; /* out of memory? */ @@ -382,7 +382,7 @@ intel_new_renderbuffer_fb(GLuint intFormat) irb->Base.surface = intel_new_surface(intFormat); irb->Base.surface->rb = irb; - return &irb->Base; + return irb; } /** @@ -509,6 +509,7 @@ intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; + intel_set_span_functions(&irb->Base); irb->RenderToTexture = GL_TRUE; @@ -528,6 +529,7 @@ intel_render_texture(GLcontext * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { + struct intel_context *intel = intel_context(ctx); struct gl_texture_image *newImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); @@ -560,8 +562,8 @@ intel_render_texture(GLcontext * ctx, intel_image = intel_texture_image(newImage); if (irb->region != intel_image->mt->region) { if (irb->region) - intel_region_release(&irb->region); - intel_region_reference(&irb->region, intel_image->mt->region); + intel->pipe->region_release(intel->pipe, &irb->region); + pipe_region_reference(&irb->region, intel_image->mt->region); } /* compute offset of the particular 2D image within the texture region */ @@ -590,13 +592,14 @@ static void intel_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { + struct intel_context *intel = intel_context(ctx); struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name); if (irb) { /* just release the region */ - intel_region_release(&irb->region); + intel->pipe->region_release(intel->pipe, &irb->region); } else if (att->Renderbuffer) { /* software fallback */ diff --git a/src/mesa/drivers/dri/i915pipe/intel_fbo.h b/src/mesa/drivers/dri/i915pipe/intel_fbo.h index 7dc39675337..0f99a3e98db 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_fbo.h +++ b/src/mesa/drivers/dri/i915pipe/intel_fbo.h @@ -34,7 +34,7 @@ struct intel_context; -struct intel_region; +struct pipe_region; /** @@ -76,7 +76,7 @@ struct intel_framebuffer struct intel_renderbuffer { struct gl_renderbuffer Base; - struct intel_region *region; + struct pipe_region *region; void *pfMap; /* possibly paged flipped map pointer */ GLuint pfPitch; /* possibly paged flipped pitch */ GLboolean RenderToTexture; /* RTT? */ @@ -115,7 +115,7 @@ extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); /* XXX make inline or macro */ -extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, +extern struct pipe_region *intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex); diff --git a/src/mesa/drivers/dri/i915pipe/intel_ioctl.c b/src/mesa/drivers/dri/i915pipe/intel_ioctl.c index e349a3ecd9c..fb5b518903d 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915pipe/intel_ioctl.c @@ -39,7 +39,6 @@ #include "intel_ioctl.h" #include "intel_batchbuffer.h" #include "intel_blit.h" -#include "intel_regions.h" #include "drm.h" #define FILE_DEBUG_FLAG DEBUG_IOCTL diff --git a/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.c index 88a92774276..6717984f7d6 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.c @@ -27,9 +27,12 @@ #include "intel_context.h" #include "intel_mipmap_tree.h" -#include "intel_regions.h" #include "enums.h" +#include "pipe/p_state.h" +#include "pipe/p_context.h" + + #define FILE_DEBUG_FLAG DEBUG_MIPTREE static GLenum @@ -100,7 +103,7 @@ intel_miptree_create(struct intel_context *intel, ok = 0; /* TODO */ if (ok) - mt->region = intel_region_alloc(intel->intelScreen, + mt->region = intel->pipe->region_alloc(intel->pipe, mt->cpp, mt->pitch, mt->total_height); if (!mt->region) { @@ -134,7 +137,7 @@ intel_miptree_release(struct intel_context *intel, DBG("%s deleting %p\n", __FUNCTION__, *mt); - intel_region_release(&((*mt)->region)); + intel->pipe->region_release(intel->pipe, &((*mt)->region)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) if ((*mt)->level[i].image_offset) @@ -271,6 +274,7 @@ intel_miptree_image_map(struct intel_context * intel, GLuint level, GLuint * row_stride, GLuint * image_offsets) { + GLubyte *ptr; DBG("%s \n", __FUNCTION__); if (row_stride) @@ -280,8 +284,9 @@ intel_miptree_image_map(struct intel_context * intel, memcpy(image_offsets, mt->level[level].image_offset, mt->level[level].depth * sizeof(GLuint)); - return (intel_region_map(intel->intelScreen, mt->region) + - intel_miptree_image_offset(mt, face, level)); + ptr = intel->pipe->region_map(intel->pipe, mt->region); + + return ptr + intel_miptree_image_offset(mt, face, level); } void @@ -289,7 +294,7 @@ intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt) { DBG("%s\n", __FUNCTION__); - intel_region_unmap(intel->intelScreen, mt->region); + intel->pipe->region_unmap(intel->pipe, mt->region); } @@ -315,7 +320,7 @@ intel_miptree_image_data(struct intel_context *intel, height = dst->level[level].height; if(dst->compressed) height /= 4; - intel_region_data(intel->intelScreen, dst->region, + intel->pipe->region_data(intel->pipe, dst->region, dst_offset + dst_depth_offset[i], /* dst_offset */ 0, 0, /* dstx, dsty */ src, @@ -347,7 +352,7 @@ intel_miptree_image_copy(struct intel_context *intel, if (dst->compressed) height /= 4; for (i = 0; i < depth; i++) { - intel_region_copy(intel->intelScreen, + intel->pipe->region_copy(intel->pipe, dst->region, dst_offset + dst_depth_offset[i], 0, 0, diff --git a/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.h index ecdb7be244f..09b2e362fcf 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i915pipe/intel_mipmap_tree.h @@ -28,14 +28,18 @@ #ifndef INTEL_MIPMAP_TREE_H #define INTEL_MIPMAP_TREE_H -#include "intel_regions.h" +#include "intel_context.h" +#include "main/glheader.h" -/* A layer on top of the intel_regions code which adds: +struct pipe_region; + + +/* A layer on top of the pipe_regions code which adds: * * - Code to size and layout a region to hold a set of mipmaps. * - Query to determine if a new image fits in an existing tree. * - More refcounting - * - maybe able to remove refcounting from intel_region? + * - maybe able to remove refcounting from pipe_region? * - ? * * The fixed mipmap layout of intel hardware where one offset @@ -45,7 +49,7 @@ * independent offset. * * In an ideal world, each texture object would be associated with a - * single bufmgr buffer or 2d intel_region, and all the images within + * single bufmgr buffer or 2d pipe_region, and all the images within * the texture object would slot into the tree as they arrive. The * reality can be a little messier, as images can arrive from the user * with sizes that don't fit in the existing tree, or in an order @@ -103,7 +107,7 @@ struct intel_mipmap_tree /* The data is held here: */ - struct intel_region *region; + struct pipe_region *region; /* These are also refcounted: */ diff --git a/src/mesa/drivers/dri/i915pipe/intel_pixel.c b/src/mesa/drivers/dri/i915pipe/intel_pixel.c index 104d288de04..74d4ce7f2ae 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_pixel.c +++ b/src/mesa/drivers/dri/i915pipe/intel_pixel.c @@ -25,13 +25,11 @@ * **************************************************************************/ -#include "enums.h" #include "state.h" #include "swrast/swrast.h" #include "intel_context.h" #include "intel_pixel.h" -#include "intel_regions.h" void diff --git a/src/mesa/drivers/dri/i915pipe/intel_pixel.h b/src/mesa/drivers/dri/i915pipe/intel_pixel.h index a6fcf90ce03..73a06c11ec0 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_pixel.h +++ b/src/mesa/drivers/dri/i915pipe/intel_pixel.h @@ -36,7 +36,7 @@ GLboolean intel_check_blit_fragment_ops(GLcontext * ctx); GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx); -GLboolean intel_check_blit_format(struct intel_region *region, +GLboolean intel_check_blit_format(struct pipe_region *region, GLenum format, GLenum type); diff --git a/src/mesa/drivers/dri/i915pipe/intel_regions.c b/src/mesa/drivers/dri/i915pipe/intel_regions.c index 7d19bd07d36..e95e745adc2 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_regions.c +++ b/src/mesa/drivers/dri/i915pipe/intel_regions.c @@ -39,17 +39,29 @@ * last moment. */ +#include "pipe/p_state.h" +#include "pipe/p_context.h" + #include "intel_context.h" -#include "intel_regions.h" #include "intel_blit.h" #include "intel_buffer_objects.h" #include "dri_bufmgr.h" #include "intel_batchbuffer.h" + #define FILE_DEBUG_FLAG DEBUG_REGION -void -intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) + +/** XXX temporary helper */ +static intelScreenPrivate * +pipe_screen(struct pipe_context *pipe) +{ + return (intelScreenPrivate *) pipe->screen; +} + + +static void +intel_region_idle(struct pipe_context *pipe, struct pipe_region *region) { DBG("%s\n", __FUNCTION__); if (region && region->buffer) @@ -58,13 +70,14 @@ intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) /* XXX: Thread safety? */ -GLubyte * -intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) +static GLubyte * +intel_region_map(struct pipe_context *pipe, struct pipe_region *region) { DBG("%s\n", __FUNCTION__); if (!region->map_refcount++) { - if (region->pbo) - intel_region_cow(intelScreen, region); + if (region->pbo) { + pipe->region_cow(pipe, region); + } region->map = driBOMap(region->buffer, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); @@ -73,8 +86,8 @@ intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) return region->map; } -void -intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) +static void +intel_region_unmap(struct pipe_context *pipe, struct pipe_region *region) { DBG("%s\n", __FUNCTION__); if (!--region->map_refcount) { @@ -85,11 +98,12 @@ intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) #undef TEST_CACHED_TEXTURES -struct intel_region * -intel_region_alloc(intelScreenPrivate *intelScreen, +static struct pipe_region * +intel_region_alloc(struct pipe_context *pipe, GLuint cpp, GLuint pitch, GLuint height) { - struct intel_region *region = calloc(sizeof(*region), 1); + intelScreenPrivate *intelScreen = pipe_screen(pipe); + struct pipe_region *region = calloc(sizeof(*region), 1); struct intel_context *intel = intelScreenContext(intelScreen); DBG("%s\n", __FUNCTION__); @@ -114,18 +128,8 @@ intel_region_alloc(intelScreenPrivate *intelScreen, return region; } -void -intel_region_reference(struct intel_region **dst, struct intel_region *src) -{ - assert(*dst == NULL); - if (src) { - src->refcount++; - *dst = src; - } -} - -void -intel_region_release(struct intel_region **region) +static void +intel_region_release(struct pipe_context *pipe, struct pipe_region **region) { if (!*region) return; @@ -148,14 +152,15 @@ intel_region_release(struct intel_region **region) } -struct intel_region * -intel_region_create_static(intelScreenPrivate *intelScreen, +static struct pipe_region * +intel_region_create_static(struct pipe_context *pipe, GLuint mem_type, GLuint offset, void *virtual, GLuint cpp, GLuint pitch, GLuint height) { - struct intel_region *region = calloc(sizeof(*region), 1); + intelScreenPrivate *intelScreen = pipe_screen(pipe); + struct pipe_region *region = calloc(sizeof(*region), 1); DBG("%s\n", __FUNCTION__); region->cpp = cpp; @@ -179,14 +184,16 @@ intel_region_create_static(intelScreenPrivate *intelScreen, -void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, +static void +intel_region_update_static(struct pipe_context *pipe, + struct pipe_region *region, GLuint mem_type, GLuint offset, void *virtual, GLuint cpp, GLuint pitch, GLuint height) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); + DBG("%s\n", __FUNCTION__); region->cpp = cpp; @@ -252,14 +259,15 @@ _mesa_copy_rect(GLubyte * dst, * * Currently always memcpy. */ -void -intel_region_data(intelScreenPrivate *intelScreen, - struct intel_region *dst, +static void +intel_region_data(struct pipe_context *pipe, + struct pipe_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, const void *src, GLuint src_pitch, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); struct intel_context *intel = intelScreenContext(intelScreen); DBG("%s\n", __FUNCTION__); @@ -270,20 +278,20 @@ intel_region_data(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + pipe->region_release_pbo(pipe, dst); else - intel_region_cow(intelScreen, dst); + pipe->region_cow(pipe, dst); } LOCK_HARDWARE(intel); - _mesa_copy_rect(intel_region_map(intelScreen, dst) + dst_offset, + _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); - intel_region_unmap(intelScreen, dst); + pipe->region_unmap(pipe, dst); UNLOCK_HARDWARE(intel); @@ -292,15 +300,16 @@ intel_region_data(intelScreenPrivate *intelScreen, /* Copy rectangular sub-regions. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ -void -intel_region_copy(intelScreenPrivate *intelScreen, - struct intel_region *dst, +static void +intel_region_copy(struct pipe_context *pipe, + struct pipe_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, - struct intel_region *src, + const struct pipe_region *src, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); struct intel_context *intel = intelScreenContext(intelScreen); DBG("%s\n", __FUNCTION__); @@ -311,9 +320,9 @@ intel_region_copy(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + pipe->region_release_pbo(pipe, dst); else - intel_region_cow(intelScreen, dst); + pipe->region_cow(pipe, dst); } assert(src->cpp == dst->cpp); @@ -329,13 +338,14 @@ intel_region_copy(intelScreenPrivate *intelScreen, /* Fill a rectangular sub-region. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ -void -intel_region_fill(intelScreenPrivate *intelScreen, - struct intel_region *dst, +static void +intel_region_fill(struct pipe_context *pipe, + struct pipe_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint color) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); struct intel_context *intel = intelScreenContext(intelScreen); DBG("%s\n", __FUNCTION__); @@ -346,9 +356,9 @@ intel_region_fill(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + pipe->region_release_pbo(pipe, dst); else - intel_region_cow(intelScreen, dst); + pipe->region_cow(pipe, dst); } intelEmitFillBlit(intel, @@ -360,16 +370,16 @@ intel_region_fill(intelScreenPrivate *intelScreen, /* Attach to a pbo, discarding our data. Effectively zero-copy upload * the pbo's data. */ -void -intel_region_attach_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region, +static void +intel_region_attach_pbo(struct pipe_context *pipe, + struct pipe_region *region, struct intel_buffer_object *pbo) { if (region->pbo == pbo) return; /* If there is already a pbo attached, break the cow tie now. - * Don't call intel_region_release_pbo() as that would + * Don't call pipe_region_release_pbo() as that would * unnecessarily allocate a new buffer we would have to immediately * discard. */ @@ -391,10 +401,11 @@ intel_region_attach_pbo(intelScreenPrivate *intelScreen, /* Break the COW tie to the pbo. The pbo gets to keep the data. */ -void -intel_region_release_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region) +static void +intel_region_release_pbo(struct pipe_context *pipe, + struct pipe_region *region) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); struct intel_context *intel = intelScreenContext(intelScreen); assert(region->buffer == region->pbo->buffer); @@ -415,16 +426,17 @@ intel_region_release_pbo(intelScreenPrivate *intelScreen, /* Break the COW tie to the pbo. Both the pbo and the region end up * with a copy of the data. */ -void -intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) +static void +intel_region_cow(struct pipe_context *pipe, struct pipe_region *region) { + intelScreenPrivate *intelScreen = pipe_screen(pipe); struct intel_context *intel = intelScreenContext(intelScreen); struct intel_buffer_object *pbo = region->pbo; if (intel == NULL) return; - intel_region_release_pbo(intelScreen, region); + pipe->region_release_pbo(pipe, region); assert(region->cpp * region->pitch * region->height == pbo->Base.Size); @@ -465,16 +477,38 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) } } -struct _DriBufferObject * -intel_region_buffer(intelScreenPrivate *intelScreen, - struct intel_region *region, GLuint flag) +static struct _DriBufferObject * +intel_region_buffer(struct pipe_context *pipe, + struct pipe_region *region, GLuint flag) { if (region->pbo) { if (flag == INTEL_WRITE_PART) - intel_region_cow(intelScreen, region); + pipe->region_cow(pipe, region); else if (flag == INTEL_WRITE_FULL) - intel_region_release_pbo(intelScreen, region); + pipe->region_release_pbo(pipe, region); } return region->buffer; } + + + +void +intel_init_region_functions(struct pipe_context *pipe) +{ + pipe->region_idle = intel_region_idle; + pipe->region_map = intel_region_map; + pipe->region_unmap = intel_region_unmap; + pipe->region_alloc = intel_region_alloc; + pipe->region_release = intel_region_release; + pipe->region_create_static = intel_region_create_static; + pipe->region_update_static = intel_region_update_static; + pipe->region_data = intel_region_data; + pipe->region_copy = intel_region_copy; + pipe->region_fill = intel_region_fill; + pipe->region_cow = intel_region_cow; + pipe->region_attach_pbo = intel_region_attach_pbo; + pipe->region_release_pbo = intel_region_release_pbo; + pipe->region_buffer = intel_region_buffer; +} + diff --git a/src/mesa/drivers/dri/i915pipe/intel_regions.h b/src/mesa/drivers/dri/i915pipe/intel_regions.h index d938c107a46..2a3b5b4025c 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_regions.h +++ b/src/mesa/drivers/dri/i915pipe/intel_regions.h @@ -31,111 +31,6 @@ #include "mtypes.h" #include "intel_screen.h" -struct intel_context; -struct intel_buffer_object; -/** - * A layer on top of the bufmgr buffers that adds a few useful things: - * - * - Refcounting for local buffer references. - * - Refcounting for buffer maps - * - Buffer dimensions - pitch and height. - * - Blitter commands for copying 2D regions between buffers. (really???) - */ -struct intel_region -{ - struct _DriBufferObject *buffer; /**< buffer manager's buffer ID */ - GLuint refcount; /**< Reference count for region */ - GLuint cpp; /**< bytes per pixel */ - GLuint pitch; /**< in pixels */ - GLuint height; /**< in pixels */ - GLubyte *map; /**< only non-NULL when region is actually mapped */ - GLuint map_refcount; /**< Reference count for mapping */ - - GLuint draw_offset; /**< Offset of drawing address within the region */ - - struct intel_buffer_object *pbo; /* zero-copy uploads */ -}; - - -/* Allocate a refcounted region. Pointers to regions should only be - * copied by calling intel_reference_region(). - */ -struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen, - GLuint cpp, - GLuint pitch, GLuint height); - -void intel_region_reference(struct intel_region **dst, - struct intel_region *src); - -void intel_region_release(struct intel_region **ib); - -extern struct intel_region -*intel_region_create_static(intelScreenPrivate *intelScreen, - GLuint mem_type, - GLuint offset, - void *virtual, - GLuint cpp, - GLuint pitch, GLuint height); -extern void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint mem_type, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height); - - -void intel_region_idle(intelScreenPrivate *intelScreen, - struct intel_region *ib); - -/* Map/unmap regions. This is refcounted also: - */ -GLubyte *intel_region_map(intelScreenPrivate *intelScreen, - struct intel_region *ib); - -void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib); - - -/* Upload data to a rectangular sub-region - */ -void intel_region_data(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - const void *src, GLuint src_stride, - GLuint srcx, GLuint srcy, GLuint width, GLuint height); - -/* Copy rectangular sub-regions - */ -void intel_region_copy(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - struct intel_region *src, - GLuint src_offset, - GLuint srcx, GLuint srcy, GLuint width, GLuint height); - -/* Fill a rectangular sub-region - */ -void intel_region_fill(intelScreenPrivate *intelScreen, - struct intel_region *dest, - GLuint dest_offset, - GLuint destx, GLuint desty, - GLuint width, GLuint height, GLuint color); - -/* Helpers for zerocopy uploads, particularly texture image uploads: - */ -void intel_region_attach_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region, - struct intel_buffer_object *pbo); -void intel_region_release_pbo(intelScreenPrivate *intelScreen, - struct intel_region *region); -void intel_region_cow(intelScreenPrivate *intelScreen, - struct intel_region *region); - -struct _DriBufferObject *intel_region_buffer(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint flag); #endif diff --git a/src/mesa/drivers/dri/i915pipe/intel_screen.c b/src/mesa/drivers/dri/i915pipe/intel_screen.c index c7c5ed8bbd8..4f3a20a819f 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_screen.c +++ b/src/mesa/drivers/dri/i915pipe/intel_screen.c @@ -35,9 +35,8 @@ #include "vblank.h" #include "xmlpool.h" - #include "intel_screen.h" - +#include "intel_batchbuffer.h" #include "intel_buffers.h" #include "intel_tex.h" #include "intel_span.h" @@ -46,8 +45,10 @@ #include "i830_dri.h" #include "dri_bufpool.h" -#include "intel_regions.h" -#include "intel_batchbuffer.h" + +#include "pipe/p_context.h" + + PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE @@ -93,26 +94,27 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) } -static struct intel_region * -intel_recreate_static(intelScreenPrivate *intelScreen, - struct intel_region *region, +static struct pipe_region * +intel_recreate_static(struct pipe_context *pipe, + struct pipe_region *region, GLuint mem_type, GLuint offset, void *virtual, GLuint cpp, GLuint pitch, GLuint height) { + struct intel_context *intel = 0; if (region) { - intel_region_update_static(intelScreen, region, mem_type, offset, - virtual, cpp, pitch, height); + pipe->region_update_static(pipe, region, mem_type, offset, + virtual, cpp, pitch, height); } else { - region = intel_region_create_static(intelScreen, mem_type, offset, - virtual, cpp, pitch, height); + region = pipe->region_create_static(pipe, mem_type, offset, + virtual, cpp, pitch, height); } return region; } -/* Create intel_region structs to describe the static front,back,depth +/* Create pipe_region structs to describe the static front,back,depth * buffers created by the xserver. * Only used for real front buffer now. * @@ -124,7 +126,7 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) { /* this is the real front buffer which is only used for blitting to */ intelScreen->front_region = - intel_recreate_static(intelScreen, + intel_recreate_static(intelScreen->pipe, intelScreen->front_region, DRM_BO_FLAG_MEM_TT, intelScreen->front.offset, diff --git a/src/mesa/drivers/dri/i915pipe/intel_screen.h b/src/mesa/drivers/dri/i915pipe/intel_screen.h index eb4685d6e9e..d5866ac0ec8 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_screen.h +++ b/src/mesa/drivers/dri/i915pipe/intel_screen.h @@ -25,19 +25,15 @@ * **************************************************************************/ -#ifndef _INTEL_INIT_H_ -#define _INTEL_INIT_H_ +#ifndef _INTEL_SCREEN_H_ +#define _INTEL_SCREEN_H_ -#include #include "dri_util.h" #include "intel_rotate.h" #include "i830_common.h" #include "xmlconfig.h" #include "dri_bufpool.h" -/* XXX: change name or eliminate to avoid conflict with "struct - * intel_region"!!! - */ typedef struct { drm_handle_t handle; @@ -49,9 +45,10 @@ typedef struct typedef struct { + struct pipe_context *pipe; /** for accessing region functions */ intelRegion front; - struct intel_region *front_region; + struct pipe_region *front_region; int deviceID; int width; diff --git a/src/mesa/drivers/dri/i915pipe/intel_span.c b/src/mesa/drivers/dri/i915pipe/intel_span.c index 5a978d9ce26..c635ebe0af4 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_span.c +++ b/src/mesa/drivers/dri/i915pipe/intel_span.c @@ -33,12 +33,13 @@ #include "intel_fbo.h" #include "intel_screen.h" #include "intel_span.h" -#include "intel_regions.h" #include "intel_ioctl.h" #include "intel_tex.h" #include "swrast/swrast.h" +#include "pipe/p_context.h" + /* break intelWriteRGBASpan_ARGB8888 */ @@ -187,9 +188,9 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) /* this is a user-created intel_renderbuffer */ if (irb->region) { if (map) - intel_region_map(intel->intelScreen, irb->region); + intel->pipe->region_map(intel->pipe, irb->region); else - intel_region_unmap(intel->intelScreen, irb->region); + intel->pipe->region_unmap(intel->pipe, irb->region); } irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; @@ -220,9 +221,9 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); if (irb && irb->region) { if (map) - intel_region_map(intel->intelScreen, irb->region); + intel->pipe->region_map(intel->pipe, irb->region); else - intel_region_unmap(intel->intelScreen, irb->region); + intel->pipe->region_unmap(intel->pipe, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } @@ -261,12 +262,12 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); if (irb && irb->region) { if (map) { - intel_region_map(intel->intelScreen, irb->region); + intel->pipe->region_map(intel->pipe, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } else { - intel_region_unmap(intel->intelScreen, irb->region); + intel->pipe->region_unmap(intel->pipe, irb->region); irb->pfMap = NULL; irb->pfPitch = 0; } @@ -278,12 +279,12 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); if (irb && irb->region) { if (map) { - intel_region_map(intel->intelScreen, irb->region); + intel->pipe->region_map(intel->pipe, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } else { - intel_region_unmap(intel->intelScreen, irb->region); + intel->pipe->region_unmap(intel->pipe, irb->region); irb->pfMap = NULL; irb->pfPitch = 0; } @@ -312,9 +313,9 @@ intelSpanRenderStart(GLcontext * ctx) /* Just map the framebuffer and all textures. Bufmgr code will * take care of waiting on the necessary fences: */ - intel_region_map(intel->intelScreen, intel->front_region); - intel_region_map(intel->intelScreen, intel->back_region); - intel_region_map(intel->intelScreen, intel->intelScreen->depth_region); + intel->pipe->region_map(intel->intelScreen, intel->front_region); + intel->pipe->region_map(intel->intelScreen, intel->back_region); + intel->pipe->region_map(intel->intelScreen, intel->intelScreen->depth_region); #endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { @@ -342,9 +343,9 @@ intelSpanRenderFinish(GLcontext * ctx) /* Now unmap the framebuffer: */ #if 0 - intel_region_unmap(intel, intel->front_region); - intel_region_unmap(intel, intel->back_region); - intel_region_unmap(intel, intel->intelScreen->depth_region); + intel->pipe->region_unmap(intel, intel->front_region); + intel->pipe->region_unmap(intel, intel->back_region); + intel->pipe->region_unmap(intel, intel->intelScreen->depth_region); #endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { diff --git a/src/mesa/drivers/dri/i915pipe/intel_state.c b/src/mesa/drivers/dri/i915pipe/intel_state.c index 5c5f2c6de5c..fc98b6a12ba 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_state.c +++ b/src/mesa/drivers/dri/i915pipe/intel_state.c @@ -36,7 +36,6 @@ #include "intel_screen.h" #include "intel_context.h" #include "intel_fbo.h" -#include "intel_regions.h" #include "swrast/swrast.h" int diff --git a/src/mesa/drivers/dri/i915pipe/intel_surface.c b/src/mesa/drivers/dri/i915pipe/intel_surface.c index e64e5f8a326..58f5cb5f96e 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_surface.c +++ b/src/mesa/drivers/dri/i915pipe/intel_surface.c @@ -10,11 +10,11 @@ #include "intel_context.h" #include "intel_buffers.h" -#include "intel_regions.h" #include "intel_span.h" #include "intel_fbo.h" #include "pipe/p_state.h" +#include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/softpipe/sp_surface.h" @@ -173,7 +173,7 @@ map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode) #if 0 intelFinish(&intel->ctx); /* XXX need this? */ #endif - intel_region_map(intel->intelScreen, irb->region); + intel->pipe->region_map(intel->pipe, irb->region); } pb->ptr = irb->region->map; @@ -194,7 +194,7 @@ unmap_surface_buffer(struct pipe_buffer *pb) if (irb->region) { GET_CURRENT_CONTEXT(ctx); struct intel_context *intel = intel_context(ctx); - intel_region_unmap(intel->intelScreen, irb->region); + intel->pipe->region_unmap(intel->pipe, irb->region); } pb->ptr = NULL; diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c index 8d7f8f9d91b..6deb6abd4d9 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c @@ -36,7 +36,6 @@ #include "intel_batchbuffer.h" #include "intel_buffers.h" #include "intel_mipmap_tree.h" -#include "intel_regions.h" #include "intel_fbo.h" #include "intel_tex.h" #include "intel_blit.h" @@ -45,12 +44,12 @@ #define FILE_DEBUG_FLAG DEBUG_TEXTURE /** - * Get the intel_region which is the source for any glCopyTex[Sub]Image call. + * Get the pipe_region which is the source for any glCopyTex[Sub]Image call. * * Do the best we can using the blitter. A future project is to use * the texture engine and fragment programs for these copies. */ -static const struct intel_region * +static const struct pipe_region * get_teximage_source(struct intel_context *intel, GLenum internalFormat) { struct intel_renderbuffer *irb; @@ -92,7 +91,7 @@ do_copy_texsubimage(struct intel_context *intel, GLint x, GLint y, GLsizei width, GLsizei height) { GLcontext *ctx = &intel->ctx; - const struct intel_region *src = + const struct pipe_region *src = get_teximage_source(intel, internalFormat); if (!intelImage->mt || !src) { diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_image.c b/src/mesa/drivers/dri/i915pipe/intel_tex_image.c index f790b1e6f73..37307b49c5e 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_image.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_image.c @@ -23,6 +23,8 @@ #include "intel_ioctl.h" #include "intel_blit.h" +#include "pipe/p_context.h" + #define FILE_DEBUG_FLAG DEBUG_TEXTURE /* Functions to store texture images. Where possible, mipmap_tree's @@ -224,8 +226,8 @@ try_pbo_upload(struct intel_context *intel, struct _DriBufferObject *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); struct _DriBufferObject *dst_buffer = - intel_region_buffer(intel->intelScreen, intelImage->mt->region, - INTEL_WRITE_FULL); + intel->pipe->region_buffer(intel->pipe, intelImage->mt->region, + INTEL_WRITE_FULL); intelEmitCopyBlit(intel, @@ -281,7 +283,7 @@ try_pbo_zcopy(struct intel_context *intel, return GL_FALSE; } - intel_region_attach_pbo(intel->intelScreen, intelImage->mt->region, pbo); + intel->pipe->region_attach_pbo(intel->pipe, intelImage->mt->region, pbo); return GL_TRUE; } @@ -411,7 +413,7 @@ intelTexImage(GLcontext * ctx, /* Attempt to texture directly from PBO data (zero copy upload). * * Currently disable as it can lead to worse as well as better - * performance (in particular when intel_region_cow() is + * performance (in particular when pipe_region_cow() is * required). */ if (intelObj->mt == intelImage->mt && @@ -460,7 +462,7 @@ intelTexImage(GLcontext * ctx, if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); + intel->pipe->region_idle(intel->pipe, intelImage->mt->region); LOCK_HARDWARE(intel); diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c b/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c index 3935787806b..d660c2dceec 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/i915pipe/intel_tex_subimage.c @@ -35,6 +35,9 @@ #include "intel_tex.h" #include "intel_mipmap_tree.h" +#include "pipe/p_context.h" + + #define FILE_DEBUG_FLAG DEBUG_TEXTURE static void @@ -65,7 +68,7 @@ intelTexSubimage(GLcontext * ctx, return; if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); + intel->pipe->region_idle(intel->pipe, intelImage->mt->region); LOCK_HARDWARE(intel); diff --git a/src/mesa/pipe/p_context.h b/src/mesa/pipe/p_context.h index 05a175c8dc0..bfae55a4bab 100644 --- a/src/mesa/pipe/p_context.h +++ b/src/mesa/pipe/p_context.h @@ -114,7 +114,86 @@ struct pipe_context { void (*set_viewport_state)( struct pipe_context *, const struct pipe_viewport_state * ); + + + /* + * Memory region functions + * Some of these may go away... + */ + struct pipe_region *(*region_alloc)(struct pipe_context *pipe, + GLuint cpp, GLuint pitch, GLuint height); + + void (*region_release)(struct pipe_context *pipe, struct pipe_region **r); + + struct pipe_region *(*region_create_static)(struct pipe_context *pipe, + GLuint mem_type, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, + GLuint height); + + void (*region_update_static)(struct pipe_context *pipe, + struct pipe_region *region, + GLuint mem_type, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height); + + void (*region_idle)(struct pipe_context *pipe, struct pipe_region *region); + + GLubyte *(*region_map)(struct pipe_context *pipe, struct pipe_region *r); + + void (*region_unmap)(struct pipe_context *pipe, struct pipe_region *r); + + void (*region_data)(struct pipe_context *pipe, + struct pipe_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + const void *src, GLuint src_stride, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + + void (*region_copy)(struct pipe_context *pipe, + struct pipe_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + const struct pipe_region *src, + GLuint src_offset, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + + void (*region_fill)(struct pipe_context *pipe, + struct pipe_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + GLuint width, GLuint height, GLuint color); + + void (*region_cow)(struct pipe_context *pipe, struct pipe_region *region); + + void (*region_attach_pbo)(struct pipe_context *pipe, + struct pipe_region *region, + struct intel_buffer_object *pbo); + + void (*region_release_pbo)(struct pipe_context *pipe, + struct pipe_region *region); + + struct _DriBufferObject *(*region_buffer)(struct pipe_context *pipe, + struct pipe_region *region, + GLuint flag); + + void *screen; /**< temporary */ }; -#endif + +static INLINE void +pipe_region_reference(struct pipe_region **dst, struct pipe_region *src) +{ + assert(*dst == NULL); + if (src) { + src->refcount++; + *dst = src; + } +} + + + +#endif /* PIPE_CONTEXT_H */ diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 9973a7b8dd7..d81c3f17782 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -272,6 +272,24 @@ struct pipe_surface }; +struct _DriBufferObject; +struct intel_buffer_object; + +struct pipe_region +{ + struct _DriBufferObject *buffer; /**< buffer manager's buffer ID */ + GLuint refcount; /**< Reference count for region */ + GLuint cpp; /**< bytes per pixel */ + GLuint pitch; /**< in pixels */ + GLuint height; /**< in pixels */ + GLubyte *map; /**< only non-NULL when region is actually mapped */ + GLuint map_refcount; /**< Reference count for mapping */ + + GLuint draw_offset; /**< Offset of drawing address within the region */ + + struct intel_buffer_object *pbo; /* zero-copy uploads */ +}; + /** * Texture object. * Mipmap levels, cube faces, 3D slices can be accessed as surfaces.