From: Kenneth Graunke Date: Fri, 7 Jun 2019 19:41:28 +0000 (-0700) Subject: iris: Zero shs->cbuf0 when binding a passthrough TCS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=30314270d4695a8fd157e286014c5052f43135ae;p=mesa.git iris: Zero shs->cbuf0 when binding a passthrough TCS Fixes valgrind errors when running two CTS tests back to back: - KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreT* (The first test has an actual TCS, the second uses passthrough.) --- diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c index 24feb66fff7..691fb1fb258 100644 --- a/src/gallium/drivers/iris/iris_program.c +++ b/src/gallium/drivers/iris/iris_program.c @@ -1204,6 +1204,22 @@ iris_update_compiled_tcs(struct iris_context *ice) ice->state.dirty |= IRIS_DIRTY_TCS | IRIS_DIRTY_BINDINGS_TCS | IRIS_DIRTY_CONSTANTS_TCS; + + if (!tcs) { + /* We're binding a passthrough TCS, which doesn't have uniforms. + * Since there's no actual TCS, the state tracker doesn't bother + * to call set_constant_buffers to clear stale constant buffers. + * + * We do upload TCS constants for the default tesslevel system + * values, however. In this case, we would see stale constant + * data and try and read a dangling cbuf0->user_buffer pointer. + * Just zero out the stale constants to avoid the upload. + */ + struct iris_shader_state *shs = + &ice->state.shaders[MESA_SHADER_TESS_CTRL]; + + memset(&shs->cbuf0, 0, sizeof(shs->cbuf0)); + } } }