From: Brian Paul Date: Fri, 18 May 2012 19:33:53 +0000 (-0600) Subject: mesa: fix Z32_FLOAT -> uint conversion functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=31d59c78f01925c199fd3a49a27718b0659bbaf4;p=mesa.git mesa: fix Z32_FLOAT -> uint conversion functions The IROUND converted all arguments to 0 or 1. That's not what we wanted. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca --- diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index b00e01236b3..c42bac19c72 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -2929,7 +2929,7 @@ unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n) const float *s = (const float *)src; GLuint i; for (i = 0; i < n; i++) { - dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i]), 0.0F, 1.0F))); + dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F)); } } @@ -2940,7 +2940,7 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n) GLuint i; for (i = 0; i < n; i++) { - dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i].z), 0.0F, 1.0F))); + dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F)); } }