From: Kenneth Graunke Date: Tue, 14 Jun 2011 19:40:09 +0000 (-0700) Subject: glsl: Revert "fix conversions from uint to bool and from..." X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3283e362e313f8a45fd6ee812efb737c0becc38c;p=mesa.git glsl: Revert "fix conversions from uint to bool and from..." Reverts commit f41e1db3273a31285360241c4342f0a403ee0b03 "fix conversions from uint to bool and from float/bool to uint" f2i, b2i, and b2i should not accept uint types. Use i2u and u2i. Reviewed-by: Ian Romanick Reviewed-by: Eric Anholt --- diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index 41ffdfdbcc7..f3fceb2a57d 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_f2i: assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(ir->type->is_integer()); + assert(ir->type->base_type == GLSL_TYPE_INT); break; case ir_unop_i2f: assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); @@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir) assert(ir->type->base_type == GLSL_TYPE_FLOAT); break; case ir_unop_i2b: - assert(ir->operands[0]->type->is_integer()); + assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT); assert(ir->type->base_type == GLSL_TYPE_BOOL); break; case ir_unop_b2i: assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL); - assert(ir->type->is_integer()); + assert(ir->type->base_type == GLSL_TYPE_INT); break; case ir_unop_u2f: assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);