From: Marek Olšák Date: Wed, 24 Jul 2019 00:49:27 +0000 (-0400) Subject: radeonsi: don't use lp_build_if for the prim discard compute shader X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=33a8eab7a95e99fafc702c697b47d9386996bd45;p=mesa.git radeonsi: don't use lp_build_if for the prim discard compute shader --- diff --git a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c index ad33c8de1c5..b8a5df07137 100644 --- a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c +++ b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c @@ -267,7 +267,6 @@ static LLVMValueRef si_expand_32bit_pointer(struct si_shader_context *ctx, LLVMV struct si_thread0_section { struct si_shader_context *ctx; - struct lp_build_if_state if_thread0; LLVMValueRef vgpr_result; /* a VGPR for the value on thread 0. */ LLVMValueRef saved_exec; }; @@ -288,9 +287,9 @@ static void si_enter_thread0_section(struct si_shader_context *ctx, * * It could just be s_and_saveexec_b64 s, 1. */ - lp_build_if(§ion->if_thread0, &ctx->gallivm, - LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, thread_id, - ctx->i32_0, "")); + ac_build_ifcc(&ctx->ac, + LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, thread_id, + ctx->i32_0, ""), 12601); } /* Exit a section that only executes on thread 0 and broadcast the result @@ -302,7 +301,7 @@ static void si_exit_thread0_section(struct si_thread0_section *section, LLVMBuildStore(ctx->ac.builder, *result, section->vgpr_result); - lp_build_endif(§ion->if_thread0); + ac_build_endif(&ctx->ac, 12601); /* Broadcast the result from thread 0 to all threads. */ *result = ac_build_readlane(&ctx->ac, @@ -597,10 +596,9 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) * // Just read the value that previous waves stored. * first_is_odd = ds.ordered.add(0); */ - struct lp_build_if_state if_overwrite_counter; - lp_build_if(&if_overwrite_counter, &ctx->gallivm, - LLVMBuildOr(builder, is_first_wave, - current_wave_resets_index, "")); + ac_build_ifcc(&ctx->ac, + LLVMBuildOr(builder, is_first_wave, + current_wave_resets_index, ""), 12602); { /* The GDS address is always 0 with ordered append. */ tmp = si_build_ds_ordered_op(ctx, "swap", @@ -608,7 +606,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) 1, true, false); LLVMBuildStore(builder, tmp, ret); } - lp_build_else(&if_overwrite_counter); + ac_build_else(&ctx->ac, 12603); { /* Just read the value from GDS. */ tmp = si_build_ds_ordered_op(ctx, "add", @@ -616,7 +614,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) 1, true, false); LLVMBuildStore(builder, tmp, ret); } - lp_build_endif(&if_overwrite_counter); + ac_build_endif(&ctx->ac, 12602); prev_wave_state = LLVMBuildLoad(builder, ret, ""); /* Ignore the return value if this is the first wave. */ @@ -760,15 +758,14 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) * previous = ds.ordered.add(num_prims_accepted) // add the primitive count * } */ - struct lp_build_if_state if_first_wave; - lp_build_if(&if_first_wave, &ctx->gallivm, is_first_wave); + ac_build_ifcc(&ctx->ac, is_first_wave, 12604); { /* The GDS address is always 0 with ordered append. */ si_build_ds_ordered_op(ctx, "swap", ordered_wave_id, num_prims_accepted, 0, true, true); LLVMBuildStore(builder, ctx->i32_0, tmp_store); } - lp_build_else(&if_first_wave); + ac_build_else(&ctx->ac, 12605); { LLVMBuildStore(builder, si_build_ds_ordered_op(ctx, "add", ordered_wave_id, @@ -776,7 +773,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) true, true), tmp_store); } - lp_build_endif(&if_first_wave); + ac_build_endif(&ctx->ac, 12604); start = LLVMBuildLoad(builder, tmp_store, ""); } @@ -789,10 +786,9 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) * event like this. */ if (VERTEX_COUNTER_GDS_MODE == 2) { - struct lp_build_if_state if_last_wave; - lp_build_if(&if_last_wave, &ctx->gallivm, - LLVMBuildICmp(builder, LLVMIntEQ, global_thread_id, - last_wave_prim_id, "")); + ac_build_ifcc(&ctx->ac, + LLVMBuildICmp(builder, LLVMIntEQ, global_thread_id, + last_wave_prim_id, ""), 12606); LLVMValueRef count = LLVMBuildAdd(builder, start, num_prims_accepted, ""); count = LLVMBuildMul(builder, count, LLVMConstInt(ctx->i32, vertices_per_prim, 0), ""); @@ -816,7 +812,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) LLVMBuildStore(builder, count, si_expand_32bit_pointer(ctx, vertex_count_addr)); } - lp_build_endif(&if_last_wave); + ac_build_endif(&ctx->ac, 12606); } else { /* For unordered modes that increment a vertex count instead of * primitive count, convert it into the primitive index. @@ -828,8 +824,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) /* Now we need to store the indices of accepted primitives into * the output index buffer. */ - struct lp_build_if_state if_accepted; - lp_build_if(&if_accepted, &ctx->gallivm, accepted); + ac_build_ifcc(&ctx->ac, accepted, 16607); { /* Get the number of bits set before the index of this thread. */ LLVMValueRef prim_index = ac_build_mbcnt(&ctx->ac, accepted_threadmask); @@ -866,7 +861,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx) vindex, ctx->i32_0, 3, ac_glc | (INDEX_STORES_USE_SLC ? ac_slc : 0)); } - lp_build_endif(&if_accepted); + ac_build_endif(&ctx->ac, 16607); LLVMBuildRetVoid(builder); }