From: Ian Romanick Date: Wed, 7 Oct 2015 19:52:58 +0000 (-0700) Subject: glsl: Only set ir_variable::constant_value for const-decorated variables X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3524d6df33b1e3716992f9a555ffb0f7b1ae2f4f;p=mesa.git glsl: Only set ir_variable::constant_value for const-decorated variables Right now we're also setting for uniforms, and that doesn't seem to hurt things. The next patch will make general global variables in GLSL ES, and those definitely should not have constant_value set! Signed-off-by: Ian Romanick Reviewed-by: Matt Turner Cc: "10.6 11.0" --- diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index fdded1e5819..0f05cea5e28 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -3249,17 +3249,20 @@ process_initializer(ir_variable *var, ast_declaration *decl, decl->identifier); if (var->type->is_numeric()) { /* Reduce cascading errors. */ - var->constant_value = ir_constant::zero(state, var->type); + var->constant_value = type->qualifier.flags.q.constant + ? ir_constant::zero(state, var->type) : NULL; } } } else { rhs = constant_value; - var->constant_value = constant_value; + var->constant_value = type->qualifier.flags.q.constant + ? constant_value : NULL; } } else { if (var->type->is_numeric()) { /* Reduce cascading errors. */ - var->constant_value = ir_constant::zero(state, var->type); + var->constant_value = type->qualifier.flags.q.constant + ? ir_constant::zero(state, var->type) : NULL; } } }