From: Roland Scheidegger Date: Thu, 12 Mar 2009 14:04:47 +0000 (+0100) Subject: regenerate glapi X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=36010806a10a1d6850a3fb3f997c0fbb58196d21;p=mesa.git regenerate glapi --- diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index fb87abc0a5a..08d52aeea30 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -7521,6 +7521,26 @@ __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) return; } +#define X_GLrop_ProgramEnvParameter4dvARB 4185 +void +__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, + GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + #define X_GLrop_ProgramEnvParameter4dvARB 4185 void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, @@ -7538,6 +7558,26 @@ __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, } } +#define X_GLrop_ProgramEnvParameter4fvARB 4184 +void +__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + #define X_GLrop_ProgramEnvParameter4fvARB 4184 void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index f8c88b36bb8..0719a1b3024 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -517,7 +517,9 @@ extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLi extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); +extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index 479184337c1..852fe712c66 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -526,7 +526,9 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; + glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; + glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c index 12214d7fe40..54c039dd6c1 100644 --- a/src/glx/x11/indirect_size.c +++ b/src/glx/x11/indirect_size.c @@ -240,6 +240,7 @@ __glTexEnvfv_size(GLenum e) case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: case GL_COORD_REPLACE_ARB: /* case GL_COORD_REPLACE_NV:*/ return 1; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 0d641f25f7c..8dcaaee3079 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -2640,6 +2640,13 @@ static const char GetProgramStringARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char TexBumpParameterfvATI_names[] = + "ip\0" /* Parameter signature */ + "glTexBumpParameterfvATI\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char CompileShaderARB_names[] = "i\0" /* Parameter signature */ @@ -2980,6 +2987,13 @@ static const char GetVertexAttribdvARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char TexBumpParameterivATI_names[] = + "ip\0" /* Parameter signature */ + "glTexBumpParameterivATI\0" + ""; +#endif + #if defined(need_GL_EXT_convolution) static const char GetSeparableFilter_names[] = "iiippp\0" /* Parameter signature */ @@ -3891,6 +3905,13 @@ static const char VertexAttrib4dARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char GetTexBumpParameterfvATI_names[] = + "ip\0" /* Parameter signature */ + "glGetTexBumpParameterfvATI\0" + ""; +#endif + #if defined(need_GL_NV_fragment_program) static const char ProgramNamedParameter4dNV_names[] = "iipdddd\0" /* Parameter signature */ @@ -4834,6 +4855,13 @@ static const char VertexAttribs1svNV_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char GetTexBumpParameterivATI_names[] = + "ip\0" /* Parameter signature */ + "glGetTexBumpParameterivATI\0" + ""; +#endif + #if defined(need_GL_EXT_coordinate_frame) static const char Binormal3bEXT_names[] = "iii\0" /* Parameter signature */ @@ -5198,6 +5226,16 @@ static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { }; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = { + { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 }, + { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 }, + { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 }, + { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ATI_fragment_shader) static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index d7f21692ed1..45b2fa077ae 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2214,6 +2214,18 @@ #define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters #define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) #define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters #define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) #define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) @@ -2376,7 +2388,7 @@ #else -#define driDispatchRemapTable_size 363 +#define driDispatchRemapTable_size 367 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2689,59 +2701,63 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define VertexAttribs4fvNV_remap_index 307 #define VertexAttribs4svNV_remap_index 308 #define VertexAttribs4ubvNV_remap_index 309 -#define AlphaFragmentOp1ATI_remap_index 310 -#define AlphaFragmentOp2ATI_remap_index 311 -#define AlphaFragmentOp3ATI_remap_index 312 -#define BeginFragmentShaderATI_remap_index 313 -#define BindFragmentShaderATI_remap_index 314 -#define ColorFragmentOp1ATI_remap_index 315 -#define ColorFragmentOp2ATI_remap_index 316 -#define ColorFragmentOp3ATI_remap_index 317 -#define DeleteFragmentShaderATI_remap_index 318 -#define EndFragmentShaderATI_remap_index 319 -#define GenFragmentShadersATI_remap_index 320 -#define PassTexCoordATI_remap_index 321 -#define SampleMapATI_remap_index 322 -#define SetFragmentShaderConstantATI_remap_index 323 -#define PointParameteriNV_remap_index 324 -#define PointParameterivNV_remap_index 325 -#define ActiveStencilFaceEXT_remap_index 326 -#define BindVertexArrayAPPLE_remap_index 327 -#define DeleteVertexArraysAPPLE_remap_index 328 -#define GenVertexArraysAPPLE_remap_index 329 -#define IsVertexArrayAPPLE_remap_index 330 -#define GetProgramNamedParameterdvNV_remap_index 331 -#define GetProgramNamedParameterfvNV_remap_index 332 -#define ProgramNamedParameter4dNV_remap_index 333 -#define ProgramNamedParameter4dvNV_remap_index 334 -#define ProgramNamedParameter4fNV_remap_index 335 -#define ProgramNamedParameter4fvNV_remap_index 336 -#define DepthBoundsEXT_remap_index 337 -#define BlendEquationSeparateEXT_remap_index 338 -#define BindFramebufferEXT_remap_index 339 -#define BindRenderbufferEXT_remap_index 340 -#define CheckFramebufferStatusEXT_remap_index 341 -#define DeleteFramebuffersEXT_remap_index 342 -#define DeleteRenderbuffersEXT_remap_index 343 -#define FramebufferRenderbufferEXT_remap_index 344 -#define FramebufferTexture1DEXT_remap_index 345 -#define FramebufferTexture2DEXT_remap_index 346 -#define FramebufferTexture3DEXT_remap_index 347 -#define GenFramebuffersEXT_remap_index 348 -#define GenRenderbuffersEXT_remap_index 349 -#define GenerateMipmapEXT_remap_index 350 -#define GetFramebufferAttachmentParameterivEXT_remap_index 351 -#define GetRenderbufferParameterivEXT_remap_index 352 -#define IsFramebufferEXT_remap_index 353 -#define IsRenderbufferEXT_remap_index 354 -#define RenderbufferStorageEXT_remap_index 355 -#define BlitFramebufferEXT_remap_index 356 -#define FramebufferTextureLayerEXT_remap_index 357 -#define StencilFuncSeparateATI_remap_index 358 -#define ProgramEnvParameters4fvEXT_remap_index 359 -#define ProgramLocalParameters4fvEXT_remap_index 360 -#define GetQueryObjecti64vEXT_remap_index 361 -#define GetQueryObjectui64vEXT_remap_index 362 +#define GetTexBumpParameterfvATI_remap_index 310 +#define GetTexBumpParameterivATI_remap_index 311 +#define TexBumpParameterfvATI_remap_index 312 +#define TexBumpParameterivATI_remap_index 313 +#define AlphaFragmentOp1ATI_remap_index 314 +#define AlphaFragmentOp2ATI_remap_index 315 +#define AlphaFragmentOp3ATI_remap_index 316 +#define BeginFragmentShaderATI_remap_index 317 +#define BindFragmentShaderATI_remap_index 318 +#define ColorFragmentOp1ATI_remap_index 319 +#define ColorFragmentOp2ATI_remap_index 320 +#define ColorFragmentOp3ATI_remap_index 321 +#define DeleteFragmentShaderATI_remap_index 322 +#define EndFragmentShaderATI_remap_index 323 +#define GenFragmentShadersATI_remap_index 324 +#define PassTexCoordATI_remap_index 325 +#define SampleMapATI_remap_index 326 +#define SetFragmentShaderConstantATI_remap_index 327 +#define PointParameteriNV_remap_index 328 +#define PointParameterivNV_remap_index 329 +#define ActiveStencilFaceEXT_remap_index 330 +#define BindVertexArrayAPPLE_remap_index 331 +#define DeleteVertexArraysAPPLE_remap_index 332 +#define GenVertexArraysAPPLE_remap_index 333 +#define IsVertexArrayAPPLE_remap_index 334 +#define GetProgramNamedParameterdvNV_remap_index 335 +#define GetProgramNamedParameterfvNV_remap_index 336 +#define ProgramNamedParameter4dNV_remap_index 337 +#define ProgramNamedParameter4dvNV_remap_index 338 +#define ProgramNamedParameter4fNV_remap_index 339 +#define ProgramNamedParameter4fvNV_remap_index 340 +#define DepthBoundsEXT_remap_index 341 +#define BlendEquationSeparateEXT_remap_index 342 +#define BindFramebufferEXT_remap_index 343 +#define BindRenderbufferEXT_remap_index 344 +#define CheckFramebufferStatusEXT_remap_index 345 +#define DeleteFramebuffersEXT_remap_index 346 +#define DeleteRenderbuffersEXT_remap_index 347 +#define FramebufferRenderbufferEXT_remap_index 348 +#define FramebufferTexture1DEXT_remap_index 349 +#define FramebufferTexture2DEXT_remap_index 350 +#define FramebufferTexture3DEXT_remap_index 351 +#define GenFramebuffersEXT_remap_index 352 +#define GenRenderbuffersEXT_remap_index 353 +#define GenerateMipmapEXT_remap_index 354 +#define GetFramebufferAttachmentParameterivEXT_remap_index 355 +#define GetRenderbufferParameterivEXT_remap_index 356 +#define IsFramebufferEXT_remap_index 357 +#define IsRenderbufferEXT_remap_index 358 +#define RenderbufferStorageEXT_remap_index 359 +#define BlitFramebufferEXT_remap_index 360 +#define FramebufferTextureLayerEXT_remap_index 361 +#define StencilFuncSeparateATI_remap_index 362 +#define ProgramEnvParameters4fvEXT_remap_index 363 +#define ProgramLocalParameters4fvEXT_remap_index 364 +#define GetQueryObjecti64vEXT_remap_index 365 +#define GetQueryObjectui64vEXT_remap_index 366 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3673,6 +3689,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) #define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) #define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) #define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) #define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index f412234ac5f..14f305f0256 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -750,60 +750,64 @@ #define _gloffset_VertexAttribs4fvNV 715 #define _gloffset_VertexAttribs4svNV 716 #define _gloffset_VertexAttribs4ubvNV 717 -#define _gloffset_AlphaFragmentOp1ATI 718 -#define _gloffset_AlphaFragmentOp2ATI 719 -#define _gloffset_AlphaFragmentOp3ATI 720 -#define _gloffset_BeginFragmentShaderATI 721 -#define _gloffset_BindFragmentShaderATI 722 -#define _gloffset_ColorFragmentOp1ATI 723 -#define _gloffset_ColorFragmentOp2ATI 724 -#define _gloffset_ColorFragmentOp3ATI 725 -#define _gloffset_DeleteFragmentShaderATI 726 -#define _gloffset_EndFragmentShaderATI 727 -#define _gloffset_GenFragmentShadersATI 728 -#define _gloffset_PassTexCoordATI 729 -#define _gloffset_SampleMapATI 730 -#define _gloffset_SetFragmentShaderConstantATI 731 -#define _gloffset_PointParameteriNV 732 -#define _gloffset_PointParameterivNV 733 -#define _gloffset_ActiveStencilFaceEXT 734 -#define _gloffset_BindVertexArrayAPPLE 735 -#define _gloffset_DeleteVertexArraysAPPLE 736 -#define _gloffset_GenVertexArraysAPPLE 737 -#define _gloffset_IsVertexArrayAPPLE 738 -#define _gloffset_GetProgramNamedParameterdvNV 739 -#define _gloffset_GetProgramNamedParameterfvNV 740 -#define _gloffset_ProgramNamedParameter4dNV 741 -#define _gloffset_ProgramNamedParameter4dvNV 742 -#define _gloffset_ProgramNamedParameter4fNV 743 -#define _gloffset_ProgramNamedParameter4fvNV 744 -#define _gloffset_DepthBoundsEXT 745 -#define _gloffset_BlendEquationSeparateEXT 746 -#define _gloffset_BindFramebufferEXT 747 -#define _gloffset_BindRenderbufferEXT 748 -#define _gloffset_CheckFramebufferStatusEXT 749 -#define _gloffset_DeleteFramebuffersEXT 750 -#define _gloffset_DeleteRenderbuffersEXT 751 -#define _gloffset_FramebufferRenderbufferEXT 752 -#define _gloffset_FramebufferTexture1DEXT 753 -#define _gloffset_FramebufferTexture2DEXT 754 -#define _gloffset_FramebufferTexture3DEXT 755 -#define _gloffset_GenFramebuffersEXT 756 -#define _gloffset_GenRenderbuffersEXT 757 -#define _gloffset_GenerateMipmapEXT 758 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 759 -#define _gloffset_GetRenderbufferParameterivEXT 760 -#define _gloffset_IsFramebufferEXT 761 -#define _gloffset_IsRenderbufferEXT 762 -#define _gloffset_RenderbufferStorageEXT 763 -#define _gloffset_BlitFramebufferEXT 764 -#define _gloffset_FramebufferTextureLayerEXT 765 -#define _gloffset_StencilFuncSeparateATI 766 -#define _gloffset_ProgramEnvParameters4fvEXT 767 -#define _gloffset_ProgramLocalParameters4fvEXT 768 -#define _gloffset_GetQueryObjecti64vEXT 769 -#define _gloffset_GetQueryObjectui64vEXT 770 -#define _gloffset_FIRST_DYNAMIC 771 +#define _gloffset_GetTexBumpParameterfvATI 718 +#define _gloffset_GetTexBumpParameterivATI 719 +#define _gloffset_TexBumpParameterfvATI 720 +#define _gloffset_TexBumpParameterivATI 721 +#define _gloffset_AlphaFragmentOp1ATI 722 +#define _gloffset_AlphaFragmentOp2ATI 723 +#define _gloffset_AlphaFragmentOp3ATI 724 +#define _gloffset_BeginFragmentShaderATI 725 +#define _gloffset_BindFragmentShaderATI 726 +#define _gloffset_ColorFragmentOp1ATI 727 +#define _gloffset_ColorFragmentOp2ATI 728 +#define _gloffset_ColorFragmentOp3ATI 729 +#define _gloffset_DeleteFragmentShaderATI 730 +#define _gloffset_EndFragmentShaderATI 731 +#define _gloffset_GenFragmentShadersATI 732 +#define _gloffset_PassTexCoordATI 733 +#define _gloffset_SampleMapATI 734 +#define _gloffset_SetFragmentShaderConstantATI 735 +#define _gloffset_PointParameteriNV 736 +#define _gloffset_PointParameterivNV 737 +#define _gloffset_ActiveStencilFaceEXT 738 +#define _gloffset_BindVertexArrayAPPLE 739 +#define _gloffset_DeleteVertexArraysAPPLE 740 +#define _gloffset_GenVertexArraysAPPLE 741 +#define _gloffset_IsVertexArrayAPPLE 742 +#define _gloffset_GetProgramNamedParameterdvNV 743 +#define _gloffset_GetProgramNamedParameterfvNV 744 +#define _gloffset_ProgramNamedParameter4dNV 745 +#define _gloffset_ProgramNamedParameter4dvNV 746 +#define _gloffset_ProgramNamedParameter4fNV 747 +#define _gloffset_ProgramNamedParameter4fvNV 748 +#define _gloffset_DepthBoundsEXT 749 +#define _gloffset_BlendEquationSeparateEXT 750 +#define _gloffset_BindFramebufferEXT 751 +#define _gloffset_BindRenderbufferEXT 752 +#define _gloffset_CheckFramebufferStatusEXT 753 +#define _gloffset_DeleteFramebuffersEXT 754 +#define _gloffset_DeleteRenderbuffersEXT 755 +#define _gloffset_FramebufferRenderbufferEXT 756 +#define _gloffset_FramebufferTexture1DEXT 757 +#define _gloffset_FramebufferTexture2DEXT 758 +#define _gloffset_FramebufferTexture3DEXT 759 +#define _gloffset_GenFramebuffersEXT 760 +#define _gloffset_GenRenderbuffersEXT 761 +#define _gloffset_GenerateMipmapEXT 762 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 763 +#define _gloffset_GetRenderbufferParameterivEXT 764 +#define _gloffset_IsFramebufferEXT 765 +#define _gloffset_IsRenderbufferEXT 766 +#define _gloffset_RenderbufferStorageEXT 767 +#define _gloffset_BlitFramebufferEXT 768 +#define _gloffset_FramebufferTextureLayerEXT 769 +#define _gloffset_StencilFuncSeparateATI 770 +#define _gloffset_ProgramEnvParameters4fvEXT 771 +#define _gloffset_ProgramLocalParameters4fvEXT 772 +#define _gloffset_GetQueryObjecti64vEXT 773 +#define _gloffset_GetQueryObjectui64vEXT 774 +#define _gloffset_FIRST_DYNAMIC 775 #else @@ -1117,6 +1121,10 @@ #define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] #define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] #define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] #define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] #define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] #define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 2ae9bf6738c..9ecb0364614 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -758,59 +758,63 @@ struct _glapi_table void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 718 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 719 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 720 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 721 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 722 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 726 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 727 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 728 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 729 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 730 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 731 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 732 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 733 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 734 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 735 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 736 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 737 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 738 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 739 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 740 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 741 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 742 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 743 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 744 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 745 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 746 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 747 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 748 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 749 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 750 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 751 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 752 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 754 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 755 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 756 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 757 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 758 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 759 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 760 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 761 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 762 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 763 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 764 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 765 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 766 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 769 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 770 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 960d70e0812..7ccd9707c36 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5187,6 +5187,26 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); @@ -5277,37 +5297,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5342,9 +5362,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5354,9 +5374,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5536,9 +5556,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } @@ -5553,37 +5573,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6320,6 +6340,10 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribs4fvNV), TABLE_ENTRY(VertexAttribs4svNV), TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), TABLE_ENTRY(AlphaFragmentOp1ATI), TABLE_ENTRY(AlphaFragmentOp2ATI), TABLE_ENTRY(AlphaFragmentOp3ATI), @@ -6336,19 +6360,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_734), - TABLE_ENTRY(_dispatch_stub_735), - TABLE_ENTRY(_dispatch_stub_736), - TABLE_ENTRY(_dispatch_stub_737), TABLE_ENTRY(_dispatch_stub_738), + TABLE_ENTRY(_dispatch_stub_739), + TABLE_ENTRY(_dispatch_stub_740), + TABLE_ENTRY(_dispatch_stub_741), + TABLE_ENTRY(_dispatch_stub_742), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_745), - TABLE_ENTRY(_dispatch_stub_746), + TABLE_ENTRY(_dispatch_stub_749), + TABLE_ENTRY(_dispatch_stub_750), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6366,13 +6390,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_764), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_766), - TABLE_ENTRY(_dispatch_stub_767), TABLE_ENTRY(_dispatch_stub_768), - TABLE_ENTRY(_dispatch_stub_769), + TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(_dispatch_stub_770), + TABLE_ENTRY(_dispatch_stub_771), + TABLE_ENTRY(_dispatch_stub_772), + TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(_dispatch_stub_774), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index ba652bc3c6e..021a64efcd9 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -770,6 +770,10 @@ static const char gl_string_table[] = "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" @@ -1158,19 +1162,19 @@ static const char gl_string_table[] = #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 #define gl_dispatch_stub_657 mgl_dispatch_stub_657 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_735 mgl_dispatch_stub_735 -#define gl_dispatch_stub_736 mgl_dispatch_stub_736 -#define gl_dispatch_stub_737 mgl_dispatch_stub_737 #define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_746 mgl_dispatch_stub_746 -#define gl_dispatch_stub_764 mgl_dispatch_stub_764 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 +#define gl_dispatch_stub_739 mgl_dispatch_stub_739 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 +#define gl_dispatch_stub_741 mgl_dispatch_stub_741 +#define gl_dispatch_stub_742 mgl_dispatch_stub_742 +#define gl_dispatch_stub_749 mgl_dispatch_stub_749 +#define gl_dispatch_stub_750 mgl_dispatch_stub_750 #define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 #define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 #endif /* USE_MGL_NAMESPACE */ @@ -1209,19 +1213,19 @@ extern void gl_dispatch_stub_654(void); extern void gl_dispatch_stub_655(void); extern void gl_dispatch_stub_656(void); extern void gl_dispatch_stub_657(void); -extern void gl_dispatch_stub_734(void); -extern void gl_dispatch_stub_735(void); -extern void gl_dispatch_stub_736(void); -extern void gl_dispatch_stub_737(void); extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_746(void); -extern void gl_dispatch_stub_764(void); -extern void gl_dispatch_stub_766(void); -extern void gl_dispatch_stub_767(void); +extern void gl_dispatch_stub_739(void); +extern void gl_dispatch_stub_740(void); +extern void gl_dispatch_stub_741(void); +extern void gl_dispatch_stub_742(void); +extern void gl_dispatch_stub_749(void); +extern void gl_dispatch_stub_750(void); extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_769(void); extern void gl_dispatch_stub_770(void); +extern void gl_dispatch_stub_771(void); +extern void gl_dispatch_stub_772(void); +extern void gl_dispatch_stub_773(void); +extern void gl_dispatch_stub_774(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1943,357 +1947,361 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index ca5db92265f..e63a04e915d 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -146,6 +146,12 @@ LONGSTRING static const char enum_string_table[] = "GL_BUFFER_SIZE_ARB\0" "GL_BUFFER_USAGE\0" "GL_BUFFER_USAGE_ARB\0" + "GL_BUMP_ENVMAP_ATI\0" + "GL_BUMP_NUM_TEX_UNITS_ATI\0" + "GL_BUMP_ROT_MATRIX_ATI\0" + "GL_BUMP_ROT_MATRIX_SIZE_ATI\0" + "GL_BUMP_TARGET_ATI\0" + "GL_BUMP_TEX_UNITS_ATI\0" "GL_BYTE\0" "GL_C3F_V3F\0" "GL_C4F_N3F_V3F\0" @@ -464,6 +470,8 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_PIXEL_TOKEN\0" "GL_DST_ALPHA\0" "GL_DST_COLOR\0" + "GL_DU8DV8_ATI\0" + "GL_DUDV_ATI\0" "GL_DYNAMIC_COPY\0" "GL_DYNAMIC_COPY_ARB\0" "GL_DYNAMIC_DRAW\0" @@ -1848,7 +1856,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1810] = +static const enum_elt all_enums[1818] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1960,3017 +1968,3033 @@ static const enum_elt all_enums[1810] = { 1766, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ { 1785, 0x00008765 }, /* GL_BUFFER_USAGE */ { 1801, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1821, 0x00001400 }, /* GL_BYTE */ - { 1829, 0x00002A24 }, /* GL_C3F_V3F */ - { 1840, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 1855, 0x00002A22 }, /* GL_C4UB_V2F */ - { 1867, 0x00002A23 }, /* GL_C4UB_V3F */ - { 1879, 0x00000901 }, /* GL_CCW */ - { 1886, 0x00002900 }, /* GL_CLAMP */ - { 1895, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 1914, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 1937, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 1961, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 1978, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2000, 0x00001500 }, /* GL_CLEAR */ - { 2009, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2034, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2063, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2089, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2118, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2144, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2171, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2186, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2201, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2216, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2231, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2246, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2261, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2294, 0x00000A00 }, /* GL_COEFF */ - { 2303, 0x00001800 }, /* GL_COLOR */ - { 2312, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2327, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2357, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2391, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3265, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3480, 0x00008458 }, /* GL_COLOR_SUM */ - { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4310, 0x00008570 }, /* GL_COMBINE */ - { 4321, 0x00008503 }, /* GL_COMBINE4 */ - { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4392, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4407, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4422, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4563, 0x00001300 }, /* GL_COMPILE */ - { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5127, 0x00008576 }, /* GL_CONSTANT */ - { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 5710, 0x00008862 }, /* GL_COORD_REPLACE */ - { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 5768, 0x00001503 }, /* GL_COPY */ - { 5776, 0x0000150C }, /* GL_COPY_INVERTED */ - { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 5813, 0x00000B44 }, /* GL_CULL_FACE */ - { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 5951, 0x00000001 }, /* GL_CURRENT_BIT */ - { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6587, 0x00000900 }, /* GL_CW */ - { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6655, 0x00002101 }, /* GL_DECAL */ - { 6664, 0x00001E03 }, /* GL_DECR */ - { 6672, 0x00008508 }, /* GL_DECR_WRAP */ - { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 6719, 0x00001801 }, /* GL_DEPTH */ - { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7405, 0x00001201 }, /* GL_DIFFUSE */ - { 7416, 0x00000BD0 }, /* GL_DITHER */ - { 7426, 0x00000A02 }, /* GL_DOMAIN */ - { 7436, 0x00001100 }, /* GL_DONT_CARE */ - { 7449, 0x000086AE }, /* GL_DOT3_RGB */ - { 7461, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7540, 0x0000140A }, /* GL_DOUBLE */ - { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8591, 0x00000304 }, /* GL_DST_ALPHA */ - { 8604, 0x00000306 }, /* GL_DST_COLOR */ - { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 8974, 0x00001600 }, /* GL_EMISSION */ - { 8986, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9000, 0x00000202 }, /* GL_EQUAL */ - { 9009, 0x00001509 }, /* GL_EQUIV */ - { 9018, 0x00010000 }, /* GL_EVAL_BIT */ - { 9030, 0x00000800 }, /* GL_EXP */ - { 9037, 0x00000801 }, /* GL_EXP2 */ - { 9045, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9059, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9073, 0x00002502 }, /* GL_EYE_PLANE */ - { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9128, 0x00000000 }, /* GL_FALSE */ - { 9137, 0x00001101 }, /* GL_FASTEST */ - { 9148, 0x00001C01 }, /* GL_FEEDBACK */ - { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9235, 0x00001B02 }, /* GL_FILL */ - { 9243, 0x00001D00 }, /* GL_FLAT */ - { 9251, 0x00001406 }, /* GL_FLOAT */ - { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9452, 0x00000B60 }, /* GL_FOG */ - { 9459, 0x00000080 }, /* GL_FOG_BIT */ - { 9470, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9483, 0x00008451 }, /* GL_FOG_COORD */ - { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 9923, 0x00000B64 }, /* GL_FOG_END */ - { 9934, 0x00000C54 }, /* GL_FOG_HINT */ - { 9946, 0x00000B61 }, /* GL_FOG_INDEX */ - { 9959, 0x00000B65 }, /* GL_FOG_MODE */ - { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10015, 0x00000B63 }, /* GL_FOG_START */ - { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 11602, 0x00000404 }, /* GL_FRONT */ - { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 11629, 0x00000B46 }, /* GL_FRONT_FACE */ - { 11643, 0x00000400 }, /* GL_FRONT_LEFT */ - { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 11672, 0x00008006 }, /* GL_FUNC_ADD */ - { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 11888, 0x00000206 }, /* GL_GEQUAL */ - { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ - { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ - { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ - { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ - { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ - { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ - { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ - { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ - { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ - { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ - { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ - { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */ - { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ - { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ - { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ - { 12385, 0x00008C40 }, /* GL_GL_SRGB */ - { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */ - { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ - { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ - { 12444, 0x00000204 }, /* GL_GREATER */ - { 12455, 0x00001904 }, /* GL_GREEN */ - { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12478, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12507, 0x00008000 }, /* GL_HINT_BIT */ - { 12519, 0x00008024 }, /* GL_HISTOGRAM */ - { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12937, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13050, 0x00001E02 }, /* GL_INCR */ - { 13058, 0x00008507 }, /* GL_INCR_WRAP */ - { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13088, 0x00008222 }, /* GL_INDEX */ - { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13241, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13294, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13377, 0x00001404 }, /* GL_INT */ - { 13384, 0x00008049 }, /* GL_INTENSITY */ - { 13397, 0x0000804C }, /* GL_INTENSITY12 */ - { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13431, 0x0000804D }, /* GL_INTENSITY16 */ - { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13465, 0x0000804A }, /* GL_INTENSITY4 */ - { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13497, 0x0000804B }, /* GL_INTENSITY8 */ - { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13546, 0x00008575 }, /* GL_INTERPOLATE */ - { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13599, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13627, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13655, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13683, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13790, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13807, 0x0000862B }, /* GL_INVERSE_NV */ - { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13845, 0x0000150A }, /* GL_INVERT */ - { 13855, 0x00001E00 }, /* GL_KEEP */ - { 13863, 0x00000406 }, /* GL_LEFT */ - { 13871, 0x00000203 }, /* GL_LEQUAL */ - { 13881, 0x00000201 }, /* GL_LESS */ - { 13889, 0x00004000 }, /* GL_LIGHT0 */ - { 13899, 0x00004001 }, /* GL_LIGHT1 */ - { 13909, 0x00004002 }, /* GL_LIGHT2 */ - { 13919, 0x00004003 }, /* GL_LIGHT3 */ - { 13929, 0x00004004 }, /* GL_LIGHT4 */ - { 13939, 0x00004005 }, /* GL_LIGHT5 */ - { 13949, 0x00004006 }, /* GL_LIGHT6 */ - { 13959, 0x00004007 }, /* GL_LIGHT7 */ - { 13969, 0x00000B50 }, /* GL_LIGHTING */ - { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14134, 0x00001B01 }, /* GL_LINE */ - { 14142, 0x00002601 }, /* GL_LINEAR */ - { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14284, 0x00000001 }, /* GL_LINES */ - { 14293, 0x00000004 }, /* GL_LINE_BIT */ - { 14305, 0x00000002 }, /* GL_LINE_LOOP */ - { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14436, 0x00000003 }, /* GL_LINE_STRIP */ - { 14450, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14524, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14539, 0x00000B32 }, /* GL_LIST_BASE */ - { 14552, 0x00020000 }, /* GL_LIST_BIT */ - { 14564, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14578, 0x00000B30 }, /* GL_LIST_MODE */ - { 14591, 0x00000101 }, /* GL_LOAD */ - { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14642, 0x00001909 }, /* GL_LUMINANCE */ - { 14655, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14787, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14871, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14995, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16434, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16477, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16666, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16855, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16916, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16945, 0x00008634 }, /* GL_MATRIX4_NV */ - { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 16974, 0x00008635 }, /* GL_MATRIX5_NV */ - { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17003, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17032, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17268, 0x00008008 }, /* GL_MAX */ - { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 17948, 0x00008008 }, /* GL_MAX_EXT */ - { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19866, 0x00008007 }, /* GL_MIN */ - { 19873, 0x0000802E }, /* GL_MINMAX */ - { 19883, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19935, 0x00008030 }, /* GL_MINMAX_SINK */ - { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 19969, 0x00008007 }, /* GL_MIN_EXT */ - { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20171, 0x00001700 }, /* GL_MODELVIEW */ - { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20854, 0x00002100 }, /* GL_MODULATE */ - { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20938, 0x00000103 }, /* GL_MULT */ - { 20946, 0x0000809D }, /* GL_MULTISAMPLE */ - { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21096, 0x00002A25 }, /* GL_N3F_V3F */ - { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21127, 0x0000150E }, /* GL_NAND */ - { 21135, 0x00002600 }, /* GL_NEAREST */ - { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21260, 0x00000200 }, /* GL_NEVER */ - { 21269, 0x00001102 }, /* GL_NICEST */ - { 21279, 0x00000000 }, /* GL_NONE */ - { 21287, 0x00001505 }, /* GL_NOOP */ - { 21295, 0x00001508 }, /* GL_NOR */ - { 21302, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21465, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21514, 0x00000205 }, /* GL_NOTEQUAL */ - { 21526, 0x00000000 }, /* GL_NO_ERROR */ - { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22086, 0x00000001 }, /* GL_ONE */ - { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22699, 0x00001507 }, /* GL_OR */ - { 22705, 0x00000A01 }, /* GL_ORDER */ - { 22714, 0x0000150D }, /* GL_OR_INVERTED */ - { 22729, 0x0000150B }, /* GL_OR_REVERSE */ - { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23802, 0x00001B00 }, /* GL_POINT */ - { 23811, 0x00000000 }, /* GL_POINTS */ - { 23821, 0x00000002 }, /* GL_POINT_BIT */ - { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24096, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24363, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24473, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24488, 0x00000009 }, /* GL_POLYGON */ - { 24499, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24772, 0x00001203 }, /* GL_POSITION */ - { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26059, 0x00008578 }, /* GL_PREVIOUS */ - { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27055, 0x00001701 }, /* GL_PROJECTION */ - { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27574, 0x00002003 }, /* GL_Q */ - { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27604, 0x00000007 }, /* GL_QUADS */ - { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27630, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27692, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27784, 0x00002002 }, /* GL_R */ - { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27834, 0x00000C02 }, /* GL_READ_BUFFER */ - { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 27925, 0x000088B8 }, /* GL_READ_ONLY */ - { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 27955, 0x000088BA }, /* GL_READ_WRITE */ - { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 27987, 0x00001903 }, /* GL_RED */ - { 27994, 0x00008016 }, /* GL_REDUCE */ - { 28004, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28018, 0x00000D15 }, /* GL_RED_BIAS */ - { 28030, 0x00000D52 }, /* GL_RED_BITS */ - { 28042, 0x00000D14 }, /* GL_RED_SCALE */ - { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28116, 0x00001C00 }, /* GL_RENDER */ - { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28541, 0x00001F01 }, /* GL_RENDERER */ - { 28553, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28568, 0x00002901 }, /* GL_REPEAT */ - { 28578, 0x00001E01 }, /* GL_REPLACE */ - { 28589, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28667, 0x00000102 }, /* GL_RETURN */ - { 28677, 0x00001907 }, /* GL_RGB */ - { 28684, 0x00008052 }, /* GL_RGB10 */ - { 28693, 0x00008059 }, /* GL_RGB10_A2 */ - { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28721, 0x00008052 }, /* GL_RGB10_EXT */ - { 28734, 0x00008053 }, /* GL_RGB12 */ - { 28743, 0x00008053 }, /* GL_RGB12_EXT */ - { 28756, 0x00008054 }, /* GL_RGB16 */ - { 28765, 0x00008054 }, /* GL_RGB16_EXT */ - { 28778, 0x0000804E }, /* GL_RGB2_EXT */ - { 28790, 0x0000804F }, /* GL_RGB4 */ - { 28798, 0x0000804F }, /* GL_RGB4_EXT */ - { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28823, 0x00008050 }, /* GL_RGB5 */ - { 28831, 0x00008057 }, /* GL_RGB5_A1 */ - { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 28857, 0x00008050 }, /* GL_RGB5_EXT */ - { 28869, 0x00008051 }, /* GL_RGB8 */ - { 28877, 0x00008051 }, /* GL_RGB8_EXT */ - { 28889, 0x00001908 }, /* GL_RGBA */ - { 28897, 0x0000805A }, /* GL_RGBA12 */ - { 28907, 0x0000805A }, /* GL_RGBA12_EXT */ - { 28921, 0x0000805B }, /* GL_RGBA16 */ - { 28931, 0x0000805B }, /* GL_RGBA16_EXT */ - { 28945, 0x00008055 }, /* GL_RGBA2 */ - { 28954, 0x00008055 }, /* GL_RGBA2_EXT */ - { 28967, 0x00008056 }, /* GL_RGBA4 */ - { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 28995, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29022, 0x00008058 }, /* GL_RGBA8 */ - { 29031, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29062, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29088, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29100, 0x00008573 }, /* GL_RGB_SCALE */ - { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29147, 0x00000407 }, /* GL_RIGHT */ - { 29156, 0x00002000 }, /* GL_S */ - { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29261, 0x000080A9 }, /* GL_SAMPLES */ - { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 29948, 0x00001C02 }, /* GL_SELECT */ - { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30085, 0x0000150F }, /* GL_SET */ - { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30248, 0x00001601 }, /* GL_SHININESS */ - { 30261, 0x00001402 }, /* GL_SHORT */ - { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30325, 0x00001D01 }, /* GL_SMOOTH */ - { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 30829, 0x00001202 }, /* GL_SPECULAR */ - { 30841, 0x00002402 }, /* GL_SPHERE_MAP */ - { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 30919, 0x00008580 }, /* GL_SRC0_RGB */ - { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 30945, 0x00008581 }, /* GL_SRC1_RGB */ - { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 30971, 0x00008582 }, /* GL_SRC2_RGB */ - { 30983, 0x00000302 }, /* GL_SRC_ALPHA */ - { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31018, 0x00000300 }, /* GL_SRC_COLOR */ - { 31031, 0x00008C40 }, /* GL_SRGB */ - { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31076, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31144, 0x000088E5 }, /* GL_STATIC_READ */ - { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31178, 0x00001802 }, /* GL_STENCIL */ - { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 31812, 0x00000B97 }, /* GL_STENCIL_REF */ - { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 31915, 0x00000C33 }, /* GL_STEREO */ - { 31925, 0x000088E2 }, /* GL_STREAM_COPY */ - { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 31993, 0x000088E1 }, /* GL_STREAM_READ */ - { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32044, 0x000084E7 }, /* GL_SUBTRACT */ - { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32072, 0x00002001 }, /* GL_T */ - { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32142, 0x00002A27 }, /* GL_T2F_V3F */ - { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32172, 0x00002A28 }, /* GL_T4F_V4F */ - { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32206, 0x00001702 }, /* GL_TEXTURE */ - { 32217, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32245, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32257, 0x000084CA }, /* GL_TEXTURE10 */ - { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32287, 0x000084CB }, /* GL_TEXTURE11 */ - { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32317, 0x000084CC }, /* GL_TEXTURE12 */ - { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32347, 0x000084CD }, /* GL_TEXTURE13 */ - { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32377, 0x000084CE }, /* GL_TEXTURE14 */ - { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32407, 0x000084CF }, /* GL_TEXTURE15 */ - { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32437, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32467, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32497, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32527, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32573, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32585, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32615, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32645, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32675, 0x000084D7 }, /* GL_TEXTURE23 */ - { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 32705, 0x000084D8 }, /* GL_TEXTURE24 */ - { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 32735, 0x000084D9 }, /* GL_TEXTURE25 */ - { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 32765, 0x000084DA }, /* GL_TEXTURE26 */ - { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 32795, 0x000084DB }, /* GL_TEXTURE27 */ - { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 32825, 0x000084DC }, /* GL_TEXTURE28 */ - { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 32855, 0x000084DD }, /* GL_TEXTURE29 */ - { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 32901, 0x000084C3 }, /* GL_TEXTURE3 */ - { 32913, 0x000084DE }, /* GL_TEXTURE30 */ - { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 32943, 0x000084DF }, /* GL_TEXTURE31 */ - { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 32989, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33017, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33045, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33073, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33101, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33129, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33233, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36583, 0x00000004 }, /* GL_TRIANGLES */ - { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36651, 0x00000001 }, /* GL_TRUE */ - { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37403, 0x00002A20 }, /* GL_V2F */ - { 37410, 0x00002A21 }, /* GL_V3F */ - { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37436, 0x00001F00 }, /* GL_VENDOR */ - { 37446, 0x00001F02 }, /* GL_VERSION */ - { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 38903, 0x00000BA2 }, /* GL_VIEWPORT */ - { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39197, 0x00001506 }, /* GL_XOR */ - { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39223, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39237, 0x00000000 }, /* GL_ZERO */ - { 39245, 0x00000D16 }, /* GL_ZOOM_X */ - { 39255, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1821, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1840, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1866, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1889, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 1917, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 1936, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 1958, 0x00001400 }, /* GL_BYTE */ + { 1966, 0x00002A24 }, /* GL_C3F_V3F */ + { 1977, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 1992, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2004, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2016, 0x00000901 }, /* GL_CCW */ + { 2023, 0x00002900 }, /* GL_CLAMP */ + { 2032, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2051, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2074, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2098, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2115, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2137, 0x00001500 }, /* GL_CLEAR */ + { 2146, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2171, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2200, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2226, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2255, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2281, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2308, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2323, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2338, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2353, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2368, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2383, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2398, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2431, 0x00000A00 }, /* GL_COEFF */ + { 2440, 0x00001800 }, /* GL_COLOR */ + { 2449, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2464, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2494, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2528, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2551, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2571, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2593, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2613, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2634, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2659, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2680, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2728, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2776, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2824, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2872, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 2920, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 2968, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 2993, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3014, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3039, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3060, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3085, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3106, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3131, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3152, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3177, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3198, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3223, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3244, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3269, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3290, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3315, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3336, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3361, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3381, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3402, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3417, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3434, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3452, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3470, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3493, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3521, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3537, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3557, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3585, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3617, 0x00008458 }, /* GL_COLOR_SUM */ + { 3630, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3647, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3662, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3688, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3718, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3748, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3768, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3792, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3817, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3846, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 3923, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 3949, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 3975, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4005, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4035, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4065, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4099, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4133, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4163, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4197, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4231, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4255, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4283, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4311, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4332, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4357, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4378, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4403, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4428, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4447, 0x00008570 }, /* GL_COMBINE */ + { 4458, 0x00008503 }, /* GL_COMBINE4 */ + { 4470, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4487, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4508, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4529, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4544, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4559, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4574, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4593, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4612, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4648, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4672, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4700, 0x00001300 }, /* GL_COMPILE */ + { 4711, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4734, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4752, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4772, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4796, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4820, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4848, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4872, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 4902, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 4936, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 4964, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 4982, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5001, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5024, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5053, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5086, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5119, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5152, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5174, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5202, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5234, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5264, 0x00008576 }, /* GL_CONSTANT */ + { 5276, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5294, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5316, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5332, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5356, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5378, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5396, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5418, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5434, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5452, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5470, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5498, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5529, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5556, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5587, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5614, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5645, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5673, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5705, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5727, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5753, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 5775, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 5801, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 5822, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 5847, 0x00008862 }, /* GL_COORD_REPLACE */ + { 5864, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 5885, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 5905, 0x00001503 }, /* GL_COPY */ + { 5913, 0x0000150C }, /* GL_COPY_INVERTED */ + { 5930, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 5950, 0x00000B44 }, /* GL_CULL_FACE */ + { 5963, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 5981, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6000, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6032, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6067, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6088, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6103, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6120, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6141, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6167, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6184, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6206, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6234, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6255, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6289, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6322, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6340, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6370, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6389, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6406, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6427, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6451, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6478, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6502, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6529, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6562, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6595, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6622, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6648, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6673, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6702, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6724, 0x00000900 }, /* GL_CW */ + { 6730, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 6751, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 6772, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 6792, 0x00002101 }, /* GL_DECAL */ + { 6801, 0x00001E03 }, /* GL_DECR */ + { 6809, 0x00008508 }, /* GL_DECR_WRAP */ + { 6822, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 6839, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 6856, 0x00001801 }, /* GL_DEPTH */ + { 6865, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 6885, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 6905, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 6929, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 6943, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 6957, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 6977, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7002, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7022, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7040, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7061, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7080, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7101, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7126, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7152, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7173, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7198, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7224, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7245, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7270, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7296, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7310, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7325, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7340, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7357, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7385, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7405, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7433, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7461, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7475, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7497, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7523, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7542, 0x00001201 }, /* GL_DIFFUSE */ + { 7553, 0x00000BD0 }, /* GL_DITHER */ + { 7563, 0x00000A02 }, /* GL_DOMAIN */ + { 7573, 0x00001100 }, /* GL_DONT_CARE */ + { 7586, 0x000086AE }, /* GL_DOT3_RGB */ + { 7598, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7611, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7628, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7645, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7661, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7677, 0x0000140A }, /* GL_DOUBLE */ + { 7687, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7703, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7718, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7734, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 7754, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 7774, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 7790, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 7807, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 7828, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 7849, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 7866, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 7887, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 7908, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 7925, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 7946, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 7967, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 7984, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8005, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8026, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8043, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8064, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8085, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8102, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8123, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8144, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8164, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8184, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8200, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8220, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8240, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8256, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8276, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8296, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8312, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8332, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8352, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8368, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8388, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8408, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8424, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8444, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8464, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8480, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8500, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8520, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8536, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8556, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8576, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8592, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8612, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8632, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8652, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8684, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8708, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8728, 0x00000304 }, /* GL_DST_ALPHA */ + { 8741, 0x00000306 }, /* GL_DST_COLOR */ + { 8754, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 8768, 0x00008779 }, /* GL_DUDV_ATI */ + { 8780, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 8796, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 8816, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 8832, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 8852, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 8868, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 8888, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 8901, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 8920, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 8954, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 8992, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9019, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9045, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9069, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9101, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9137, 0x00001600 }, /* GL_EMISSION */ + { 9149, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9163, 0x00000202 }, /* GL_EQUAL */ + { 9172, 0x00001509 }, /* GL_EQUIV */ + { 9181, 0x00010000 }, /* GL_EVAL_BIT */ + { 9193, 0x00000800 }, /* GL_EXP */ + { 9200, 0x00000801 }, /* GL_EXP2 */ + { 9208, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9222, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9236, 0x00002502 }, /* GL_EYE_PLANE */ + { 9249, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9274, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9291, 0x00000000 }, /* GL_FALSE */ + { 9300, 0x00001101 }, /* GL_FASTEST */ + { 9311, 0x00001C01 }, /* GL_FEEDBACK */ + { 9323, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9350, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9374, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9398, 0x00001B02 }, /* GL_FILL */ + { 9406, 0x00001D00 }, /* GL_FLAT */ + { 9414, 0x00001406 }, /* GL_FLOAT */ + { 9423, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9437, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9455, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9469, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9487, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9501, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9519, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9533, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9551, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9565, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9583, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9597, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9615, 0x00000B60 }, /* GL_FOG */ + { 9622, 0x00000080 }, /* GL_FOG_BIT */ + { 9633, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9646, 0x00008451 }, /* GL_FOG_COORD */ + { 9659, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 9677, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 9701, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 9740, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 9783, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 9815, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 9846, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 9875, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 9900, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 9919, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 9953, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 9980, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10006, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10030, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10047, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10062, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10086, 0x00000B64 }, /* GL_FOG_END */ + { 10097, 0x00000C54 }, /* GL_FOG_HINT */ + { 10109, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10122, 0x00000B65 }, /* GL_FOG_MODE */ + { 10134, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10153, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10178, 0x00000B63 }, /* GL_FOG_START */ + { 10191, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10209, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10233, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10252, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10275, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10310, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10325, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10362, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10398, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10439, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10480, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10517, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10554, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10592, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10672, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 10714, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 10749, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 10788, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 10837, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 10885, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 10937, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 10977, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11021, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11061, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11105, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11132, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11156, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11184, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11207, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11226, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11263, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11304, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11345, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11387, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11438, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11476, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11521, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11570, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11608, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11650, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 11682, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 11707, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 11734, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 11765, 0x00000404 }, /* GL_FRONT */ + { 11774, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 11792, 0x00000B46 }, /* GL_FRONT_FACE */ + { 11806, 0x00000400 }, /* GL_FRONT_LEFT */ + { 11820, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 11835, 0x00008006 }, /* GL_FUNC_ADD */ + { 11847, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 11863, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 11888, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 11917, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 11934, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 11955, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 11974, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 11998, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12027, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12051, 0x00000206 }, /* GL_GEQUAL */ + { 12061, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ + { 12086, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ + { 12114, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 12148, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ + { 12170, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + { 12198, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 12235, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ + { 12254, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ + { 12273, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ + { 12292, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ + { 12311, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ + { 12330, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ + { 12349, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ + { 12373, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + { 12405, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ + { 12431, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 12465, 0x00008C46 }, /* GL_GL_SLUMINANCE */ + { 12482, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ + { 12500, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ + { 12525, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ + { 12548, 0x00008C40 }, /* GL_GL_SRGB */ + { 12559, 0x00008C41 }, /* GL_GL_SRGB8 */ + { 12571, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ + { 12590, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ + { 12607, 0x00000204 }, /* GL_GREATER */ + { 12618, 0x00001904 }, /* GL_GREEN */ + { 12627, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12641, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12655, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12670, 0x00008000 }, /* GL_HINT_BIT */ + { 12682, 0x00008024 }, /* GL_HISTOGRAM */ + { 12695, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12719, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12747, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12770, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12797, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12814, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12834, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12858, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12882, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12910, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12938, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12970, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12992, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13018, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13036, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13058, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13077, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13100, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13115, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13135, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13175, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13213, 0x00001E02 }, /* GL_INCR */ + { 13221, 0x00008507 }, /* GL_INCR_WRAP */ + { 13234, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13251, 0x00008222 }, /* GL_INDEX */ + { 13260, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13275, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13305, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13339, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13362, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13384, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13404, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13418, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13439, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13457, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13471, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13487, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13502, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13521, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13540, 0x00001404 }, /* GL_INT */ + { 13547, 0x00008049 }, /* GL_INTENSITY */ + { 13560, 0x0000804C }, /* GL_INTENSITY12 */ + { 13575, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13594, 0x0000804D }, /* GL_INTENSITY16 */ + { 13609, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13628, 0x0000804A }, /* GL_INTENSITY4 */ + { 13642, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13660, 0x0000804B }, /* GL_INTENSITY8 */ + { 13674, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13692, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13709, 0x00008575 }, /* GL_INTERPOLATE */ + { 13724, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13743, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13762, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13774, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13790, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13802, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13818, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13830, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13846, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13862, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13895, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13932, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13953, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13970, 0x0000862B }, /* GL_INVERSE_NV */ + { 13984, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14008, 0x0000150A }, /* GL_INVERT */ + { 14018, 0x00001E00 }, /* GL_KEEP */ + { 14026, 0x00000406 }, /* GL_LEFT */ + { 14034, 0x00000203 }, /* GL_LEQUAL */ + { 14044, 0x00000201 }, /* GL_LESS */ + { 14052, 0x00004000 }, /* GL_LIGHT0 */ + { 14062, 0x00004001 }, /* GL_LIGHT1 */ + { 14072, 0x00004002 }, /* GL_LIGHT2 */ + { 14082, 0x00004003 }, /* GL_LIGHT3 */ + { 14092, 0x00004004 }, /* GL_LIGHT4 */ + { 14102, 0x00004005 }, /* GL_LIGHT5 */ + { 14112, 0x00004006 }, /* GL_LIGHT6 */ + { 14122, 0x00004007 }, /* GL_LIGHT7 */ + { 14132, 0x00000B50 }, /* GL_LIGHTING */ + { 14144, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14160, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14183, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14212, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14245, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14273, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14297, 0x00001B01 }, /* GL_LINE */ + { 14305, 0x00002601 }, /* GL_LINEAR */ + { 14315, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14337, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14367, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14398, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14422, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14447, 0x00000001 }, /* GL_LINES */ + { 14456, 0x00000004 }, /* GL_LINE_BIT */ + { 14468, 0x00000002 }, /* GL_LINE_LOOP */ + { 14481, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14501, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14516, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14536, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14552, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14576, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14599, 0x00000003 }, /* GL_LINE_STRIP */ + { 14613, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14627, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14641, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14667, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14687, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14702, 0x00000B32 }, /* GL_LIST_BASE */ + { 14715, 0x00020000 }, /* GL_LIST_BIT */ + { 14727, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14741, 0x00000B30 }, /* GL_LIST_MODE */ + { 14754, 0x00000101 }, /* GL_LOAD */ + { 14762, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14774, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14791, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14805, 0x00001909 }, /* GL_LUMINANCE */ + { 14818, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14833, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14856, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14883, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14905, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14931, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14950, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14965, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14988, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15015, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15034, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15048, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15069, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15094, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15112, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15133, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15158, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15172, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15193, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15218, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15236, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15255, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15271, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15291, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15313, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15327, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15342, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15366, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15390, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15414, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15438, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15455, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15472, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15500, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15529, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15558, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15587, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15616, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15645, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15674, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15702, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15730, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15758, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15786, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15814, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15842, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15870, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15898, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15926, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15942, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15962, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15984, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15998, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16013, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16037, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16061, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16085, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16109, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16126, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16143, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16171, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16200, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16229, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16258, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16287, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16316, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16345, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16373, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16401, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16429, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16457, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16485, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16513, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16541, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16569, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16597, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16610, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16625, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16640, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16654, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16670, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16686, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16702, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16718, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16734, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16750, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16766, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16782, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16798, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16814, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16829, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16843, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16859, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16875, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16891, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16907, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16923, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16939, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16955, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16971, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16987, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17003, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17018, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17032, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17048, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17064, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17079, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17093, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17108, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17122, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17137, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17151, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17166, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17180, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17195, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17209, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17224, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17239, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17265, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17299, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17330, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17363, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17394, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17409, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17431, 0x00008008 }, /* GL_MAX */ + { 17438, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17461, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17493, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17519, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17552, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17578, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17612, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17631, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17660, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17692, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17728, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17764, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17804, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17830, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17860, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17885, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17914, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17943, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17976, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17996, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18020, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18044, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18068, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18093, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18111, 0x00008008 }, /* GL_MAX_EXT */ + { 18122, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18157, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18196, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18210, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18230, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18268, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18297, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18321, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18349, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18372, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18409, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18445, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18472, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18501, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18535, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18571, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18598, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18630, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18666, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18695, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18724, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18752, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18790, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18834, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18877, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18911, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18950, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18987, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19025, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19068, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19111, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19141, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19172, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19208, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19244, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19274, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19308, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19341, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19370, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19385, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19405, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19429, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19451, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19477, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19504, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19535, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19559, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19593, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19613, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19640, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19661, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19686, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19711, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19746, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19768, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19794, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19816, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19842, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19876, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19914, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19947, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19984, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20008, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20029, 0x00008007 }, /* GL_MIN */ + { 20036, 0x0000802E }, /* GL_MINMAX */ + { 20046, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20060, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20077, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20098, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20113, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20132, 0x00008007 }, /* GL_MIN_EXT */ + { 20143, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20162, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20185, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20208, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20228, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20248, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20278, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20306, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20334, 0x00001700 }, /* GL_MODELVIEW */ + { 20347, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20365, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20384, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20403, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20422, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20441, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20460, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20479, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20498, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20517, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20536, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20555, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20573, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20592, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20611, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20630, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20649, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20668, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20687, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20706, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20725, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20744, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20763, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20781, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20800, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20819, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20837, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20855, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20873, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20891, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20909, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20927, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20945, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20965, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20992, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21017, 0x00002100 }, /* GL_MODULATE */ + { 21029, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21049, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21076, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21101, 0x00000103 }, /* GL_MULT */ + { 21109, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21124, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21144, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21163, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21182, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21206, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21229, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21259, 0x00002A25 }, /* GL_N3F_V3F */ + { 21270, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21290, 0x0000150E }, /* GL_NAND */ + { 21298, 0x00002600 }, /* GL_NEAREST */ + { 21309, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21340, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21372, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21397, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21423, 0x00000200 }, /* GL_NEVER */ + { 21432, 0x00001102 }, /* GL_NICEST */ + { 21442, 0x00000000 }, /* GL_NONE */ + { 21450, 0x00001505 }, /* GL_NOOP */ + { 21458, 0x00001508 }, /* GL_NOR */ + { 21465, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21478, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21494, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21525, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21560, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21584, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21607, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21628, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21642, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21660, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21677, 0x00000205 }, /* GL_NOTEQUAL */ + { 21689, 0x00000000 }, /* GL_NO_ERROR */ + { 21701, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21735, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21773, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21805, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21847, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21877, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21917, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21948, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21977, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22005, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22035, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22052, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22078, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22094, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22129, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22151, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22170, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22200, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22221, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22249, 0x00000001 }, /* GL_ONE */ + { 22256, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22284, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22316, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22344, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22376, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22399, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22422, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22445, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22468, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22486, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22508, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22530, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22546, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22566, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22586, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22604, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22626, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22648, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22664, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22684, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22704, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22722, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22744, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22766, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22782, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22802, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22822, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22843, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22862, 0x00001507 }, /* GL_OR */ + { 22868, 0x00000A01 }, /* GL_ORDER */ + { 22877, 0x0000150D }, /* GL_OR_INVERTED */ + { 22892, 0x0000150B }, /* GL_OR_REVERSE */ + { 22906, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22923, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22941, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22962, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22982, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23000, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23019, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23039, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23059, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23077, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23096, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23121, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23145, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23166, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23188, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23210, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23235, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23259, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23280, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23302, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23324, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23346, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23377, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23397, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23422, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23442, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23467, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23487, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23512, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23532, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23557, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23577, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23602, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23622, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23647, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23667, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23692, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23712, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23737, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23757, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23782, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23802, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23827, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23903, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23938, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 23965, 0x00001B00 }, /* GL_POINT */ + { 23974, 0x00000000 }, /* GL_POINTS */ + { 23984, 0x00000002 }, /* GL_POINT_BIT */ + { 23997, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24027, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24061, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24095, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24130, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24159, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24192, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24225, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24259, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24273, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24299, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24317, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24339, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24361, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24384, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24402, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24424, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24446, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24469, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24489, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24505, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24526, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24542, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24562, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24591, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24610, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24636, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24651, 0x00000009 }, /* GL_POLYGON */ + { 24662, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24677, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24693, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24716, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24741, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24764, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24787, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24811, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24835, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24853, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24876, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24895, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24918, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24935, 0x00001203 }, /* GL_POSITION */ + { 24947, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 24979, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25015, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25048, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25085, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25116, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25151, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25183, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25219, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25252, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25284, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25320, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25353, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25390, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25420, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25454, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25485, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25520, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25551, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25586, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25618, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25654, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25684, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25718, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25749, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25784, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25816, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25847, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25882, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25914, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 25950, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 25979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26012, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26042, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26076, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26115, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26148, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26188, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26222, 0x00008578 }, /* GL_PREVIOUS */ + { 26234, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26250, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26266, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26283, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26304, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26325, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26358, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26390, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26413, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26436, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26466, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26495, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26523, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26545, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26573, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26601, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26623, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26644, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26684, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26723, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26753, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26788, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26821, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26855, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26894, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26933, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 26955, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 26981, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27005, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27028, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27050, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27071, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27092, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27119, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27151, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27183, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27218, 0x00001701 }, /* GL_PROJECTION */ + { 27232, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27253, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27279, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27300, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27319, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27342, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27381, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27419, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27439, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27493, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27513, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27543, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27567, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27587, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27620, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27646, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27676, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27707, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27737, 0x00002003 }, /* GL_Q */ + { 27742, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27767, 0x00000007 }, /* GL_QUADS */ + { 27776, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27793, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27807, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27829, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27855, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27871, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 27891, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 27917, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 27947, 0x00002002 }, /* GL_R */ + { 27952, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 27964, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 27997, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28012, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28032, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28064, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28088, 0x000088B8 }, /* GL_READ_ONLY */ + { 28101, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28118, 0x000088BA }, /* GL_READ_WRITE */ + { 28132, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28150, 0x00001903 }, /* GL_RED */ + { 28157, 0x00008016 }, /* GL_REDUCE */ + { 28167, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28181, 0x00000D15 }, /* GL_RED_BIAS */ + { 28193, 0x00000D52 }, /* GL_RED_BITS */ + { 28205, 0x00000D14 }, /* GL_RED_SCALE */ + { 28218, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28236, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28258, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28279, 0x00001C00 }, /* GL_RENDER */ + { 28289, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28305, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28332, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28360, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28386, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28413, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28433, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28460, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28483, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28510, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28542, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28578, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28603, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28627, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28656, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28678, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28704, 0x00001F01 }, /* GL_RENDERER */ + { 28716, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28731, 0x00002901 }, /* GL_REPEAT */ + { 28741, 0x00001E01 }, /* GL_REPLACE */ + { 28752, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28767, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28790, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28808, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28830, 0x00000102 }, /* GL_RETURN */ + { 28840, 0x00001907 }, /* GL_RGB */ + { 28847, 0x00008052 }, /* GL_RGB10 */ + { 28856, 0x00008059 }, /* GL_RGB10_A2 */ + { 28868, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 28884, 0x00008052 }, /* GL_RGB10_EXT */ + { 28897, 0x00008053 }, /* GL_RGB12 */ + { 28906, 0x00008053 }, /* GL_RGB12_EXT */ + { 28919, 0x00008054 }, /* GL_RGB16 */ + { 28928, 0x00008054 }, /* GL_RGB16_EXT */ + { 28941, 0x0000804E }, /* GL_RGB2_EXT */ + { 28953, 0x0000804F }, /* GL_RGB4 */ + { 28961, 0x0000804F }, /* GL_RGB4_EXT */ + { 28973, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 28986, 0x00008050 }, /* GL_RGB5 */ + { 28994, 0x00008057 }, /* GL_RGB5_A1 */ + { 29005, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29020, 0x00008050 }, /* GL_RGB5_EXT */ + { 29032, 0x00008051 }, /* GL_RGB8 */ + { 29040, 0x00008051 }, /* GL_RGB8_EXT */ + { 29052, 0x00001908 }, /* GL_RGBA */ + { 29060, 0x0000805A }, /* GL_RGBA12 */ + { 29070, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29084, 0x0000805B }, /* GL_RGBA16 */ + { 29094, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29108, 0x00008055 }, /* GL_RGBA2 */ + { 29117, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29130, 0x00008056 }, /* GL_RGBA4 */ + { 29139, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29158, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29171, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29185, 0x00008058 }, /* GL_RGBA8 */ + { 29194, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29207, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29225, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29238, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29251, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29263, 0x00008573 }, /* GL_RGB_SCALE */ + { 29276, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29293, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29310, 0x00000407 }, /* GL_RIGHT */ + { 29319, 0x00002000 }, /* GL_S */ + { 29324, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29338, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29359, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29373, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29394, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29408, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29424, 0x000080A9 }, /* GL_SAMPLES */ + { 29435, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29451, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29466, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29484, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29534, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29566, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29589, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29616, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29634, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29657, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29679, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29698, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29721, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29747, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29777, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29802, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29831, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 29846, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 29861, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 29877, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 29902, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 29942, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 29986, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30019, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30049, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30081, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30111, 0x00001C02 }, /* GL_SELECT */ + { 30121, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30149, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30174, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30190, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30217, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30248, 0x0000150F }, /* GL_SET */ + { 30255, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30276, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30300, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30315, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30330, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30358, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30381, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30411, 0x00001601 }, /* GL_SHININESS */ + { 30424, 0x00001402 }, /* GL_SHORT */ + { 30433, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30449, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30469, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30488, 0x00001D01 }, /* GL_SMOOTH */ + { 30498, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30531, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30558, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30591, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30618, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30635, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30656, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30677, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30692, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30711, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30730, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30747, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 30768, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 30789, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 30804, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 30823, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 30842, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 30859, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 30880, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 30901, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 30916, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 30935, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 30954, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 30974, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 30992, 0x00001202 }, /* GL_SPECULAR */ + { 31004, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31018, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31033, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31051, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31068, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31082, 0x00008580 }, /* GL_SRC0_RGB */ + { 31094, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31108, 0x00008581 }, /* GL_SRC1_RGB */ + { 31120, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31134, 0x00008582 }, /* GL_SRC2_RGB */ + { 31146, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31159, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31181, 0x00000300 }, /* GL_SRC_COLOR */ + { 31194, 0x00008C40 }, /* GL_SRGB */ + { 31202, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31220, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31239, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31254, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31273, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31288, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31307, 0x000088E5 }, /* GL_STATIC_READ */ + { 31322, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31341, 0x00001802 }, /* GL_STENCIL */ + { 31352, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31374, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31400, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31421, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31446, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31467, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31524, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31592, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31628, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31648, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31675, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31701, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 31717, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 31739, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 31762, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 31778, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 31794, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 31811, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 31834, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 31856, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 31878, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 31900, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 31921, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 31948, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 31975, 0x00000B97 }, /* GL_STENCIL_REF */ + { 31990, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32006, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32035, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32057, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32078, 0x00000C33 }, /* GL_STEREO */ + { 32088, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32103, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32122, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32137, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32156, 0x000088E1 }, /* GL_STREAM_READ */ + { 32171, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32190, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32207, 0x000084E7 }, /* GL_SUBTRACT */ + { 32219, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32235, 0x00002001 }, /* GL_T */ + { 32240, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32255, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32274, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32290, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32305, 0x00002A27 }, /* GL_T2F_V3F */ + { 32316, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32335, 0x00002A28 }, /* GL_T4F_V4F */ + { 32346, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32369, 0x00001702 }, /* GL_TEXTURE */ + { 32380, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32392, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32408, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32420, 0x000084CA }, /* GL_TEXTURE10 */ + { 32433, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32450, 0x000084CB }, /* GL_TEXTURE11 */ + { 32463, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32480, 0x000084CC }, /* GL_TEXTURE12 */ + { 32493, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32510, 0x000084CD }, /* GL_TEXTURE13 */ + { 32523, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32540, 0x000084CE }, /* GL_TEXTURE14 */ + { 32553, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32570, 0x000084CF }, /* GL_TEXTURE15 */ + { 32583, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32600, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32613, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32630, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32643, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32660, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32673, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32690, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32703, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 32720, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 32736, 0x000084C2 }, /* GL_TEXTURE2 */ + { 32748, 0x000084D4 }, /* GL_TEXTURE20 */ + { 32761, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 32778, 0x000084D5 }, /* GL_TEXTURE21 */ + { 32791, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 32808, 0x000084D6 }, /* GL_TEXTURE22 */ + { 32821, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 32838, 0x000084D7 }, /* GL_TEXTURE23 */ + { 32851, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 32868, 0x000084D8 }, /* GL_TEXTURE24 */ + { 32881, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 32898, 0x000084D9 }, /* GL_TEXTURE25 */ + { 32911, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 32928, 0x000084DA }, /* GL_TEXTURE26 */ + { 32941, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 32958, 0x000084DB }, /* GL_TEXTURE27 */ + { 32971, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 32988, 0x000084DC }, /* GL_TEXTURE28 */ + { 33001, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33018, 0x000084DD }, /* GL_TEXTURE29 */ + { 33031, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33048, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33064, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33076, 0x000084DE }, /* GL_TEXTURE30 */ + { 33089, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33106, 0x000084DF }, /* GL_TEXTURE31 */ + { 33119, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33136, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33152, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33164, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33180, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33192, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33208, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33220, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33236, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33248, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33264, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33276, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33292, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33304, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33320, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33334, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33358, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33372, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33396, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33410, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33432, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33458, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33480, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33502, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33534, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33556, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33588, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33610, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33670, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33703, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 33735, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 33750, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 33771, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 33796, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 33814, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 33838, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 33869, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 33899, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 33929, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 33964, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 33995, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34033, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34060, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34092, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34150, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34202, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34230, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34263, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34287, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34309, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34331, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34357, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34391, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34424, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34461, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34521, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34544, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34582, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34624, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34655, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34683, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34713, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 34741, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 34761, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 34785, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 34816, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 34851, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 34882, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 34917, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 34948, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 34983, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35014, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35080, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35146, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35181, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35198, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35220, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35246, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35261, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35282, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35302, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35328, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35348, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35365, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35382, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35399, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35416, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35441, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35463, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35489, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35507, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35533, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35559, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35589, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35616, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35641, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35661, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35685, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35712, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 35739, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 35766, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 35792, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 35822, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 35844, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 35862, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 35892, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 35920, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 35948, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 35976, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 35997, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36016, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36038, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36057, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36077, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36102, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36126, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36146, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36170, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36190, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36213, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36237, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36262, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36296, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36313, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36331, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36349, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36367, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36387, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36406, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36435, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36452, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36478, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36508, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36570, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36604, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36620, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36651, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36686, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 36714, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 36746, 0x00000004 }, /* GL_TRIANGLES */ + { 36759, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 36775, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 36796, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 36814, 0x00000001 }, /* GL_TRUE */ + { 36822, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 36842, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 36865, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 36885, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 36906, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 36928, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 36950, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 36970, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 36991, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37008, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37035, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37058, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37074, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37101, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37122, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37177, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37201, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37229, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37252, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37270, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37300, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37326, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37356, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37382, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37406, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37434, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37462, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37489, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37521, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37552, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37566, 0x00002A20 }, /* GL_V2F */ + { 37573, 0x00002A21 }, /* GL_V3F */ + { 37580, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37599, 0x00001F00 }, /* GL_VENDOR */ + { 37609, 0x00001F02 }, /* GL_VERSION */ + { 37620, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37636, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37666, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37697, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 37732, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 37756, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 37777, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 37800, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 37821, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 37848, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 37876, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 37904, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 37932, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 37960, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 37988, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38016, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38043, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38070, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38097, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38124, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38151, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38178, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38205, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38232, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38259, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38297, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38339, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38370, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38405, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38439, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38477, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38508, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38543, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38571, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38633, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38667, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38695, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 38727, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 38747, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 38769, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 38798, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 38819, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 38848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 38881, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 38913, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 38940, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 38971, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39001, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39018, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39039, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39066, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39078, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39094, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39114, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39145, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39180, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39208, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39233, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39260, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39285, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39309, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39328, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39342, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39360, 0x00001506 }, /* GL_XOR */ + { 39367, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39386, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39400, 0x00000000 }, /* GL_ZERO */ + { 39408, 0x00000D16 }, /* GL_ZOOM_X */ + { 39418, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1308] = +static const unsigned reduced_enums[1316] = { - 455, /* GL_FALSE */ - 687, /* GL_LINES */ - 689, /* GL_LINE_LOOP */ - 696, /* GL_LINE_STRIP */ - 1699, /* GL_TRIANGLES */ - 1702, /* GL_TRIANGLE_STRIP */ - 1700, /* GL_TRIANGLE_FAN */ - 1254, /* GL_QUADS */ - 1256, /* GL_QUAD_STRIP */ - 1142, /* GL_POLYGON */ - 1154, /* GL_POLYGON_STIPPLE_BIT */ - 1107, /* GL_PIXEL_MODE_BIT */ - 674, /* GL_LIGHTING_BIT */ - 477, /* GL_FOG_BIT */ + 463, /* GL_FALSE */ + 695, /* GL_LINES */ + 697, /* GL_LINE_LOOP */ + 704, /* GL_LINE_STRIP */ + 1707, /* GL_TRIANGLES */ + 1710, /* GL_TRIANGLE_STRIP */ + 1708, /* GL_TRIANGLE_FAN */ + 1262, /* GL_QUADS */ + 1264, /* GL_QUAD_STRIP */ + 1150, /* GL_POLYGON */ + 1162, /* GL_POLYGON_STIPPLE_BIT */ + 1115, /* GL_PIXEL_MODE_BIT */ + 682, /* GL_LIGHTING_BIT */ + 485, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 706, /* GL_LOAD */ - 1308, /* GL_RETURN */ - 980, /* GL_MULT */ + 714, /* GL_LOAD */ + 1316, /* GL_RETURN */ + 988, /* GL_MULT */ 23, /* GL_ADD */ - 996, /* GL_NEVER */ - 664, /* GL_LESS */ - 445, /* GL_EQUAL */ - 663, /* GL_LEQUAL */ - 587, /* GL_GREATER */ - 1011, /* GL_NOTEQUAL */ - 562, /* GL_GEQUAL */ + 1004, /* GL_NEVER */ + 672, /* GL_LESS */ + 453, /* GL_EQUAL */ + 671, /* GL_LEQUAL */ + 595, /* GL_GREATER */ + 1019, /* GL_NOTEQUAL */ + 570, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1441, /* GL_SRC_COLOR */ - 1040, /* GL_ONE_MINUS_SRC_COLOR */ - 1439, /* GL_SRC_ALPHA */ - 1039, /* GL_ONE_MINUS_SRC_ALPHA */ - 426, /* GL_DST_ALPHA */ - 1037, /* GL_ONE_MINUS_DST_ALPHA */ - 427, /* GL_DST_COLOR */ - 1038, /* GL_ONE_MINUS_DST_COLOR */ - 1440, /* GL_SRC_ALPHA_SATURATE */ - 550, /* GL_FRONT_LEFT */ - 551, /* GL_FRONT_RIGHT */ + 1449, /* GL_SRC_COLOR */ + 1048, /* GL_ONE_MINUS_SRC_COLOR */ + 1447, /* GL_SRC_ALPHA */ + 1047, /* GL_ONE_MINUS_SRC_ALPHA */ + 432, /* GL_DST_ALPHA */ + 1045, /* GL_ONE_MINUS_DST_ALPHA */ + 433, /* GL_DST_COLOR */ + 1046, /* GL_ONE_MINUS_DST_COLOR */ + 1448, /* GL_SRC_ALPHA_SATURATE */ + 558, /* GL_FRONT_LEFT */ + 559, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 547, /* GL_FRONT */ + 555, /* GL_FRONT */ 67, /* GL_BACK */ - 662, /* GL_LEFT */ - 1348, /* GL_RIGHT */ - 548, /* GL_FRONT_AND_BACK */ + 670, /* GL_LEFT */ + 1356, /* GL_RIGHT */ + 556, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 653, /* GL_INVALID_ENUM */ - 657, /* GL_INVALID_VALUE */ - 656, /* GL_INVALID_OPERATION */ - 1443, /* GL_STACK_OVERFLOW */ - 1444, /* GL_STACK_UNDERFLOW */ - 1065, /* GL_OUT_OF_MEMORY */ - 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 661, /* GL_INVALID_ENUM */ + 665, /* GL_INVALID_VALUE */ + 664, /* GL_INVALID_OPERATION */ + 1451, /* GL_STACK_OVERFLOW */ + 1452, /* GL_STACK_UNDERFLOW */ + 1073, /* GL_OUT_OF_MEMORY */ + 662, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1085, /* GL_PASS_THROUGH_TOKEN */ - 1141, /* GL_POINT_TOKEN */ - 697, /* GL_LINE_TOKEN */ - 1155, /* GL_POLYGON_TOKEN */ + 1093, /* GL_PASS_THROUGH_TOKEN */ + 1149, /* GL_POINT_TOKEN */ + 705, /* GL_LINE_TOKEN */ + 1163, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 425, /* GL_DRAW_PIXEL_TOKEN */ - 286, /* GL_COPY_PIXEL_TOKEN */ - 690, /* GL_LINE_RESET_TOKEN */ - 448, /* GL_EXP */ - 449, /* GL_EXP2 */ - 319, /* GL_CW */ - 115, /* GL_CCW */ - 136, /* GL_COEFF */ - 1062, /* GL_ORDER */ - 363, /* GL_DOMAIN */ - 294, /* GL_CURRENT_COLOR */ - 297, /* GL_CURRENT_INDEX */ - 303, /* GL_CURRENT_NORMAL */ - 315, /* GL_CURRENT_TEXTURE_COORDS */ - 308, /* GL_CURRENT_RASTER_COLOR */ - 310, /* GL_CURRENT_RASTER_INDEX */ - 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 311, /* GL_CURRENT_RASTER_POSITION */ - 312, /* GL_CURRENT_RASTER_POSITION_VALID */ - 309, /* GL_CURRENT_RASTER_DISTANCE */ - 1134, /* GL_POINT_SMOOTH */ - 1123, /* GL_POINT_SIZE */ - 1133, /* GL_POINT_SIZE_RANGE */ - 1124, /* GL_POINT_SIZE_GRANULARITY */ - 691, /* GL_LINE_SMOOTH */ - 698, /* GL_LINE_WIDTH */ - 700, /* GL_LINE_WIDTH_RANGE */ - 699, /* GL_LINE_WIDTH_GRANULARITY */ - 693, /* GL_LINE_STIPPLE */ - 694, /* GL_LINE_STIPPLE_PATTERN */ - 695, /* GL_LINE_STIPPLE_REPEAT */ - 705, /* GL_LIST_MODE */ - 864, /* GL_MAX_LIST_NESTING */ - 702, /* GL_LIST_BASE */ - 704, /* GL_LIST_INDEX */ - 1144, /* GL_POLYGON_MODE */ - 1151, /* GL_POLYGON_SMOOTH */ - 1153, /* GL_POLYGON_STIPPLE */ - 434, /* GL_EDGE_FLAG */ - 287, /* GL_CULL_FACE */ - 288, /* GL_CULL_FACE_MODE */ - 549, /* GL_FRONT_FACE */ - 673, /* GL_LIGHTING */ - 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 679, /* GL_LIGHT_MODEL_TWO_SIDE */ - 675, /* GL_LIGHT_MODEL_AMBIENT */ - 1394, /* GL_SHADE_MODEL */ - 183, /* GL_COLOR_MATERIAL_FACE */ - 184, /* GL_COLOR_MATERIAL_PARAMETER */ - 182, /* GL_COLOR_MATERIAL */ - 476, /* GL_FOG */ - 498, /* GL_FOG_INDEX */ - 494, /* GL_FOG_DENSITY */ - 502, /* GL_FOG_START */ - 496, /* GL_FOG_END */ - 499, /* GL_FOG_MODE */ - 478, /* GL_FOG_COLOR */ - 350, /* GL_DEPTH_RANGE */ - 357, /* GL_DEPTH_TEST */ - 360, /* GL_DEPTH_WRITEMASK */ - 338, /* GL_DEPTH_CLEAR_VALUE */ - 349, /* GL_DEPTH_FUNC */ + 431, /* GL_DRAW_PIXEL_TOKEN */ + 292, /* GL_COPY_PIXEL_TOKEN */ + 698, /* GL_LINE_RESET_TOKEN */ + 456, /* GL_EXP */ + 457, /* GL_EXP2 */ + 325, /* GL_CW */ + 121, /* GL_CCW */ + 142, /* GL_COEFF */ + 1070, /* GL_ORDER */ + 369, /* GL_DOMAIN */ + 300, /* GL_CURRENT_COLOR */ + 303, /* GL_CURRENT_INDEX */ + 309, /* GL_CURRENT_NORMAL */ + 321, /* GL_CURRENT_TEXTURE_COORDS */ + 314, /* GL_CURRENT_RASTER_COLOR */ + 316, /* GL_CURRENT_RASTER_INDEX */ + 319, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 317, /* GL_CURRENT_RASTER_POSITION */ + 318, /* GL_CURRENT_RASTER_POSITION_VALID */ + 315, /* GL_CURRENT_RASTER_DISTANCE */ + 1142, /* GL_POINT_SMOOTH */ + 1131, /* GL_POINT_SIZE */ + 1141, /* GL_POINT_SIZE_RANGE */ + 1132, /* GL_POINT_SIZE_GRANULARITY */ + 699, /* GL_LINE_SMOOTH */ + 706, /* GL_LINE_WIDTH */ + 708, /* GL_LINE_WIDTH_RANGE */ + 707, /* GL_LINE_WIDTH_GRANULARITY */ + 701, /* GL_LINE_STIPPLE */ + 702, /* GL_LINE_STIPPLE_PATTERN */ + 703, /* GL_LINE_STIPPLE_REPEAT */ + 713, /* GL_LIST_MODE */ + 872, /* GL_MAX_LIST_NESTING */ + 710, /* GL_LIST_BASE */ + 712, /* GL_LIST_INDEX */ + 1152, /* GL_POLYGON_MODE */ + 1159, /* GL_POLYGON_SMOOTH */ + 1161, /* GL_POLYGON_STIPPLE */ + 442, /* GL_EDGE_FLAG */ + 293, /* GL_CULL_FACE */ + 294, /* GL_CULL_FACE_MODE */ + 557, /* GL_FRONT_FACE */ + 681, /* GL_LIGHTING */ + 686, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 687, /* GL_LIGHT_MODEL_TWO_SIDE */ + 683, /* GL_LIGHT_MODEL_AMBIENT */ + 1402, /* GL_SHADE_MODEL */ + 189, /* GL_COLOR_MATERIAL_FACE */ + 190, /* GL_COLOR_MATERIAL_PARAMETER */ + 188, /* GL_COLOR_MATERIAL */ + 484, /* GL_FOG */ + 506, /* GL_FOG_INDEX */ + 502, /* GL_FOG_DENSITY */ + 510, /* GL_FOG_START */ + 504, /* GL_FOG_END */ + 507, /* GL_FOG_MODE */ + 486, /* GL_FOG_COLOR */ + 356, /* GL_DEPTH_RANGE */ + 363, /* GL_DEPTH_TEST */ + 366, /* GL_DEPTH_WRITEMASK */ + 344, /* GL_DEPTH_CLEAR_VALUE */ + 355, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1479, /* GL_STENCIL_TEST */ - 1467, /* GL_STENCIL_CLEAR_VALUE */ - 1469, /* GL_STENCIL_FUNC */ - 1481, /* GL_STENCIL_VALUE_MASK */ - 1468, /* GL_STENCIL_FAIL */ - 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1477, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1478, /* GL_STENCIL_REF */ - 1482, /* GL_STENCIL_WRITEMASK */ - 833, /* GL_MATRIX_MODE */ - 1001, /* GL_NORMALIZE */ - 1791, /* GL_VIEWPORT */ - 975, /* GL_MODELVIEW_STACK_DEPTH */ - 1234, /* GL_PROJECTION_STACK_DEPTH */ - 1677, /* GL_TEXTURE_STACK_DEPTH */ - 973, /* GL_MODELVIEW_MATRIX */ - 1233, /* GL_PROJECTION_MATRIX */ - 1662, /* GL_TEXTURE_MATRIX */ + 1487, /* GL_STENCIL_TEST */ + 1475, /* GL_STENCIL_CLEAR_VALUE */ + 1477, /* GL_STENCIL_FUNC */ + 1489, /* GL_STENCIL_VALUE_MASK */ + 1476, /* GL_STENCIL_FAIL */ + 1484, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1485, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1486, /* GL_STENCIL_REF */ + 1490, /* GL_STENCIL_WRITEMASK */ + 841, /* GL_MATRIX_MODE */ + 1009, /* GL_NORMALIZE */ + 1799, /* GL_VIEWPORT */ + 983, /* GL_MODELVIEW_STACK_DEPTH */ + 1242, /* GL_PROJECTION_STACK_DEPTH */ + 1685, /* GL_TEXTURE_STACK_DEPTH */ + 981, /* GL_MODELVIEW_MATRIX */ + 1241, /* GL_PROJECTION_MATRIX */ + 1670, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ - 126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 132, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 362, /* GL_DITHER */ + 368, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 85, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 708, /* GL_LOGIC_OP_MODE */ - 627, /* GL_INDEX_LOGIC_OP */ - 181, /* GL_COLOR_LOGIC_OP */ + 716, /* GL_LOGIC_OP_MODE */ + 635, /* GL_INDEX_LOGIC_OP */ + 187, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 373, /* GL_DRAW_BUFFER */ - 1266, /* GL_READ_BUFFER */ - 1375, /* GL_SCISSOR_BOX */ - 1376, /* GL_SCISSOR_TEST */ - 626, /* GL_INDEX_CLEAR_VALUE */ - 631, /* GL_INDEX_WRITEMASK */ - 178, /* GL_COLOR_CLEAR_VALUE */ - 220, /* GL_COLOR_WRITEMASK */ - 628, /* GL_INDEX_MODE */ - 1342, /* GL_RGBA_MODE */ - 372, /* GL_DOUBLEBUFFER */ - 1483, /* GL_STEREO */ - 1301, /* GL_RENDER_MODE */ - 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1135, /* GL_POINT_SMOOTH_HINT */ - 692, /* GL_LINE_SMOOTH_HINT */ - 1152, /* GL_POLYGON_SMOOTH_HINT */ - 497, /* GL_FOG_HINT */ - 1643, /* GL_TEXTURE_GEN_S */ - 1644, /* GL_TEXTURE_GEN_T */ - 1642, /* GL_TEXTURE_GEN_R */ - 1641, /* GL_TEXTURE_GEN_Q */ - 1099, /* GL_PIXEL_MAP_I_TO_I */ - 1105, /* GL_PIXEL_MAP_S_TO_S */ - 1101, /* GL_PIXEL_MAP_I_TO_R */ - 1097, /* GL_PIXEL_MAP_I_TO_G */ - 1095, /* GL_PIXEL_MAP_I_TO_B */ - 1093, /* GL_PIXEL_MAP_I_TO_A */ - 1103, /* GL_PIXEL_MAP_R_TO_R */ - 1091, /* GL_PIXEL_MAP_G_TO_G */ - 1089, /* GL_PIXEL_MAP_B_TO_B */ - 1087, /* GL_PIXEL_MAP_A_TO_A */ - 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1711, /* GL_UNPACK_SWAP_BYTES */ - 1706, /* GL_UNPACK_LSB_FIRST */ - 1707, /* GL_UNPACK_ROW_LENGTH */ - 1710, /* GL_UNPACK_SKIP_ROWS */ - 1709, /* GL_UNPACK_SKIP_PIXELS */ - 1704, /* GL_UNPACK_ALIGNMENT */ - 1074, /* GL_PACK_SWAP_BYTES */ - 1069, /* GL_PACK_LSB_FIRST */ - 1070, /* GL_PACK_ROW_LENGTH */ - 1073, /* GL_PACK_SKIP_ROWS */ - 1072, /* GL_PACK_SKIP_PIXELS */ - 1066, /* GL_PACK_ALIGNMENT */ - 786, /* GL_MAP_COLOR */ - 787, /* GL_MAP_STENCIL */ - 630, /* GL_INDEX_SHIFT */ - 629, /* GL_INDEX_OFFSET */ - 1279, /* GL_RED_SCALE */ - 1277, /* GL_RED_BIAS */ - 1808, /* GL_ZOOM_X */ - 1809, /* GL_ZOOM_Y */ - 591, /* GL_GREEN_SCALE */ - 589, /* GL_GREEN_BIAS */ + 379, /* GL_DRAW_BUFFER */ + 1274, /* GL_READ_BUFFER */ + 1383, /* GL_SCISSOR_BOX */ + 1384, /* GL_SCISSOR_TEST */ + 634, /* GL_INDEX_CLEAR_VALUE */ + 639, /* GL_INDEX_WRITEMASK */ + 184, /* GL_COLOR_CLEAR_VALUE */ + 226, /* GL_COLOR_WRITEMASK */ + 636, /* GL_INDEX_MODE */ + 1350, /* GL_RGBA_MODE */ + 378, /* GL_DOUBLEBUFFER */ + 1491, /* GL_STEREO */ + 1309, /* GL_RENDER_MODE */ + 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1143, /* GL_POINT_SMOOTH_HINT */ + 700, /* GL_LINE_SMOOTH_HINT */ + 1160, /* GL_POLYGON_SMOOTH_HINT */ + 505, /* GL_FOG_HINT */ + 1651, /* GL_TEXTURE_GEN_S */ + 1652, /* GL_TEXTURE_GEN_T */ + 1650, /* GL_TEXTURE_GEN_R */ + 1649, /* GL_TEXTURE_GEN_Q */ + 1107, /* GL_PIXEL_MAP_I_TO_I */ + 1113, /* GL_PIXEL_MAP_S_TO_S */ + 1109, /* GL_PIXEL_MAP_I_TO_R */ + 1105, /* GL_PIXEL_MAP_I_TO_G */ + 1103, /* GL_PIXEL_MAP_I_TO_B */ + 1101, /* GL_PIXEL_MAP_I_TO_A */ + 1111, /* GL_PIXEL_MAP_R_TO_R */ + 1099, /* GL_PIXEL_MAP_G_TO_G */ + 1097, /* GL_PIXEL_MAP_B_TO_B */ + 1095, /* GL_PIXEL_MAP_A_TO_A */ + 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1719, /* GL_UNPACK_SWAP_BYTES */ + 1714, /* GL_UNPACK_LSB_FIRST */ + 1715, /* GL_UNPACK_ROW_LENGTH */ + 1718, /* GL_UNPACK_SKIP_ROWS */ + 1717, /* GL_UNPACK_SKIP_PIXELS */ + 1712, /* GL_UNPACK_ALIGNMENT */ + 1082, /* GL_PACK_SWAP_BYTES */ + 1077, /* GL_PACK_LSB_FIRST */ + 1078, /* GL_PACK_ROW_LENGTH */ + 1081, /* GL_PACK_SKIP_ROWS */ + 1080, /* GL_PACK_SKIP_PIXELS */ + 1074, /* GL_PACK_ALIGNMENT */ + 794, /* GL_MAP_COLOR */ + 795, /* GL_MAP_STENCIL */ + 638, /* GL_INDEX_SHIFT */ + 637, /* GL_INDEX_OFFSET */ + 1287, /* GL_RED_SCALE */ + 1285, /* GL_RED_BIAS */ + 1816, /* GL_ZOOM_X */ + 1817, /* GL_ZOOM_Y */ + 599, /* GL_GREEN_SCALE */ + 597, /* GL_GREEN_BIAS */ 91, /* GL_BLUE_SCALE */ 89, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 351, /* GL_DEPTH_SCALE */ - 332, /* GL_DEPTH_BIAS */ - 859, /* GL_MAX_EVAL_ORDER */ - 863, /* GL_MAX_LIGHTS */ - 842, /* GL_MAX_CLIP_PLANES */ - 908, /* GL_MAX_TEXTURE_SIZE */ - 869, /* GL_MAX_PIXEL_MAP_TABLE */ - 838, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 867, /* GL_MAX_NAME_STACK_DEPTH */ - 895, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 909, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 923, /* GL_MAX_VIEWPORT_DIMS */ - 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1490, /* GL_SUBPIXEL_BITS */ - 625, /* GL_INDEX_BITS */ - 1278, /* GL_RED_BITS */ - 590, /* GL_GREEN_BITS */ + 357, /* GL_DEPTH_SCALE */ + 338, /* GL_DEPTH_BIAS */ + 867, /* GL_MAX_EVAL_ORDER */ + 871, /* GL_MAX_LIGHTS */ + 850, /* GL_MAX_CLIP_PLANES */ + 916, /* GL_MAX_TEXTURE_SIZE */ + 877, /* GL_MAX_PIXEL_MAP_TABLE */ + 846, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 875, /* GL_MAX_NAME_STACK_DEPTH */ + 903, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 917, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 931, /* GL_MAX_VIEWPORT_DIMS */ + 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1498, /* GL_SUBPIXEL_BITS */ + 633, /* GL_INDEX_BITS */ + 1286, /* GL_RED_BITS */ + 598, /* GL_GREEN_BITS */ 90, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 333, /* GL_DEPTH_BITS */ - 1465, /* GL_STENCIL_BITS */ + 339, /* GL_DEPTH_BITS */ + 1473, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 989, /* GL_NAME_STACK_DEPTH */ + 997, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 732, /* GL_MAP1_COLOR_4 */ - 735, /* GL_MAP1_INDEX */ - 736, /* GL_MAP1_NORMAL */ - 737, /* GL_MAP1_TEXTURE_COORD_1 */ - 738, /* GL_MAP1_TEXTURE_COORD_2 */ - 739, /* GL_MAP1_TEXTURE_COORD_3 */ - 740, /* GL_MAP1_TEXTURE_COORD_4 */ - 741, /* GL_MAP1_VERTEX_3 */ - 742, /* GL_MAP1_VERTEX_4 */ - 759, /* GL_MAP2_COLOR_4 */ - 762, /* GL_MAP2_INDEX */ - 763, /* GL_MAP2_NORMAL */ - 764, /* GL_MAP2_TEXTURE_COORD_1 */ - 765, /* GL_MAP2_TEXTURE_COORD_2 */ - 766, /* GL_MAP2_TEXTURE_COORD_3 */ - 767, /* GL_MAP2_TEXTURE_COORD_4 */ - 768, /* GL_MAP2_VERTEX_3 */ - 769, /* GL_MAP2_VERTEX_4 */ - 733, /* GL_MAP1_GRID_DOMAIN */ - 734, /* GL_MAP1_GRID_SEGMENTS */ - 760, /* GL_MAP2_GRID_DOMAIN */ - 761, /* GL_MAP2_GRID_SEGMENTS */ - 1567, /* GL_TEXTURE_1D */ - 1569, /* GL_TEXTURE_2D */ - 458, /* GL_FEEDBACK_BUFFER_POINTER */ - 459, /* GL_FEEDBACK_BUFFER_SIZE */ - 460, /* GL_FEEDBACK_BUFFER_TYPE */ - 1385, /* GL_SELECTION_BUFFER_POINTER */ - 1386, /* GL_SELECTION_BUFFER_SIZE */ - 1681, /* GL_TEXTURE_WIDTH */ - 1648, /* GL_TEXTURE_HEIGHT */ - 1604, /* GL_TEXTURE_COMPONENTS */ - 1588, /* GL_TEXTURE_BORDER_COLOR */ - 1587, /* GL_TEXTURE_BORDER */ - 364, /* GL_DONT_CARE */ - 456, /* GL_FASTEST */ - 997, /* GL_NICEST */ + 740, /* GL_MAP1_COLOR_4 */ + 743, /* GL_MAP1_INDEX */ + 744, /* GL_MAP1_NORMAL */ + 745, /* GL_MAP1_TEXTURE_COORD_1 */ + 746, /* GL_MAP1_TEXTURE_COORD_2 */ + 747, /* GL_MAP1_TEXTURE_COORD_3 */ + 748, /* GL_MAP1_TEXTURE_COORD_4 */ + 749, /* GL_MAP1_VERTEX_3 */ + 750, /* GL_MAP1_VERTEX_4 */ + 767, /* GL_MAP2_COLOR_4 */ + 770, /* GL_MAP2_INDEX */ + 771, /* GL_MAP2_NORMAL */ + 772, /* GL_MAP2_TEXTURE_COORD_1 */ + 773, /* GL_MAP2_TEXTURE_COORD_2 */ + 774, /* GL_MAP2_TEXTURE_COORD_3 */ + 775, /* GL_MAP2_TEXTURE_COORD_4 */ + 776, /* GL_MAP2_VERTEX_3 */ + 777, /* GL_MAP2_VERTEX_4 */ + 741, /* GL_MAP1_GRID_DOMAIN */ + 742, /* GL_MAP1_GRID_SEGMENTS */ + 768, /* GL_MAP2_GRID_DOMAIN */ + 769, /* GL_MAP2_GRID_SEGMENTS */ + 1575, /* GL_TEXTURE_1D */ + 1577, /* GL_TEXTURE_2D */ + 466, /* GL_FEEDBACK_BUFFER_POINTER */ + 467, /* GL_FEEDBACK_BUFFER_SIZE */ + 468, /* GL_FEEDBACK_BUFFER_TYPE */ + 1393, /* GL_SELECTION_BUFFER_POINTER */ + 1394, /* GL_SELECTION_BUFFER_SIZE */ + 1689, /* GL_TEXTURE_WIDTH */ + 1656, /* GL_TEXTURE_HEIGHT */ + 1612, /* GL_TEXTURE_COMPONENTS */ + 1596, /* GL_TEXTURE_BORDER_COLOR */ + 1595, /* GL_TEXTURE_BORDER */ + 370, /* GL_DONT_CARE */ + 464, /* GL_FASTEST */ + 1005, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 361, /* GL_DIFFUSE */ - 1428, /* GL_SPECULAR */ - 1156, /* GL_POSITION */ - 1431, /* GL_SPOT_DIRECTION */ - 1432, /* GL_SPOT_EXPONENT */ - 1430, /* GL_SPOT_CUTOFF */ - 260, /* GL_CONSTANT_ATTENUATION */ - 682, /* GL_LINEAR_ATTENUATION */ - 1253, /* GL_QUADRATIC_ATTENUATION */ - 234, /* GL_COMPILE */ - 235, /* GL_COMPILE_AND_EXECUTE */ - 110, /* GL_BYTE */ - 1712, /* GL_UNSIGNED_BYTE */ - 1399, /* GL_SHORT */ - 1723, /* GL_UNSIGNED_SHORT */ - 633, /* GL_INT */ - 1715, /* GL_UNSIGNED_INT */ - 463, /* GL_FLOAT */ + 367, /* GL_DIFFUSE */ + 1436, /* GL_SPECULAR */ + 1164, /* GL_POSITION */ + 1439, /* GL_SPOT_DIRECTION */ + 1440, /* GL_SPOT_EXPONENT */ + 1438, /* GL_SPOT_CUTOFF */ + 266, /* GL_CONSTANT_ATTENUATION */ + 690, /* GL_LINEAR_ATTENUATION */ + 1261, /* GL_QUADRATIC_ATTENUATION */ + 240, /* GL_COMPILE */ + 241, /* GL_COMPILE_AND_EXECUTE */ + 116, /* GL_BYTE */ + 1720, /* GL_UNSIGNED_BYTE */ + 1407, /* GL_SHORT */ + 1731, /* GL_UNSIGNED_SHORT */ + 641, /* GL_INT */ + 1723, /* GL_UNSIGNED_INT */ + 471, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 371, /* GL_DOUBLE */ - 122, /* GL_CLEAR */ + 377, /* GL_DOUBLE */ + 128, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ - 284, /* GL_COPY */ + 290, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 999, /* GL_NOOP */ - 1804, /* GL_XOR */ - 1061, /* GL_OR */ - 1000, /* GL_NOR */ - 446, /* GL_EQUIV */ - 660, /* GL_INVERT */ - 1064, /* GL_OR_REVERSE */ - 285, /* GL_COPY_INVERTED */ - 1063, /* GL_OR_INVERTED */ - 990, /* GL_NAND */ - 1390, /* GL_SET */ - 443, /* GL_EMISSION */ - 1398, /* GL_SHININESS */ + 1007, /* GL_NOOP */ + 1812, /* GL_XOR */ + 1069, /* GL_OR */ + 1008, /* GL_NOR */ + 454, /* GL_EQUIV */ + 668, /* GL_INVERT */ + 1072, /* GL_OR_REVERSE */ + 291, /* GL_COPY_INVERTED */ + 1071, /* GL_OR_INVERTED */ + 998, /* GL_NAND */ + 1398, /* GL_SET */ + 451, /* GL_EMISSION */ + 1406, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ - 180, /* GL_COLOR_INDEXES */ - 940, /* GL_MODELVIEW */ - 1232, /* GL_PROJECTION */ - 1502, /* GL_TEXTURE */ - 137, /* GL_COLOR */ - 328, /* GL_DEPTH */ - 1451, /* GL_STENCIL */ - 179, /* GL_COLOR_INDEX */ - 1470, /* GL_STENCIL_INDEX */ - 339, /* GL_DEPTH_COMPONENT */ - 1274, /* GL_RED */ - 588, /* GL_GREEN */ + 186, /* GL_COLOR_INDEXES */ + 948, /* GL_MODELVIEW */ + 1240, /* GL_PROJECTION */ + 1510, /* GL_TEXTURE */ + 143, /* GL_COLOR */ + 334, /* GL_DEPTH */ + 1459, /* GL_STENCIL */ + 185, /* GL_COLOR_INDEX */ + 1478, /* GL_STENCIL_INDEX */ + 345, /* GL_DEPTH_COMPONENT */ + 1282, /* GL_RED */ + 596, /* GL_GREEN */ 88, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1309, /* GL_RGB */ - 1328, /* GL_RGBA */ - 710, /* GL_LUMINANCE */ - 731, /* GL_LUMINANCE_ALPHA */ + 1317, /* GL_RGB */ + 1336, /* GL_RGBA */ + 718, /* GL_LUMINANCE */ + 739, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1112, /* GL_POINT */ - 680, /* GL_LINE */ - 461, /* GL_FILL */ - 1283, /* GL_RENDER */ - 457, /* GL_FEEDBACK */ - 1384, /* GL_SELECT */ - 462, /* GL_FLAT */ - 1403, /* GL_SMOOTH */ - 661, /* GL_KEEP */ - 1303, /* GL_REPLACE */ - 615, /* GL_INCR */ - 324, /* GL_DECR */ - 1738, /* GL_VENDOR */ - 1300, /* GL_RENDERER */ - 1739, /* GL_VERSION */ - 450, /* GL_EXTENSIONS */ - 1349, /* GL_S */ - 1493, /* GL_T */ - 1263, /* GL_R */ - 1252, /* GL_Q */ - 976, /* GL_MODULATE */ - 323, /* GL_DECAL */ - 1638, /* GL_TEXTURE_ENV_MODE */ - 1637, /* GL_TEXTURE_ENV_COLOR */ - 1636, /* GL_TEXTURE_ENV */ - 451, /* GL_EYE_LINEAR */ - 1023, /* GL_OBJECT_LINEAR */ - 1429, /* GL_SPHERE_MAP */ - 1640, /* GL_TEXTURE_GEN_MODE */ - 1025, /* GL_OBJECT_PLANE */ - 452, /* GL_EYE_PLANE */ - 991, /* GL_NEAREST */ - 681, /* GL_LINEAR */ - 995, /* GL_NEAREST_MIPMAP_NEAREST */ - 686, /* GL_LINEAR_MIPMAP_NEAREST */ - 994, /* GL_NEAREST_MIPMAP_LINEAR */ - 685, /* GL_LINEAR_MIPMAP_LINEAR */ - 1661, /* GL_TEXTURE_MAG_FILTER */ - 1669, /* GL_TEXTURE_MIN_FILTER */ - 1683, /* GL_TEXTURE_WRAP_S */ - 1684, /* GL_TEXTURE_WRAP_T */ - 116, /* GL_CLAMP */ - 1302, /* GL_REPEAT */ - 1150, /* GL_POLYGON_OFFSET_UNITS */ - 1149, /* GL_POLYGON_OFFSET_POINT */ - 1148, /* GL_POLYGON_OFFSET_LINE */ - 1264, /* GL_R3_G3_B2 */ - 1735, /* GL_V2F */ - 1736, /* GL_V3F */ - 113, /* GL_C4UB_V2F */ - 114, /* GL_C4UB_V3F */ - 111, /* GL_C3F_V3F */ - 988, /* GL_N3F_V3F */ - 112, /* GL_C4F_N3F_V3F */ - 1498, /* GL_T2F_V3F */ - 1500, /* GL_T4F_V4F */ - 1496, /* GL_T2F_C4UB_V3F */ - 1494, /* GL_T2F_C3F_V3F */ - 1497, /* GL_T2F_N3F_V3F */ - 1495, /* GL_T2F_C4F_N3F_V3F */ - 1499, /* GL_T4F_C4F_N3F_V4F */ - 129, /* GL_CLIP_PLANE0 */ - 130, /* GL_CLIP_PLANE1 */ - 131, /* GL_CLIP_PLANE2 */ - 132, /* GL_CLIP_PLANE3 */ - 133, /* GL_CLIP_PLANE4 */ - 134, /* GL_CLIP_PLANE5 */ - 665, /* GL_LIGHT0 */ - 666, /* GL_LIGHT1 */ - 667, /* GL_LIGHT2 */ - 668, /* GL_LIGHT3 */ - 669, /* GL_LIGHT4 */ - 670, /* GL_LIGHT5 */ - 671, /* GL_LIGHT6 */ - 672, /* GL_LIGHT7 */ - 592, /* GL_HINT_BIT */ - 262, /* GL_CONSTANT_COLOR */ - 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 257, /* GL_CONSTANT_ALPHA */ - 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1120, /* GL_POINT */ + 688, /* GL_LINE */ + 469, /* GL_FILL */ + 1291, /* GL_RENDER */ + 465, /* GL_FEEDBACK */ + 1392, /* GL_SELECT */ + 470, /* GL_FLAT */ + 1411, /* GL_SMOOTH */ + 669, /* GL_KEEP */ + 1311, /* GL_REPLACE */ + 623, /* GL_INCR */ + 330, /* GL_DECR */ + 1746, /* GL_VENDOR */ + 1308, /* GL_RENDERER */ + 1747, /* GL_VERSION */ + 458, /* GL_EXTENSIONS */ + 1357, /* GL_S */ + 1501, /* GL_T */ + 1271, /* GL_R */ + 1260, /* GL_Q */ + 984, /* GL_MODULATE */ + 329, /* GL_DECAL */ + 1646, /* GL_TEXTURE_ENV_MODE */ + 1645, /* GL_TEXTURE_ENV_COLOR */ + 1644, /* GL_TEXTURE_ENV */ + 459, /* GL_EYE_LINEAR */ + 1031, /* GL_OBJECT_LINEAR */ + 1437, /* GL_SPHERE_MAP */ + 1648, /* GL_TEXTURE_GEN_MODE */ + 1033, /* GL_OBJECT_PLANE */ + 460, /* GL_EYE_PLANE */ + 999, /* GL_NEAREST */ + 689, /* GL_LINEAR */ + 1003, /* GL_NEAREST_MIPMAP_NEAREST */ + 694, /* GL_LINEAR_MIPMAP_NEAREST */ + 1002, /* GL_NEAREST_MIPMAP_LINEAR */ + 693, /* GL_LINEAR_MIPMAP_LINEAR */ + 1669, /* GL_TEXTURE_MAG_FILTER */ + 1677, /* GL_TEXTURE_MIN_FILTER */ + 1691, /* GL_TEXTURE_WRAP_S */ + 1692, /* GL_TEXTURE_WRAP_T */ + 122, /* GL_CLAMP */ + 1310, /* GL_REPEAT */ + 1158, /* GL_POLYGON_OFFSET_UNITS */ + 1157, /* GL_POLYGON_OFFSET_POINT */ + 1156, /* GL_POLYGON_OFFSET_LINE */ + 1272, /* GL_R3_G3_B2 */ + 1743, /* GL_V2F */ + 1744, /* GL_V3F */ + 119, /* GL_C4UB_V2F */ + 120, /* GL_C4UB_V3F */ + 117, /* GL_C3F_V3F */ + 996, /* GL_N3F_V3F */ + 118, /* GL_C4F_N3F_V3F */ + 1506, /* GL_T2F_V3F */ + 1508, /* GL_T4F_V4F */ + 1504, /* GL_T2F_C4UB_V3F */ + 1502, /* GL_T2F_C3F_V3F */ + 1505, /* GL_T2F_N3F_V3F */ + 1503, /* GL_T2F_C4F_N3F_V3F */ + 1507, /* GL_T4F_C4F_N3F_V4F */ + 135, /* GL_CLIP_PLANE0 */ + 136, /* GL_CLIP_PLANE1 */ + 137, /* GL_CLIP_PLANE2 */ + 138, /* GL_CLIP_PLANE3 */ + 139, /* GL_CLIP_PLANE4 */ + 140, /* GL_CLIP_PLANE5 */ + 673, /* GL_LIGHT0 */ + 674, /* GL_LIGHT1 */ + 675, /* GL_LIGHT2 */ + 676, /* GL_LIGHT3 */ + 677, /* GL_LIGHT4 */ + 678, /* GL_LIGHT5 */ + 679, /* GL_LIGHT6 */ + 680, /* GL_LIGHT7 */ + 600, /* GL_HINT_BIT */ + 268, /* GL_CONSTANT_COLOR */ + 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 263, /* GL_CONSTANT_ALPHA */ + 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 552, /* GL_FUNC_ADD */ - 924, /* GL_MIN */ - 835, /* GL_MAX */ + 560, /* GL_FUNC_ADD */ + 932, /* GL_MIN */ + 843, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 556, /* GL_FUNC_SUBTRACT */ - 554, /* GL_FUNC_REVERSE_SUBTRACT */ - 265, /* GL_CONVOLUTION_1D */ - 266, /* GL_CONVOLUTION_2D */ - 1387, /* GL_SEPARABLE_2D */ - 269, /* GL_CONVOLUTION_BORDER_MODE */ - 273, /* GL_CONVOLUTION_FILTER_SCALE */ - 271, /* GL_CONVOLUTION_FILTER_BIAS */ - 1275, /* GL_REDUCE */ - 275, /* GL_CONVOLUTION_FORMAT */ - 279, /* GL_CONVOLUTION_WIDTH */ - 277, /* GL_CONVOLUTION_HEIGHT */ - 850, /* GL_MAX_CONVOLUTION_WIDTH */ - 848, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1189, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1187, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 593, /* GL_HISTOGRAM */ - 1236, /* GL_PROXY_HISTOGRAM */ - 609, /* GL_HISTOGRAM_WIDTH */ - 599, /* GL_HISTOGRAM_FORMAT */ - 605, /* GL_HISTOGRAM_RED_SIZE */ - 601, /* GL_HISTOGRAM_GREEN_SIZE */ - 596, /* GL_HISTOGRAM_BLUE_SIZE */ - 594, /* GL_HISTOGRAM_ALPHA_SIZE */ - 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 607, /* GL_HISTOGRAM_SINK */ - 925, /* GL_MINMAX */ - 927, /* GL_MINMAX_FORMAT */ - 929, /* GL_MINMAX_SINK */ - 1501, /* GL_TABLE_TOO_LARGE_EXT */ - 1714, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1720, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1716, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1147, /* GL_POLYGON_OFFSET_FILL */ - 1146, /* GL_POLYGON_OFFSET_FACTOR */ - 1145, /* GL_POLYGON_OFFSET_BIAS */ - 1306, /* GL_RESCALE_NORMAL */ + 564, /* GL_FUNC_SUBTRACT */ + 562, /* GL_FUNC_REVERSE_SUBTRACT */ + 271, /* GL_CONVOLUTION_1D */ + 272, /* GL_CONVOLUTION_2D */ + 1395, /* GL_SEPARABLE_2D */ + 275, /* GL_CONVOLUTION_BORDER_MODE */ + 279, /* GL_CONVOLUTION_FILTER_SCALE */ + 277, /* GL_CONVOLUTION_FILTER_BIAS */ + 1283, /* GL_REDUCE */ + 281, /* GL_CONVOLUTION_FORMAT */ + 285, /* GL_CONVOLUTION_WIDTH */ + 283, /* GL_CONVOLUTION_HEIGHT */ + 858, /* GL_MAX_CONVOLUTION_WIDTH */ + 856, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1197, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1195, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 601, /* GL_HISTOGRAM */ + 1244, /* GL_PROXY_HISTOGRAM */ + 617, /* GL_HISTOGRAM_WIDTH */ + 607, /* GL_HISTOGRAM_FORMAT */ + 613, /* GL_HISTOGRAM_RED_SIZE */ + 609, /* GL_HISTOGRAM_GREEN_SIZE */ + 604, /* GL_HISTOGRAM_BLUE_SIZE */ + 602, /* GL_HISTOGRAM_ALPHA_SIZE */ + 611, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 615, /* GL_HISTOGRAM_SINK */ + 933, /* GL_MINMAX */ + 935, /* GL_MINMAX_FORMAT */ + 937, /* GL_MINMAX_SINK */ + 1509, /* GL_TABLE_TOO_LARGE_EXT */ + 1722, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1733, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1735, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1728, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1724, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1155, /* GL_POLYGON_OFFSET_FILL */ + 1154, /* GL_POLYGON_OFFSET_FACTOR */ + 1153, /* GL_POLYGON_OFFSET_BIAS */ + 1314, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 721, /* GL_LUMINANCE4 */ - 727, /* GL_LUMINANCE8 */ - 711, /* GL_LUMINANCE12 */ - 717, /* GL_LUMINANCE16 */ - 722, /* GL_LUMINANCE4_ALPHA4 */ - 725, /* GL_LUMINANCE6_ALPHA2 */ - 728, /* GL_LUMINANCE8_ALPHA8 */ - 714, /* GL_LUMINANCE12_ALPHA4 */ - 712, /* GL_LUMINANCE12_ALPHA12 */ - 718, /* GL_LUMINANCE16_ALPHA16 */ - 634, /* GL_INTENSITY */ - 639, /* GL_INTENSITY4 */ - 641, /* GL_INTENSITY8 */ - 635, /* GL_INTENSITY12 */ - 637, /* GL_INTENSITY16 */ - 1318, /* GL_RGB2_EXT */ - 1319, /* GL_RGB4 */ - 1322, /* GL_RGB5 */ - 1326, /* GL_RGB8 */ - 1310, /* GL_RGB10 */ - 1314, /* GL_RGB12 */ - 1316, /* GL_RGB16 */ - 1333, /* GL_RGBA2 */ - 1335, /* GL_RGBA4 */ - 1323, /* GL_RGB5_A1 */ - 1339, /* GL_RGBA8 */ - 1311, /* GL_RGB10_A2 */ - 1329, /* GL_RGBA12 */ - 1331, /* GL_RGBA16 */ - 1674, /* GL_TEXTURE_RED_SIZE */ - 1646, /* GL_TEXTURE_GREEN_SIZE */ - 1585, /* GL_TEXTURE_BLUE_SIZE */ - 1572, /* GL_TEXTURE_ALPHA_SIZE */ - 1659, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1650, /* GL_TEXTURE_INTENSITY_SIZE */ - 1304, /* GL_REPLACE_EXT */ - 1240, /* GL_PROXY_TEXTURE_1D */ - 1243, /* GL_PROXY_TEXTURE_2D */ - 1679, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1671, /* GL_TEXTURE_PRIORITY */ - 1676, /* GL_TEXTURE_RESIDENT */ - 1575, /* GL_TEXTURE_BINDING_1D */ - 1577, /* GL_TEXTURE_BINDING_2D */ - 1579, /* GL_TEXTURE_BINDING_3D */ - 1071, /* GL_PACK_SKIP_IMAGES */ - 1067, /* GL_PACK_IMAGE_HEIGHT */ - 1708, /* GL_UNPACK_SKIP_IMAGES */ - 1705, /* GL_UNPACK_IMAGE_HEIGHT */ - 1571, /* GL_TEXTURE_3D */ - 1246, /* GL_PROXY_TEXTURE_3D */ - 1633, /* GL_TEXTURE_DEPTH */ - 1682, /* GL_TEXTURE_WRAP_R */ - 836, /* GL_MAX_3D_TEXTURE_SIZE */ - 1740, /* GL_VERTEX_ARRAY */ - 1002, /* GL_NORMAL_ARRAY */ - 138, /* GL_COLOR_ARRAY */ - 619, /* GL_INDEX_ARRAY */ - 1612, /* GL_TEXTURE_COORD_ARRAY */ - 435, /* GL_EDGE_FLAG_ARRAY */ - 1745, /* GL_VERTEX_ARRAY_SIZE */ - 1747, /* GL_VERTEX_ARRAY_TYPE */ - 1746, /* GL_VERTEX_ARRAY_STRIDE */ - 1007, /* GL_NORMAL_ARRAY_TYPE */ - 1006, /* GL_NORMAL_ARRAY_STRIDE */ - 142, /* GL_COLOR_ARRAY_SIZE */ - 144, /* GL_COLOR_ARRAY_TYPE */ - 143, /* GL_COLOR_ARRAY_STRIDE */ - 624, /* GL_INDEX_ARRAY_TYPE */ - 623, /* GL_INDEX_ARRAY_STRIDE */ - 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1744, /* GL_VERTEX_ARRAY_POINTER */ - 1005, /* GL_NORMAL_ARRAY_POINTER */ - 141, /* GL_COLOR_ARRAY_POINTER */ - 622, /* GL_INDEX_ARRAY_POINTER */ - 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 438, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 981, /* GL_MULTISAMPLE */ - 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1363, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1368, /* GL_SAMPLE_COVERAGE */ - 1365, /* GL_SAMPLE_BUFFERS */ - 1356, /* GL_SAMPLES */ - 1372, /* GL_SAMPLE_COVERAGE_VALUE */ - 1370, /* GL_SAMPLE_COVERAGE_INVERT */ - 185, /* GL_COLOR_MATRIX */ - 187, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 729, /* GL_LUMINANCE4 */ + 735, /* GL_LUMINANCE8 */ + 719, /* GL_LUMINANCE12 */ + 725, /* GL_LUMINANCE16 */ + 730, /* GL_LUMINANCE4_ALPHA4 */ + 733, /* GL_LUMINANCE6_ALPHA2 */ + 736, /* GL_LUMINANCE8_ALPHA8 */ + 722, /* GL_LUMINANCE12_ALPHA4 */ + 720, /* GL_LUMINANCE12_ALPHA12 */ + 726, /* GL_LUMINANCE16_ALPHA16 */ + 642, /* GL_INTENSITY */ + 647, /* GL_INTENSITY4 */ + 649, /* GL_INTENSITY8 */ + 643, /* GL_INTENSITY12 */ + 645, /* GL_INTENSITY16 */ + 1326, /* GL_RGB2_EXT */ + 1327, /* GL_RGB4 */ + 1330, /* GL_RGB5 */ + 1334, /* GL_RGB8 */ + 1318, /* GL_RGB10 */ + 1322, /* GL_RGB12 */ + 1324, /* GL_RGB16 */ + 1341, /* GL_RGBA2 */ + 1343, /* GL_RGBA4 */ + 1331, /* GL_RGB5_A1 */ + 1347, /* GL_RGBA8 */ + 1319, /* GL_RGB10_A2 */ + 1337, /* GL_RGBA12 */ + 1339, /* GL_RGBA16 */ + 1682, /* GL_TEXTURE_RED_SIZE */ + 1654, /* GL_TEXTURE_GREEN_SIZE */ + 1593, /* GL_TEXTURE_BLUE_SIZE */ + 1580, /* GL_TEXTURE_ALPHA_SIZE */ + 1667, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1658, /* GL_TEXTURE_INTENSITY_SIZE */ + 1312, /* GL_REPLACE_EXT */ + 1248, /* GL_PROXY_TEXTURE_1D */ + 1251, /* GL_PROXY_TEXTURE_2D */ + 1687, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1679, /* GL_TEXTURE_PRIORITY */ + 1684, /* GL_TEXTURE_RESIDENT */ + 1583, /* GL_TEXTURE_BINDING_1D */ + 1585, /* GL_TEXTURE_BINDING_2D */ + 1587, /* GL_TEXTURE_BINDING_3D */ + 1079, /* GL_PACK_SKIP_IMAGES */ + 1075, /* GL_PACK_IMAGE_HEIGHT */ + 1716, /* GL_UNPACK_SKIP_IMAGES */ + 1713, /* GL_UNPACK_IMAGE_HEIGHT */ + 1579, /* GL_TEXTURE_3D */ + 1254, /* GL_PROXY_TEXTURE_3D */ + 1641, /* GL_TEXTURE_DEPTH */ + 1690, /* GL_TEXTURE_WRAP_R */ + 844, /* GL_MAX_3D_TEXTURE_SIZE */ + 1748, /* GL_VERTEX_ARRAY */ + 1010, /* GL_NORMAL_ARRAY */ + 144, /* GL_COLOR_ARRAY */ + 627, /* GL_INDEX_ARRAY */ + 1620, /* GL_TEXTURE_COORD_ARRAY */ + 443, /* GL_EDGE_FLAG_ARRAY */ + 1753, /* GL_VERTEX_ARRAY_SIZE */ + 1755, /* GL_VERTEX_ARRAY_TYPE */ + 1754, /* GL_VERTEX_ARRAY_STRIDE */ + 1015, /* GL_NORMAL_ARRAY_TYPE */ + 1014, /* GL_NORMAL_ARRAY_STRIDE */ + 148, /* GL_COLOR_ARRAY_SIZE */ + 150, /* GL_COLOR_ARRAY_TYPE */ + 149, /* GL_COLOR_ARRAY_STRIDE */ + 632, /* GL_INDEX_ARRAY_TYPE */ + 631, /* GL_INDEX_ARRAY_STRIDE */ + 1624, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1626, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1625, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 447, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1752, /* GL_VERTEX_ARRAY_POINTER */ + 1013, /* GL_NORMAL_ARRAY_POINTER */ + 147, /* GL_COLOR_ARRAY_POINTER */ + 630, /* GL_INDEX_ARRAY_POINTER */ + 1623, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 446, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 989, /* GL_MULTISAMPLE */ + 1369, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1371, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1376, /* GL_SAMPLE_COVERAGE */ + 1373, /* GL_SAMPLE_BUFFERS */ + 1364, /* GL_SAMPLES */ + 1380, /* GL_SAMPLE_COVERAGE_VALUE */ + 1378, /* GL_SAMPLE_COVERAGE_INVERT */ + 191, /* GL_COLOR_MATRIX */ + 193, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1603, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1605, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 87, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 86, /* GL_BLEND_SRC_ALPHA */ - 191, /* GL_COLOR_TABLE */ - 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1235, /* GL_PROXY_COLOR_TABLE */ - 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 215, /* GL_COLOR_TABLE_SCALE */ - 195, /* GL_COLOR_TABLE_BIAS */ - 200, /* GL_COLOR_TABLE_FORMAT */ - 217, /* GL_COLOR_TABLE_WIDTH */ - 212, /* GL_COLOR_TABLE_RED_SIZE */ - 203, /* GL_COLOR_TABLE_GREEN_SIZE */ - 197, /* GL_COLOR_TABLE_BLUE_SIZE */ - 192, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 197, /* GL_COLOR_TABLE */ + 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1243, /* GL_PROXY_COLOR_TABLE */ + 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 221, /* GL_COLOR_TABLE_SCALE */ + 201, /* GL_COLOR_TABLE_BIAS */ + 206, /* GL_COLOR_TABLE_FORMAT */ + 223, /* GL_COLOR_TABLE_WIDTH */ + 218, /* GL_COLOR_TABLE_RED_SIZE */ + 209, /* GL_COLOR_TABLE_GREEN_SIZE */ + 203, /* GL_COLOR_TABLE_BLUE_SIZE */ + 198, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 215, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 212, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 858, /* GL_MAX_ELEMENTS_VERTICES */ - 857, /* GL_MAX_ELEMENTS_INDICES */ - 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1129, /* GL_POINT_SIZE_MIN */ - 1125, /* GL_POINT_SIZE_MAX */ - 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1115, /* GL_POINT_DISTANCE_ATTENUATION */ - 117, /* GL_CLAMP_TO_BORDER */ - 120, /* GL_CLAMP_TO_EDGE */ - 1670, /* GL_TEXTURE_MIN_LOD */ - 1668, /* GL_TEXTURE_MAX_LOD */ - 1574, /* GL_TEXTURE_BASE_LEVEL */ - 1667, /* GL_TEXTURE_MAX_LEVEL */ - 612, /* GL_IGNORE_BORDER_HP */ - 261, /* GL_CONSTANT_BORDER_HP */ - 1305, /* GL_REPLICATE_BORDER_HP */ - 267, /* GL_CONVOLUTION_BORDER_COLOR */ - 1030, /* GL_OCCLUSION_TEST_HP */ - 1031, /* GL_OCCLUSION_TEST_RESULT_HP */ - 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 558, /* GL_GENERATE_MIPMAP */ - 559, /* GL_GENERATE_MIPMAP_HINT */ - 500, /* GL_FOG_OFFSET_SGIX */ - 501, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1603, /* GL_TEXTURE_COMPARE_SGIX */ - 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 340, /* GL_DEPTH_COMPONENT16 */ - 343, /* GL_DEPTH_COMPONENT24 */ - 346, /* GL_DEPTH_COMPONENT32 */ - 289, /* GL_CULL_VERTEX_EXT */ - 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1801, /* GL_WRAP_BORDER_SUN */ - 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1400, /* GL_SINGLE_COLOR */ - 1388, /* GL_SEPARATE_SPECULAR_COLOR */ - 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 531, /* GL_FRAMEBUFFER_DEFAULT */ - 544, /* GL_FRAMEBUFFER_UNDEFINED */ - 353, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 618, /* GL_INDEX */ - 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1728, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 932, /* GL_MIRRORED_REPEAT */ - 1344, /* GL_RGB_S3TC */ - 1321, /* GL_RGB4_S3TC */ - 1343, /* GL_RGBA_S3TC */ - 1338, /* GL_RGBA4_S3TC */ - 1341, /* GL_RGBA_DXT5_S3TC */ - 1336, /* GL_RGBA4_DXT5_S3TC */ - 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 487, /* GL_FOG_COORDINATE_SOURCE */ - 479, /* GL_FOG_COORD */ - 503, /* GL_FRAGMENT_DEPTH */ - 295, /* GL_CURRENT_FOG_COORD */ - 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 481, /* GL_FOG_COORDINATE_ARRAY */ - 189, /* GL_COLOR_SUM */ - 314, /* GL_CURRENT_SECONDARY_COLOR */ - 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1377, /* GL_SECONDARY_COLOR_ARRAY */ - 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + 866, /* GL_MAX_ELEMENTS_VERTICES */ + 865, /* GL_MAX_ELEMENTS_INDICES */ + 1657, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 141, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1137, /* GL_POINT_SIZE_MIN */ + 1133, /* GL_POINT_SIZE_MAX */ + 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1123, /* GL_POINT_DISTANCE_ATTENUATION */ + 123, /* GL_CLAMP_TO_BORDER */ + 126, /* GL_CLAMP_TO_EDGE */ + 1678, /* GL_TEXTURE_MIN_LOD */ + 1676, /* GL_TEXTURE_MAX_LOD */ + 1582, /* GL_TEXTURE_BASE_LEVEL */ + 1675, /* GL_TEXTURE_MAX_LEVEL */ + 620, /* GL_IGNORE_BORDER_HP */ + 267, /* GL_CONSTANT_BORDER_HP */ + 1313, /* GL_REPLICATE_BORDER_HP */ + 273, /* GL_CONVOLUTION_BORDER_COLOR */ + 1038, /* GL_OCCLUSION_TEST_HP */ + 1039, /* GL_OCCLUSION_TEST_RESULT_HP */ + 691, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1597, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1599, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1601, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1602, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1600, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1598, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1665, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1666, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1664, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 566, /* GL_GENERATE_MIPMAP */ + 567, /* GL_GENERATE_MIPMAP_HINT */ + 508, /* GL_FOG_OFFSET_SGIX */ + 509, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1611, /* GL_TEXTURE_COMPARE_SGIX */ + 1610, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1661, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1653, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 346, /* GL_DEPTH_COMPONENT16 */ + 349, /* GL_DEPTH_COMPONENT24 */ + 352, /* GL_DEPTH_COMPONENT32 */ + 295, /* GL_CULL_VERTEX_EXT */ + 297, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 296, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1809, /* GL_WRAP_BORDER_SUN */ + 1604, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 684, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1408, /* GL_SINGLE_COLOR */ + 1396, /* GL_SEPARATE_SPECULAR_COLOR */ + 1405, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 519, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 520, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 527, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 522, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 518, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 517, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 521, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 528, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 539, /* GL_FRAMEBUFFER_DEFAULT */ + 552, /* GL_FRAMEBUFFER_UNDEFINED */ + 359, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 626, /* GL_INDEX */ + 1721, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1736, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1737, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1734, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1732, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1729, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1727, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1673, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1674, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1672, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 940, /* GL_MIRRORED_REPEAT */ + 1352, /* GL_RGB_S3TC */ + 1329, /* GL_RGB4_S3TC */ + 1351, /* GL_RGBA_S3TC */ + 1346, /* GL_RGBA4_S3TC */ + 1349, /* GL_RGBA_DXT5_S3TC */ + 1344, /* GL_RGBA4_DXT5_S3TC */ + 260, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 255, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 256, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 257, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 692, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 495, /* GL_FOG_COORDINATE_SOURCE */ + 487, /* GL_FOG_COORD */ + 511, /* GL_FRAGMENT_DEPTH */ + 301, /* GL_CURRENT_FOG_COORD */ + 494, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 493, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 492, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 489, /* GL_FOG_COORDINATE_ARRAY */ + 195, /* GL_COLOR_SUM */ + 320, /* GL_CURRENT_SECONDARY_COLOR */ + 1389, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1391, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1390, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1388, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1385, /* GL_SECONDARY_COLOR_ARRAY */ + 576, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1503, /* GL_TEXTURE0 */ - 1505, /* GL_TEXTURE1 */ - 1527, /* GL_TEXTURE2 */ - 1549, /* GL_TEXTURE3 */ - 1555, /* GL_TEXTURE4 */ - 1557, /* GL_TEXTURE5 */ - 1559, /* GL_TEXTURE6 */ - 1561, /* GL_TEXTURE7 */ - 1563, /* GL_TEXTURE8 */ - 1565, /* GL_TEXTURE9 */ - 1506, /* GL_TEXTURE10 */ - 1508, /* GL_TEXTURE11 */ - 1510, /* GL_TEXTURE12 */ - 1512, /* GL_TEXTURE13 */ - 1514, /* GL_TEXTURE14 */ - 1516, /* GL_TEXTURE15 */ - 1518, /* GL_TEXTURE16 */ - 1520, /* GL_TEXTURE17 */ - 1522, /* GL_TEXTURE18 */ - 1524, /* GL_TEXTURE19 */ - 1528, /* GL_TEXTURE20 */ - 1530, /* GL_TEXTURE21 */ - 1532, /* GL_TEXTURE22 */ - 1534, /* GL_TEXTURE23 */ - 1536, /* GL_TEXTURE24 */ - 1538, /* GL_TEXTURE25 */ - 1540, /* GL_TEXTURE26 */ - 1542, /* GL_TEXTURE27 */ - 1544, /* GL_TEXTURE28 */ - 1546, /* GL_TEXTURE29 */ - 1550, /* GL_TEXTURE30 */ - 1552, /* GL_TEXTURE31 */ + 1511, /* GL_TEXTURE0 */ + 1513, /* GL_TEXTURE1 */ + 1535, /* GL_TEXTURE2 */ + 1557, /* GL_TEXTURE3 */ + 1563, /* GL_TEXTURE4 */ + 1565, /* GL_TEXTURE5 */ + 1567, /* GL_TEXTURE6 */ + 1569, /* GL_TEXTURE7 */ + 1571, /* GL_TEXTURE8 */ + 1573, /* GL_TEXTURE9 */ + 1514, /* GL_TEXTURE10 */ + 1516, /* GL_TEXTURE11 */ + 1518, /* GL_TEXTURE12 */ + 1520, /* GL_TEXTURE13 */ + 1522, /* GL_TEXTURE14 */ + 1524, /* GL_TEXTURE15 */ + 1526, /* GL_TEXTURE16 */ + 1528, /* GL_TEXTURE17 */ + 1530, /* GL_TEXTURE18 */ + 1532, /* GL_TEXTURE19 */ + 1536, /* GL_TEXTURE20 */ + 1538, /* GL_TEXTURE21 */ + 1540, /* GL_TEXTURE22 */ + 1542, /* GL_TEXTURE23 */ + 1544, /* GL_TEXTURE24 */ + 1546, /* GL_TEXTURE25 */ + 1548, /* GL_TEXTURE26 */ + 1550, /* GL_TEXTURE27 */ + 1552, /* GL_TEXTURE28 */ + 1554, /* GL_TEXTURE29 */ + 1558, /* GL_TEXTURE30 */ + 1560, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 123, /* GL_CLIENT_ACTIVE_TEXTURE */ - 910, /* GL_MAX_TEXTURE_UNITS */ - 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1689, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1491, /* GL_SUBTRACT */ - 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 237, /* GL_COMPRESSED_ALPHA */ - 241, /* GL_COMPRESSED_LUMINANCE */ - 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 239, /* GL_COMPRESSED_INTENSITY */ - 245, /* GL_COMPRESSED_RGB */ - 246, /* GL_COMPRESSED_RGBA */ - 1610, /* GL_TEXTURE_COMPRESSION_HINT */ - 1672, /* GL_TEXTURE_RECTANGLE_ARB */ - 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 352, /* GL_DEPTH_STENCIL */ - 1717, /* GL_UNSIGNED_INT_24_8 */ - 906, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1639, /* GL_TEXTURE_FILTER_CONTROL */ - 1654, /* GL_TEXTURE_LOD_BIAS */ - 222, /* GL_COMBINE4 */ - 900, /* GL_MAX_SHININESS_NV */ - 901, /* GL_MAX_SPOT_EXPONENT_NV */ - 616, /* GL_INCR_WRAP */ - 325, /* GL_DECR_WRAP */ - 952, /* GL_MODELVIEW1_ARB */ - 1008, /* GL_NORMAL_MAP */ - 1280, /* GL_REFLECTION_MAP */ - 1619, /* GL_TEXTURE_CUBE_MAP */ - 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 495, /* GL_FOG_DISTANCE_MODE_NV */ - 454, /* GL_EYE_RADIAL_NV */ - 453, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 221, /* GL_COMBINE */ - 228, /* GL_COMBINE_RGB */ - 223, /* GL_COMBINE_ALPHA */ - 1345, /* GL_RGB_SCALE */ + 129, /* GL_CLIENT_ACTIVE_TEXTURE */ + 918, /* GL_MAX_TEXTURE_UNITS */ + 1700, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1703, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1705, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1697, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1499, /* GL_SUBTRACT */ + 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 243, /* GL_COMPRESSED_ALPHA */ + 247, /* GL_COMPRESSED_LUMINANCE */ + 248, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 245, /* GL_COMPRESSED_INTENSITY */ + 251, /* GL_COMPRESSED_RGB */ + 252, /* GL_COMPRESSED_RGBA */ + 1618, /* GL_TEXTURE_COMPRESSION_HINT */ + 1680, /* GL_TEXTURE_RECTANGLE_ARB */ + 1590, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 358, /* GL_DEPTH_STENCIL */ + 1725, /* GL_UNSIGNED_INT_24_8 */ + 914, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1671, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1647, /* GL_TEXTURE_FILTER_CONTROL */ + 1662, /* GL_TEXTURE_LOD_BIAS */ + 228, /* GL_COMBINE4 */ + 908, /* GL_MAX_SHININESS_NV */ + 909, /* GL_MAX_SPOT_EXPONENT_NV */ + 624, /* GL_INCR_WRAP */ + 331, /* GL_DECR_WRAP */ + 960, /* GL_MODELVIEW1_ARB */ + 1016, /* GL_NORMAL_MAP */ + 1288, /* GL_REFLECTION_MAP */ + 1627, /* GL_TEXTURE_CUBE_MAP */ + 1588, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1635, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1629, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 503, /* GL_FOG_DISTANCE_MODE_NV */ + 462, /* GL_EYE_RADIAL_NV */ + 461, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 227, /* GL_COMBINE */ + 234, /* GL_COMBINE_RGB */ + 229, /* GL_COMBINE_ALPHA */ + 1353, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 644, /* GL_INTERPOLATE */ - 256, /* GL_CONSTANT */ - 1198, /* GL_PRIMARY_COLOR */ - 1195, /* GL_PREVIOUS */ - 1411, /* GL_SOURCE0_RGB */ - 1417, /* GL_SOURCE1_RGB */ - 1423, /* GL_SOURCE2_RGB */ - 1427, /* GL_SOURCE3_RGB_NV */ - 1408, /* GL_SOURCE0_ALPHA */ - 1414, /* GL_SOURCE1_ALPHA */ - 1420, /* GL_SOURCE2_ALPHA */ - 1426, /* GL_SOURCE3_ALPHA_NV */ - 1044, /* GL_OPERAND0_RGB */ - 1050, /* GL_OPERAND1_RGB */ - 1056, /* GL_OPERAND2_RGB */ - 1060, /* GL_OPERAND3_RGB_NV */ - 1041, /* GL_OPERAND0_ALPHA */ - 1047, /* GL_OPERAND1_ALPHA */ - 1053, /* GL_OPERAND2_ALPHA */ - 1059, /* GL_OPERAND3_ALPHA_NV */ - 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1805, /* GL_YCBCR_422_APPLE */ - 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1402, /* GL_SLICE_ACCUM_SUN */ - 1255, /* GL_QUAD_MESH_SUN */ - 1701, /* GL_TRIANGLE_MESH_SUN */ - 1779, /* GL_VERTEX_PROGRAM_ARB */ - 1790, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 316, /* GL_CURRENT_VERTEX_ATTRIB */ - 1211, /* GL_PROGRAM_LENGTH_ARB */ - 1225, /* GL_PROGRAM_STRING_ARB */ - 974, /* GL_MODELVIEW_PROJECTION_NV */ - 611, /* GL_IDENTITY_NV */ - 658, /* GL_INVERSE_NV */ - 1694, /* GL_TRANSPOSE_NV */ - 659, /* GL_INVERSE_TRANSPOSE_NV */ - 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 881, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 789, /* GL_MATRIX0_NV */ - 801, /* GL_MATRIX1_NV */ - 813, /* GL_MATRIX2_NV */ - 817, /* GL_MATRIX3_NV */ - 819, /* GL_MATRIX4_NV */ - 821, /* GL_MATRIX5_NV */ - 823, /* GL_MATRIX6_NV */ - 825, /* GL_MATRIX7_NV */ - 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 298, /* GL_CURRENT_MATRIX_ARB */ - 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1223, /* GL_PROGRAM_PARAMETER_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1227, /* GL_PROGRAM_TARGET_NV */ - 1224, /* GL_PROGRAM_RESIDENT_NV */ - 1686, /* GL_TRACK_MATRIX_NV */ - 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 337, /* GL_DEPTH_CLAMP_NV */ - 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1204, /* GL_PROGRAM_BINDING_ARB */ - 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1605, /* GL_TEXTURE_COMPRESSED */ - 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 255, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 922, /* GL_MAX_VERTEX_UNITS_ARB */ + 652, /* GL_INTERPOLATE */ + 262, /* GL_CONSTANT */ + 1206, /* GL_PRIMARY_COLOR */ + 1203, /* GL_PREVIOUS */ + 1419, /* GL_SOURCE0_RGB */ + 1425, /* GL_SOURCE1_RGB */ + 1431, /* GL_SOURCE2_RGB */ + 1435, /* GL_SOURCE3_RGB_NV */ + 1416, /* GL_SOURCE0_ALPHA */ + 1422, /* GL_SOURCE1_ALPHA */ + 1428, /* GL_SOURCE2_ALPHA */ + 1434, /* GL_SOURCE3_ALPHA_NV */ + 1052, /* GL_OPERAND0_RGB */ + 1058, /* GL_OPERAND1_RGB */ + 1064, /* GL_OPERAND2_RGB */ + 1068, /* GL_OPERAND3_RGB_NV */ + 1049, /* GL_OPERAND0_ALPHA */ + 1055, /* GL_OPERAND1_ALPHA */ + 1061, /* GL_OPERAND2_ALPHA */ + 1067, /* GL_OPERAND3_ALPHA_NV */ + 1749, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1813, /* GL_YCBCR_422_APPLE */ + 1738, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1740, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1410, /* GL_SLICE_ACCUM_SUN */ + 1263, /* GL_QUAD_MESH_SUN */ + 1709, /* GL_TRIANGLE_MESH_SUN */ + 1787, /* GL_VERTEX_PROGRAM_ARB */ + 1798, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 322, /* GL_CURRENT_VERTEX_ATTRIB */ + 1219, /* GL_PROGRAM_LENGTH_ARB */ + 1233, /* GL_PROGRAM_STRING_ARB */ + 982, /* GL_MODELVIEW_PROJECTION_NV */ + 619, /* GL_IDENTITY_NV */ + 666, /* GL_INVERSE_NV */ + 1702, /* GL_TRANSPOSE_NV */ + 667, /* GL_INVERSE_TRANSPOSE_NV */ + 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 797, /* GL_MATRIX0_NV */ + 809, /* GL_MATRIX1_NV */ + 821, /* GL_MATRIX2_NV */ + 825, /* GL_MATRIX3_NV */ + 827, /* GL_MATRIX4_NV */ + 829, /* GL_MATRIX5_NV */ + 831, /* GL_MATRIX6_NV */ + 833, /* GL_MATRIX7_NV */ + 307, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 304, /* GL_CURRENT_MATRIX_ARB */ + 1790, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1793, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1231, /* GL_PROGRAM_PARAMETER_NV */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1235, /* GL_PROGRAM_TARGET_NV */ + 1232, /* GL_PROGRAM_RESIDENT_NV */ + 1694, /* GL_TRACK_MATRIX_NV */ + 1695, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1788, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 343, /* GL_DEPTH_CLAMP_NV */ + 1756, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1763, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1764, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1765, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1766, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1767, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1768, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1769, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1757, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1758, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1759, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1760, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1761, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1762, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1212, /* GL_PROGRAM_BINDING_ARB */ + 792, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1616, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1613, /* GL_TEXTURE_COMPRESSED */ + 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 261, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 930, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1800, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1778, /* GL_VERTEX_BLEND_ARB */ - 318, /* GL_CURRENT_WEIGHT_ARB */ - 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1793, /* GL_WEIGHT_ARRAY_ARB */ - 365, /* GL_DOT3_RGB */ - 366, /* GL_DOT3_RGBA */ - 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 982, /* GL_MULTISAMPLE_3DFX */ - 1366, /* GL_SAMPLE_BUFFERS_3DFX */ - 1357, /* GL_SAMPLES_3DFX */ - 963, /* GL_MODELVIEW2_ARB */ - 966, /* GL_MODELVIEW3_ARB */ - 967, /* GL_MODELVIEW4_ARB */ - 968, /* GL_MODELVIEW5_ARB */ - 969, /* GL_MODELVIEW6_ARB */ - 970, /* GL_MODELVIEW7_ARB */ - 971, /* GL_MODELVIEW8_ARB */ - 972, /* GL_MODELVIEW9_ARB */ - 942, /* GL_MODELVIEW10_ARB */ - 943, /* GL_MODELVIEW11_ARB */ - 944, /* GL_MODELVIEW12_ARB */ - 945, /* GL_MODELVIEW13_ARB */ - 946, /* GL_MODELVIEW14_ARB */ - 947, /* GL_MODELVIEW15_ARB */ - 948, /* GL_MODELVIEW16_ARB */ - 949, /* GL_MODELVIEW17_ARB */ - 950, /* GL_MODELVIEW18_ARB */ - 951, /* GL_MODELVIEW19_ARB */ - 953, /* GL_MODELVIEW20_ARB */ - 954, /* GL_MODELVIEW21_ARB */ - 955, /* GL_MODELVIEW22_ARB */ - 956, /* GL_MODELVIEW23_ARB */ - 957, /* GL_MODELVIEW24_ARB */ - 958, /* GL_MODELVIEW25_ARB */ - 959, /* GL_MODELVIEW26_ARB */ - 960, /* GL_MODELVIEW27_ARB */ - 961, /* GL_MODELVIEW28_ARB */ - 962, /* GL_MODELVIEW29_ARB */ - 964, /* GL_MODELVIEW30_ARB */ - 965, /* GL_MODELVIEW31_ARB */ - 370, /* GL_DOT3_RGB_EXT */ - 368, /* GL_DOT3_RGBA_EXT */ - 936, /* GL_MIRROR_CLAMP_EXT */ - 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 977, /* GL_MODULATE_ADD_ATI */ - 978, /* GL_MODULATE_SIGNED_ADD_ATI */ - 979, /* GL_MODULATE_SUBTRACT_ATI */ - 1806, /* GL_YCBCR_MESA */ - 1068, /* GL_PACK_INVERT_MESA */ - 321, /* GL_DEBUG_OBJECT_MESA */ - 322, /* GL_DEBUG_PRINT_MESA */ - 320, /* GL_DEBUG_ASSERT_MESA */ + 1808, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1786, /* GL_VERTEX_BLEND_ARB */ + 324, /* GL_CURRENT_WEIGHT_ARB */ + 1807, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1806, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1805, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1804, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1801, /* GL_WEIGHT_ARRAY_ARB */ + 371, /* GL_DOT3_RGB */ + 372, /* GL_DOT3_RGBA */ + 259, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 254, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 990, /* GL_MULTISAMPLE_3DFX */ + 1374, /* GL_SAMPLE_BUFFERS_3DFX */ + 1365, /* GL_SAMPLES_3DFX */ + 971, /* GL_MODELVIEW2_ARB */ + 974, /* GL_MODELVIEW3_ARB */ + 975, /* GL_MODELVIEW4_ARB */ + 976, /* GL_MODELVIEW5_ARB */ + 977, /* GL_MODELVIEW6_ARB */ + 978, /* GL_MODELVIEW7_ARB */ + 979, /* GL_MODELVIEW8_ARB */ + 980, /* GL_MODELVIEW9_ARB */ + 950, /* GL_MODELVIEW10_ARB */ + 951, /* GL_MODELVIEW11_ARB */ + 952, /* GL_MODELVIEW12_ARB */ + 953, /* GL_MODELVIEW13_ARB */ + 954, /* GL_MODELVIEW14_ARB */ + 955, /* GL_MODELVIEW15_ARB */ + 956, /* GL_MODELVIEW16_ARB */ + 957, /* GL_MODELVIEW17_ARB */ + 958, /* GL_MODELVIEW18_ARB */ + 959, /* GL_MODELVIEW19_ARB */ + 961, /* GL_MODELVIEW20_ARB */ + 962, /* GL_MODELVIEW21_ARB */ + 963, /* GL_MODELVIEW22_ARB */ + 964, /* GL_MODELVIEW23_ARB */ + 965, /* GL_MODELVIEW24_ARB */ + 966, /* GL_MODELVIEW25_ARB */ + 967, /* GL_MODELVIEW26_ARB */ + 968, /* GL_MODELVIEW27_ARB */ + 969, /* GL_MODELVIEW28_ARB */ + 970, /* GL_MODELVIEW29_ARB */ + 972, /* GL_MODELVIEW30_ARB */ + 973, /* GL_MODELVIEW31_ARB */ + 376, /* GL_DOT3_RGB_EXT */ + 374, /* GL_DOT3_RGBA_EXT */ + 944, /* GL_MIRROR_CLAMP_EXT */ + 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 985, /* GL_MODULATE_ADD_ATI */ + 986, /* GL_MODULATE_SIGNED_ADD_ATI */ + 987, /* GL_MODULATE_SUBTRACT_ATI */ + 1814, /* GL_YCBCR_MESA */ + 1076, /* GL_PACK_INVERT_MESA */ + 327, /* GL_DEBUG_OBJECT_MESA */ + 328, /* GL_DEBUG_PRINT_MESA */ + 326, /* GL_DEBUG_ASSERT_MESA */ 106, /* GL_BUFFER_SIZE */ 108, /* GL_BUFFER_USAGE */ - 1456, /* GL_STENCIL_BACK_FUNC */ - 1454, /* GL_STENCIL_BACK_FAIL */ - 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 504, /* GL_FRAGMENT_PROGRAM_ARB */ - 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 854, /* GL_MAX_DRAW_BUFFERS */ - 374, /* GL_DRAW_BUFFER0 */ - 377, /* GL_DRAW_BUFFER1 */ - 398, /* GL_DRAW_BUFFER2 */ - 401, /* GL_DRAW_BUFFER3 */ - 404, /* GL_DRAW_BUFFER4 */ - 407, /* GL_DRAW_BUFFER5 */ - 410, /* GL_DRAW_BUFFER6 */ - 413, /* GL_DRAW_BUFFER7 */ - 416, /* GL_DRAW_BUFFER8 */ - 419, /* GL_DRAW_BUFFER9 */ - 378, /* GL_DRAW_BUFFER10 */ - 381, /* GL_DRAW_BUFFER11 */ - 384, /* GL_DRAW_BUFFER12 */ - 387, /* GL_DRAW_BUFFER13 */ - 390, /* GL_DRAW_BUFFER14 */ - 393, /* GL_DRAW_BUFFER15 */ + 112, /* GL_BUMP_ROT_MATRIX_ATI */ + 113, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 111, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 115, /* GL_BUMP_TEX_UNITS_ATI */ + 435, /* GL_DUDV_ATI */ + 434, /* GL_DU8DV8_ATI */ + 110, /* GL_BUMP_ENVMAP_ATI */ + 114, /* GL_BUMP_TARGET_ATI */ + 1464, /* GL_STENCIL_BACK_FUNC */ + 1462, /* GL_STENCIL_BACK_FAIL */ + 1466, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1468, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 512, /* GL_FRAGMENT_PROGRAM_ARB */ + 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 862, /* GL_MAX_DRAW_BUFFERS */ + 380, /* GL_DRAW_BUFFER0 */ + 383, /* GL_DRAW_BUFFER1 */ + 404, /* GL_DRAW_BUFFER2 */ + 407, /* GL_DRAW_BUFFER3 */ + 410, /* GL_DRAW_BUFFER4 */ + 413, /* GL_DRAW_BUFFER5 */ + 416, /* GL_DRAW_BUFFER6 */ + 419, /* GL_DRAW_BUFFER7 */ + 422, /* GL_DRAW_BUFFER8 */ + 425, /* GL_DRAW_BUFFER9 */ + 384, /* GL_DRAW_BUFFER10 */ + 387, /* GL_DRAW_BUFFER11 */ + 390, /* GL_DRAW_BUFFER12 */ + 393, /* GL_DRAW_BUFFER13 */ + 396, /* GL_DRAW_BUFFER14 */ + 399, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 834, /* GL_MATRIX_PALETTE_ARB */ - 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 868, /* GL_MAX_PALETTE_MATRICES_ARB */ - 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 828, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 299, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1634, /* GL_TEXTURE_DEPTH_SIZE */ - 358, /* GL_DEPTH_TEXTURE_MODE */ - 1600, /* GL_TEXTURE_COMPARE_MODE */ - 1598, /* GL_TEXTURE_COMPARE_FUNC */ - 232, /* GL_COMPARE_R_TO_TEXTURE */ - 1136, /* GL_POINT_SPRITE */ - 281, /* GL_COORD_REPLACE */ - 1140, /* GL_POINT_SPRITE_R_MODE_NV */ - 1257, /* GL_QUERY_COUNTER_BITS */ - 306, /* GL_CURRENT_QUERY */ - 1259, /* GL_QUERY_RESULT */ - 1261, /* GL_QUERY_RESULT_AVAILABLE */ - 916, /* GL_MAX_VERTEX_ATTRIBS */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 902, /* GL_MAX_TEXTURE_COORDS */ - 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1207, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1208, /* GL_PROGRAM_FORMAT_ARB */ - 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 335, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 334, /* GL_DEPTH_BOUNDS_EXT */ + 842, /* GL_MATRIX_PALETTE_ARB */ + 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 876, /* GL_MAX_PALETTE_MATRICES_ARB */ + 310, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 836, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 305, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1642, /* GL_TEXTURE_DEPTH_SIZE */ + 364, /* GL_DEPTH_TEXTURE_MODE */ + 1608, /* GL_TEXTURE_COMPARE_MODE */ + 1606, /* GL_TEXTURE_COMPARE_FUNC */ + 238, /* GL_COMPARE_R_TO_TEXTURE */ + 1144, /* GL_POINT_SPRITE */ + 287, /* GL_COORD_REPLACE */ + 1148, /* GL_POINT_SPRITE_R_MODE_NV */ + 1265, /* GL_QUERY_COUNTER_BITS */ + 312, /* GL_CURRENT_QUERY */ + 1267, /* GL_QUERY_RESULT */ + 1269, /* GL_QUERY_RESULT_AVAILABLE */ + 924, /* GL_MAX_VERTEX_ATTRIBS */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 362, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 361, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 910, /* GL_MAX_TEXTURE_COORDS */ + 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1215, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1216, /* GL_PROGRAM_FORMAT_ARB */ + 1688, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 341, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 340, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 440, /* GL_ELEMENT_ARRAY_BUFFER */ + 448, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 139, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_TEMPORARIES_ARB */ - 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1222, /* GL_PROGRAM_PARAMETERS_ARB */ - 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1203, /* GL_PROGRAM_ATTRIBS_ARB */ - 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1270, /* GL_READ_ONLY */ - 1802, /* GL_WRITE_ONLY */ - 1272, /* GL_READ_WRITE */ + 449, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1750, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 145, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 628, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1621, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 444, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1386, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 490, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1802, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1236, /* GL_PROGRAM_TEMPORARIES_ARB */ + 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1230, /* GL_PROGRAM_PARAMETERS_ARB */ + 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1211, /* GL_PROGRAM_ATTRIBS_ARB */ + 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1699, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1278, /* GL_READ_ONLY */ + 1810, /* GL_WRITE_ONLY */ + 1280, /* GL_READ_WRITE */ 100, /* GL_BUFFER_ACCESS */ 102, /* GL_BUFFER_MAPPED */ 104, /* GL_BUFFER_MAP_POINTER */ - 1685, /* GL_TIME_ELAPSED_EXT */ - 788, /* GL_MATRIX0_ARB */ - 800, /* GL_MATRIX1_ARB */ - 812, /* GL_MATRIX2_ARB */ - 816, /* GL_MATRIX3_ARB */ - 818, /* GL_MATRIX4_ARB */ - 820, /* GL_MATRIX5_ARB */ - 822, /* GL_MATRIX6_ARB */ - 824, /* GL_MATRIX7_ARB */ - 826, /* GL_MATRIX8_ARB */ - 827, /* GL_MATRIX9_ARB */ - 790, /* GL_MATRIX10_ARB */ - 791, /* GL_MATRIX11_ARB */ - 792, /* GL_MATRIX12_ARB */ - 793, /* GL_MATRIX13_ARB */ - 794, /* GL_MATRIX14_ARB */ - 795, /* GL_MATRIX15_ARB */ - 796, /* GL_MATRIX16_ARB */ - 797, /* GL_MATRIX17_ARB */ - 798, /* GL_MATRIX18_ARB */ - 799, /* GL_MATRIX19_ARB */ - 802, /* GL_MATRIX20_ARB */ - 803, /* GL_MATRIX21_ARB */ - 804, /* GL_MATRIX22_ARB */ - 805, /* GL_MATRIX23_ARB */ - 806, /* GL_MATRIX24_ARB */ - 807, /* GL_MATRIX25_ARB */ - 808, /* GL_MATRIX26_ARB */ - 809, /* GL_MATRIX27_ARB */ - 810, /* GL_MATRIX28_ARB */ - 811, /* GL_MATRIX29_ARB */ - 814, /* GL_MATRIX30_ARB */ - 815, /* GL_MATRIX31_ARB */ - 1486, /* GL_STREAM_DRAW */ - 1488, /* GL_STREAM_READ */ - 1484, /* GL_STREAM_COPY */ - 1447, /* GL_STATIC_DRAW */ - 1449, /* GL_STATIC_READ */ - 1445, /* GL_STATIC_COPY */ - 430, /* GL_DYNAMIC_DRAW */ - 432, /* GL_DYNAMIC_READ */ - 428, /* GL_DYNAMIC_COPY */ - 575, /* GL_GL_PIXEL_PACK_BUFFER */ - 577, /* GL_GL_PIXEL_UNPACK_BUFFER */ - 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - 329, /* GL_DEPTH24_STENCIL8 */ - 1678, /* GL_TEXTURE_STENCIL_SIZE */ - 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1693, /* GL_TIME_ELAPSED_EXT */ + 796, /* GL_MATRIX0_ARB */ + 808, /* GL_MATRIX1_ARB */ + 820, /* GL_MATRIX2_ARB */ + 824, /* GL_MATRIX3_ARB */ + 826, /* GL_MATRIX4_ARB */ + 828, /* GL_MATRIX5_ARB */ + 830, /* GL_MATRIX6_ARB */ + 832, /* GL_MATRIX7_ARB */ + 834, /* GL_MATRIX8_ARB */ + 835, /* GL_MATRIX9_ARB */ + 798, /* GL_MATRIX10_ARB */ + 799, /* GL_MATRIX11_ARB */ + 800, /* GL_MATRIX12_ARB */ + 801, /* GL_MATRIX13_ARB */ + 802, /* GL_MATRIX14_ARB */ + 803, /* GL_MATRIX15_ARB */ + 804, /* GL_MATRIX16_ARB */ + 805, /* GL_MATRIX17_ARB */ + 806, /* GL_MATRIX18_ARB */ + 807, /* GL_MATRIX19_ARB */ + 810, /* GL_MATRIX20_ARB */ + 811, /* GL_MATRIX21_ARB */ + 812, /* GL_MATRIX22_ARB */ + 813, /* GL_MATRIX23_ARB */ + 814, /* GL_MATRIX24_ARB */ + 815, /* GL_MATRIX25_ARB */ + 816, /* GL_MATRIX26_ARB */ + 817, /* GL_MATRIX27_ARB */ + 818, /* GL_MATRIX28_ARB */ + 819, /* GL_MATRIX29_ARB */ + 822, /* GL_MATRIX30_ARB */ + 823, /* GL_MATRIX31_ARB */ + 1494, /* GL_STREAM_DRAW */ + 1496, /* GL_STREAM_READ */ + 1492, /* GL_STREAM_COPY */ + 1455, /* GL_STATIC_DRAW */ + 1457, /* GL_STATIC_READ */ + 1453, /* GL_STATIC_COPY */ + 438, /* GL_DYNAMIC_DRAW */ + 440, /* GL_DYNAMIC_READ */ + 436, /* GL_DYNAMIC_COPY */ + 583, /* GL_GL_PIXEL_PACK_BUFFER */ + 585, /* GL_GL_PIXEL_UNPACK_BUFFER */ + 584, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + 586, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + 335, /* GL_DEPTH24_STENCIL8 */ + 1686, /* GL_TEXTURE_STENCIL_SIZE */ + 883, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1488, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1359, /* GL_SAMPLES_PASSED */ - 505, /* GL_FRAGMENT_SHADER */ - 1788, /* GL_VERTEX_SHADER */ - 1221, /* GL_PROGRAM_OBJECT_ARB */ - 1391, /* GL_SHADER_OBJECT_ARB */ - 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 914, /* GL_MAX_VARYING_FLOATS */ - 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1028, /* GL_OBJECT_TYPE_ARB */ - 1393, /* GL_SHADER_TYPE */ - 470, /* GL_FLOAT_VEC2 */ - 472, /* GL_FLOAT_VEC3 */ - 474, /* GL_FLOAT_VEC4 */ - 647, /* GL_INT_VEC2 */ - 649, /* GL_INT_VEC3 */ - 651, /* GL_INT_VEC4 */ + 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1367, /* GL_SAMPLES_PASSED */ + 513, /* GL_FRAGMENT_SHADER */ + 1796, /* GL_VERTEX_SHADER */ + 1229, /* GL_PROGRAM_OBJECT_ARB */ + 1399, /* GL_SHADER_OBJECT_ARB */ + 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 922, /* GL_MAX_VARYING_FLOATS */ + 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1036, /* GL_OBJECT_TYPE_ARB */ + 1401, /* GL_SHADER_TYPE */ + 478, /* GL_FLOAT_VEC2 */ + 480, /* GL_FLOAT_VEC3 */ + 482, /* GL_FLOAT_VEC4 */ + 655, /* GL_INT_VEC2 */ + 657, /* GL_INT_VEC3 */ + 659, /* GL_INT_VEC4 */ 92, /* GL_BOOL */ 94, /* GL_BOOL_VEC2 */ 96, /* GL_BOOL_VEC3 */ 98, /* GL_BOOL_VEC4 */ - 464, /* GL_FLOAT_MAT2 */ - 466, /* GL_FLOAT_MAT3 */ - 468, /* GL_FLOAT_MAT4 */ - 1350, /* GL_SAMPLER_1D */ - 1352, /* GL_SAMPLER_2D */ - 1354, /* GL_SAMPLER_3D */ - 1355, /* GL_SAMPLER_CUBE */ - 1351, /* GL_SAMPLER_1D_SHADOW */ - 1353, /* GL_SAMPLER_2D_SHADOW */ - 569, /* GL_GL_FLOAT_MAT2x3 */ - 570, /* GL_GL_FLOAT_MAT2x4 */ - 571, /* GL_GL_FLOAT_MAT3x2 */ - 572, /* GL_GL_FLOAT_MAT3x4 */ - 573, /* GL_GL_FLOAT_MAT4x2 */ - 574, /* GL_GL_FLOAT_MAT4x3 */ - 327, /* GL_DELETE_STATUS */ - 236, /* GL_COMPILE_STATUS */ - 701, /* GL_LINK_STATUS */ - 1737, /* GL_VALIDATE_STATUS */ - 632, /* GL_INFO_LOG_LENGTH */ + 472, /* GL_FLOAT_MAT2 */ + 474, /* GL_FLOAT_MAT3 */ + 476, /* GL_FLOAT_MAT4 */ + 1358, /* GL_SAMPLER_1D */ + 1360, /* GL_SAMPLER_2D */ + 1362, /* GL_SAMPLER_3D */ + 1363, /* GL_SAMPLER_CUBE */ + 1359, /* GL_SAMPLER_1D_SHADOW */ + 1361, /* GL_SAMPLER_2D_SHADOW */ + 577, /* GL_GL_FLOAT_MAT2x3 */ + 578, /* GL_GL_FLOAT_MAT2x4 */ + 579, /* GL_GL_FLOAT_MAT3x2 */ + 580, /* GL_GL_FLOAT_MAT3x4 */ + 581, /* GL_GL_FLOAT_MAT4x2 */ + 582, /* GL_GL_FLOAT_MAT4x3 */ + 333, /* GL_DELETE_STATUS */ + 242, /* GL_COMPILE_STATUS */ + 709, /* GL_LINK_STATUS */ + 1745, /* GL_VALIDATE_STATUS */ + 640, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1392, /* GL_SHADER_SOURCE_LENGTH */ + 1400, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1395, /* GL_SHADING_LANGUAGE_VERSION */ - 305, /* GL_CURRENT_PROGRAM */ - 1077, /* GL_PALETTE4_RGB8_OES */ - 1079, /* GL_PALETTE4_RGBA8_OES */ - 1075, /* GL_PALETTE4_R5_G6_B5_OES */ - 1078, /* GL_PALETTE4_RGBA4_OES */ - 1076, /* GL_PALETTE4_RGB5_A1_OES */ - 1082, /* GL_PALETTE8_RGB8_OES */ - 1084, /* GL_PALETTE8_RGBA8_OES */ - 1080, /* GL_PALETTE8_R5_G6_B5_OES */ - 1083, /* GL_PALETTE8_RGBA4_OES */ - 1081, /* GL_PALETTE8_RGB5_A1_OES */ - 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1722, /* GL_UNSIGNED_NORMALIZED */ - 1568, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1570, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 583, /* GL_GL_SRGB */ - 584, /* GL_GL_SRGB8 */ - 586, /* GL_GL_SRGB_ALPHA */ - 585, /* GL_GL_SRGB8_ALPHA8 */ - 582, /* GL_GL_SLUMINANCE_ALPHA */ - 581, /* GL_GL_SLUMINANCE8_ALPHA8 */ - 579, /* GL_GL_SLUMINANCE */ - 580, /* GL_GL_SLUMINANCE8 */ - 566, /* GL_GL_COMPRESSED_SRGB */ - 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - 564, /* GL_GL_COMPRESSED_SLUMINANCE */ - 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 709, /* GL_LOWER_LEFT */ - 1734, /* GL_UPPER_LEFT */ - 1462, /* GL_STENCIL_BACK_REF */ - 1463, /* GL_STENCIL_BACK_VALUE_MASK */ - 1464, /* GL_STENCIL_BACK_WRITEMASK */ - 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1286, /* GL_RENDERBUFFER_BINDING_EXT */ - 1267, /* GL_READ_FRAMEBUFFER */ - 422, /* GL_DRAW_FRAMEBUFFER */ - 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1296, /* GL_RENDERBUFFER_SAMPLES */ - 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 529, /* GL_FRAMEBUFFER_COMPLETE */ - 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 545, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 145, /* GL_COLOR_ATTACHMENT0 */ - 147, /* GL_COLOR_ATTACHMENT1 */ - 161, /* GL_COLOR_ATTACHMENT2 */ - 163, /* GL_COLOR_ATTACHMENT3 */ - 165, /* GL_COLOR_ATTACHMENT4 */ - 167, /* GL_COLOR_ATTACHMENT5 */ - 169, /* GL_COLOR_ATTACHMENT6 */ - 171, /* GL_COLOR_ATTACHMENT7 */ - 173, /* GL_COLOR_ATTACHMENT8 */ - 175, /* GL_COLOR_ATTACHMENT9 */ - 148, /* GL_COLOR_ATTACHMENT10 */ - 150, /* GL_COLOR_ATTACHMENT11 */ - 152, /* GL_COLOR_ATTACHMENT12 */ - 154, /* GL_COLOR_ATTACHMENT13 */ - 156, /* GL_COLOR_ATTACHMENT14 */ - 158, /* GL_COLOR_ATTACHMENT15 */ - 330, /* GL_DEPTH_ATTACHMENT */ - 1452, /* GL_STENCIL_ATTACHMENT */ - 508, /* GL_FRAMEBUFFER */ - 1284, /* GL_RENDERBUFFER */ - 1298, /* GL_RENDERBUFFER_WIDTH */ - 1291, /* GL_RENDERBUFFER_HEIGHT */ - 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1475, /* GL_STENCIL_INDEX_EXT */ - 1472, /* GL_STENCIL_INDEX1_EXT */ - 1473, /* GL_STENCIL_INDEX4_EXT */ - 1474, /* GL_STENCIL_INDEX8_EXT */ - 1471, /* GL_STENCIL_INDEX16_EXT */ - 1295, /* GL_RENDERBUFFER_RED_SIZE */ - 1290, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1287, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 899, /* GL_MAX_SAMPLES */ - 447, /* GL_EVAL_BIT */ - 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 703, /* GL_LIST_BIT */ - 1584, /* GL_TEXTURE_BIT */ - 1374, /* GL_SCISSOR_BIT */ + 515, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1403, /* GL_SHADING_LANGUAGE_VERSION */ + 311, /* GL_CURRENT_PROGRAM */ + 1085, /* GL_PALETTE4_RGB8_OES */ + 1087, /* GL_PALETTE4_RGBA8_OES */ + 1083, /* GL_PALETTE4_R5_G6_B5_OES */ + 1086, /* GL_PALETTE4_RGBA4_OES */ + 1084, /* GL_PALETTE4_RGB5_A1_OES */ + 1090, /* GL_PALETTE8_RGB8_OES */ + 1092, /* GL_PALETTE8_RGBA8_OES */ + 1088, /* GL_PALETTE8_R5_G6_B5_OES */ + 1091, /* GL_PALETTE8_RGBA4_OES */ + 1089, /* GL_PALETTE8_RGB5_A1_OES */ + 622, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 621, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1730, /* GL_UNSIGNED_NORMALIZED */ + 1576, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1578, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1584, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1586, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 591, /* GL_GL_SRGB */ + 592, /* GL_GL_SRGB8 */ + 594, /* GL_GL_SRGB_ALPHA */ + 593, /* GL_GL_SRGB8_ALPHA8 */ + 590, /* GL_GL_SLUMINANCE_ALPHA */ + 589, /* GL_GL_SLUMINANCE8_ALPHA8 */ + 587, /* GL_GL_SLUMINANCE */ + 588, /* GL_GL_SLUMINANCE8 */ + 574, /* GL_GL_COMPRESSED_SRGB */ + 575, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + 572, /* GL_GL_COMPRESSED_SLUMINANCE */ + 573, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 717, /* GL_LOWER_LEFT */ + 1742, /* GL_UPPER_LEFT */ + 1470, /* GL_STENCIL_BACK_REF */ + 1471, /* GL_STENCIL_BACK_VALUE_MASK */ + 1472, /* GL_STENCIL_BACK_WRITEMASK */ + 429, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1294, /* GL_RENDERBUFFER_BINDING_EXT */ + 1275, /* GL_READ_FRAMEBUFFER */ + 428, /* GL_DRAW_FRAMEBUFFER */ + 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1304, /* GL_RENDERBUFFER_SAMPLES */ + 525, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 523, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 530, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 532, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 537, /* GL_FRAMEBUFFER_COMPLETE */ + 541, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 547, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 545, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 543, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 546, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 544, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 550, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 553, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 551, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 151, /* GL_COLOR_ATTACHMENT0 */ + 153, /* GL_COLOR_ATTACHMENT1 */ + 167, /* GL_COLOR_ATTACHMENT2 */ + 169, /* GL_COLOR_ATTACHMENT3 */ + 171, /* GL_COLOR_ATTACHMENT4 */ + 173, /* GL_COLOR_ATTACHMENT5 */ + 175, /* GL_COLOR_ATTACHMENT6 */ + 177, /* GL_COLOR_ATTACHMENT7 */ + 179, /* GL_COLOR_ATTACHMENT8 */ + 181, /* GL_COLOR_ATTACHMENT9 */ + 154, /* GL_COLOR_ATTACHMENT10 */ + 156, /* GL_COLOR_ATTACHMENT11 */ + 158, /* GL_COLOR_ATTACHMENT12 */ + 160, /* GL_COLOR_ATTACHMENT13 */ + 162, /* GL_COLOR_ATTACHMENT14 */ + 164, /* GL_COLOR_ATTACHMENT15 */ + 336, /* GL_DEPTH_ATTACHMENT */ + 1460, /* GL_STENCIL_ATTACHMENT */ + 516, /* GL_FRAMEBUFFER */ + 1292, /* GL_RENDERBUFFER */ + 1306, /* GL_RENDERBUFFER_WIDTH */ + 1299, /* GL_RENDERBUFFER_HEIGHT */ + 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1483, /* GL_STENCIL_INDEX_EXT */ + 1480, /* GL_STENCIL_INDEX1_EXT */ + 1481, /* GL_STENCIL_INDEX4_EXT */ + 1482, /* GL_STENCIL_INDEX8_EXT */ + 1479, /* GL_STENCIL_INDEX16_EXT */ + 1303, /* GL_RENDERBUFFER_RED_SIZE */ + 1298, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1295, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 549, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 907, /* GL_MAX_SAMPLES */ + 455, /* GL_EVAL_BIT */ + 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 711, /* GL_LIST_BIT */ + 1592, /* GL_TEXTURE_BIT */ + 1382, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 984, /* GL_MULTISAMPLE_BIT */ + 992, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index bf70fceef5d..493e094cde5 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -935,6 +935,10 @@ gl_dispatch_functions_start: GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) + GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) + GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) + GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) + GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) @@ -951,26 +955,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_734) - GL_STUB(gl_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_735) - GL_STUB(gl_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_736) - GL_STUB(gl_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_737) - GL_STUB(gl_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) HIDDEN(gl_dispatch_stub_738) + GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_739) + GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_740) + GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_741) + GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_742) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_745, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_745) - GL_STUB(gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_746) + GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_749) + GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_750) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -988,19 +992,19 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_764, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_764) - GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_766, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_767) - GL_STUB(gl_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_768) - GL_STUB(gl_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_769) - GL_STUB(gl_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_770) + GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_771) + GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_772) + GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_774) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 1eb4358b1c2..fe05549c1d5 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -27044,13 +27044,161 @@ GL_PREFIX(VertexAttribs4ubvNV): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterfvATI) + .type GL_PREFIX(GetTexBumpParameterfvATI), @function +GL_PREFIX(GetTexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterivATI) + .type GL_PREFIX(GetTexBumpParameterivATI), @function +GL_PREFIX(GetTexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterfvATI) + .type GL_PREFIX(TexBumpParameterfvATI), @function +GL_PREFIX(TexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterivATI) + .type GL_PREFIX(TexBumpParameterivATI), @function +GL_PREFIX(TexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) + .p2align 4,,15 .globl GL_PREFIX(AlphaFragmentOp1ATI) .type GL_PREFIX(AlphaFragmentOp1ATI), @function GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27068,13 +27216,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27092,7 +27240,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27103,7 +27251,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27121,13 +27269,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27145,7 +27293,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27156,7 +27304,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27174,13 +27322,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27198,7 +27346,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27209,25 +27357,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27238,25 +27386,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27267,7 +27415,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27285,13 +27433,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27309,7 +27457,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27320,7 +27468,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27338,13 +27486,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27362,7 +27510,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27373,7 +27521,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27391,13 +27539,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27415,7 +27563,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27426,25 +27574,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27455,25 +27603,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27484,25 +27632,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27513,7 +27661,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27523,13 +27671,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27539,7 +27687,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27550,7 +27698,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27560,13 +27708,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27576,7 +27724,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27587,7 +27735,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27597,13 +27745,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27613,7 +27761,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27624,7 +27772,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27634,13 +27782,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27650,7 +27798,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -27661,7 +27809,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27671,13 +27819,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27687,79 +27835,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_734) - .type GL_PREFIX(_dispatch_stub_734), @function - HIDDEN(GL_PREFIX(_dispatch_stub_734)) -GL_PREFIX(_dispatch_stub_734): + .globl GL_PREFIX(_dispatch_stub_738) + .type GL_PREFIX(_dispatch_stub_738), @function + HIDDEN(GL_PREFIX(_dispatch_stub_738)) +GL_PREFIX(_dispatch_stub_738): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734) + .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_735) - .type GL_PREFIX(_dispatch_stub_735), @function - HIDDEN(GL_PREFIX(_dispatch_stub_735)) -GL_PREFIX(_dispatch_stub_735): + .globl GL_PREFIX(_dispatch_stub_739) + .type GL_PREFIX(_dispatch_stub_739), @function + HIDDEN(GL_PREFIX(_dispatch_stub_739)) +GL_PREFIX(_dispatch_stub_739): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735) + .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_736) - .type GL_PREFIX(_dispatch_stub_736), @function - HIDDEN(GL_PREFIX(_dispatch_stub_736)) -GL_PREFIX(_dispatch_stub_736): + .globl GL_PREFIX(_dispatch_stub_740) + .type GL_PREFIX(_dispatch_stub_740), @function + HIDDEN(GL_PREFIX(_dispatch_stub_740)) +GL_PREFIX(_dispatch_stub_740): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27769,13 +27917,13 @@ GL_PREFIX(_dispatch_stub_736): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27785,19 +27933,19 @@ GL_PREFIX(_dispatch_stub_736): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736) + .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_737) - .type GL_PREFIX(_dispatch_stub_737), @function - HIDDEN(GL_PREFIX(_dispatch_stub_737)) -GL_PREFIX(_dispatch_stub_737): + .globl GL_PREFIX(_dispatch_stub_741) + .type GL_PREFIX(_dispatch_stub_741), @function + HIDDEN(GL_PREFIX(_dispatch_stub_741)) +GL_PREFIX(_dispatch_stub_741): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27807,13 +27955,13 @@ GL_PREFIX(_dispatch_stub_737): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27823,40 +27971,40 @@ GL_PREFIX(_dispatch_stub_737): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) + .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_738) - .type GL_PREFIX(_dispatch_stub_738), @function - HIDDEN(GL_PREFIX(_dispatch_stub_738)) -GL_PREFIX(_dispatch_stub_738): + .globl GL_PREFIX(_dispatch_stub_742) + .type GL_PREFIX(_dispatch_stub_742), @function + HIDDEN(GL_PREFIX(_dispatch_stub_742)) +GL_PREFIX(_dispatch_stub_742): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) + .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27864,7 +28012,7 @@ GL_PREFIX(_dispatch_stub_738): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27878,13 +28026,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27898,7 +28046,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27909,7 +28057,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27923,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27943,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -27954,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -27974,13 +28122,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28000,7 +28148,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28011,7 +28159,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28025,13 +28173,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28045,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28056,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28076,13 +28224,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28102,7 +28250,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28113,7 +28261,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28127,13 +28275,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28147,19 +28295,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_745) - .type GL_PREFIX(_dispatch_stub_745), @function - HIDDEN(GL_PREFIX(_dispatch_stub_745)) -GL_PREFIX(_dispatch_stub_745): + .globl GL_PREFIX(_dispatch_stub_749) + .type GL_PREFIX(_dispatch_stub_749), @function + HIDDEN(GL_PREFIX(_dispatch_stub_749)) +GL_PREFIX(_dispatch_stub_749): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28169,13 +28317,13 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28185,19 +28333,19 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) + .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_746) - .type GL_PREFIX(_dispatch_stub_746), @function - HIDDEN(GL_PREFIX(_dispatch_stub_746)) -GL_PREFIX(_dispatch_stub_746): + .globl GL_PREFIX(_dispatch_stub_750) + .type GL_PREFIX(_dispatch_stub_750), @function + HIDDEN(GL_PREFIX(_dispatch_stub_750)) +GL_PREFIX(_dispatch_stub_750): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28207,13 +28355,13 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28223,10 +28371,10 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746) + .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28234,7 +28382,7 @@ GL_PREFIX(_dispatch_stub_746): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28244,13 +28392,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28260,7 +28408,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28271,7 +28419,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28281,13 +28429,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28297,7 +28445,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28308,25 +28456,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28337,7 +28485,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28347,13 +28495,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28363,7 +28511,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28374,7 +28522,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28384,13 +28532,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28400,7 +28548,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28411,7 +28559,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28425,13 +28573,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28445,7 +28593,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28456,7 +28604,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28470,13 +28618,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28490,7 +28638,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28501,7 +28649,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28515,13 +28663,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28535,7 +28683,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28546,7 +28694,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28564,13 +28712,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28588,7 +28736,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28599,7 +28747,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28609,13 +28757,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28625,7 +28773,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28636,7 +28784,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28646,13 +28794,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28662,7 +28810,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -28673,25 +28821,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -28702,7 +28850,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28716,13 +28864,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28736,7 +28884,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -28747,7 +28895,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28757,13 +28905,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28773,7 +28921,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -28784,25 +28932,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -28813,25 +28961,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -28842,7 +28990,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28856,13 +29004,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28876,19 +29024,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_764) - .type GL_PREFIX(_dispatch_stub_764), @function - HIDDEN(GL_PREFIX(_dispatch_stub_764)) -GL_PREFIX(_dispatch_stub_764): + .globl GL_PREFIX(_dispatch_stub_768) + .type GL_PREFIX(_dispatch_stub_768), @function + HIDDEN(GL_PREFIX(_dispatch_stub_768)) +GL_PREFIX(_dispatch_stub_768): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28906,13 +29054,13 @@ GL_PREFIX(_dispatch_stub_764): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28930,10 +29078,10 @@ GL_PREFIX(_dispatch_stub_764): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) + .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -28941,7 +29089,7 @@ GL_PREFIX(_dispatch_stub_764): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28955,13 +29103,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28975,19 +29123,19 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_766) - .type GL_PREFIX(_dispatch_stub_766), @function - HIDDEN(GL_PREFIX(_dispatch_stub_766)) -GL_PREFIX(_dispatch_stub_766): + .globl GL_PREFIX(_dispatch_stub_770) + .type GL_PREFIX(_dispatch_stub_770), @function + HIDDEN(GL_PREFIX(_dispatch_stub_770)) +GL_PREFIX(_dispatch_stub_770): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29001,13 +29149,13 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29021,19 +29169,19 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) + .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): + .globl GL_PREFIX(_dispatch_stub_771) + .type GL_PREFIX(_dispatch_stub_771), @function + HIDDEN(GL_PREFIX(_dispatch_stub_771)) +GL_PREFIX(_dispatch_stub_771): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29047,13 +29195,13 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29067,19 +29215,19 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_768) - .type GL_PREFIX(_dispatch_stub_768), @function - HIDDEN(GL_PREFIX(_dispatch_stub_768)) -GL_PREFIX(_dispatch_stub_768): + .globl GL_PREFIX(_dispatch_stub_772) + .type GL_PREFIX(_dispatch_stub_772), @function + HIDDEN(GL_PREFIX(_dispatch_stub_772)) +GL_PREFIX(_dispatch_stub_772): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29093,13 +29241,13 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29113,19 +29261,19 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) + .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_769) - .type GL_PREFIX(_dispatch_stub_769), @function - HIDDEN(GL_PREFIX(_dispatch_stub_769)) -GL_PREFIX(_dispatch_stub_769): + .globl GL_PREFIX(_dispatch_stub_773) + .type GL_PREFIX(_dispatch_stub_773), @function + HIDDEN(GL_PREFIX(_dispatch_stub_773)) +GL_PREFIX(_dispatch_stub_773): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29135,13 +29283,13 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29151,19 +29299,19 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) + .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_770) - .type GL_PREFIX(_dispatch_stub_770), @function - HIDDEN(GL_PREFIX(_dispatch_stub_770)) -GL_PREFIX(_dispatch_stub_770): + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29173,13 +29321,13 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29189,10 +29337,10 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29447,7 +29595,7 @@ GL_PREFIX(_dispatch_stub_770): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_746) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -29465,7 +29613,7 @@ GL_PREFIX(_dispatch_stub_770): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_764) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 2e05a74ac69..7aa344f214e 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -889,6 +889,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8) GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24) GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36) GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48) @@ -905,26 +909,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_734@4) - HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4)) - GL_STUB(_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_735@4) - HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4)) - GL_STUB(_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_736@8) - HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8)) - GL_STUB(_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_737@8) - HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@8)) - GL_STUB(_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_738@4) + GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4) HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4)) + GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4) + HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4)) + GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8) + HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8)) + GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8) + HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8)) + GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4) + HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_745, _gloffset_DepthBoundsEXT, _dispatch_stub_745@16) - HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@16)) - GL_STUB(_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_746@8) - HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8)) + GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16) + HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16)) + GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8) + HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -942,19 +946,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_764, _gloffset_BlitFramebufferEXT, _dispatch_stub_764@40) - HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@40)) + GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40) + HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_766, _gloffset_StencilFuncSeparateATI, _dispatch_stub_766@16) - HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16)) - GL_STUB(_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_767@16) - HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16)) - GL_STUB(_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_768@16) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16)) - GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_769@12) - HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12)) - GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_770@12) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12)) + GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16) + HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) + GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16) + HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) + GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16) + HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) + GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) + GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)