From: Brian Paul Date: Wed, 8 Jul 2009 20:14:03 +0000 (-0600) Subject: docs: document glMaterial/glShadeModel display list optimization X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=36e906aad6d0520db00cc5112fd015497465bc87;p=mesa.git docs: document glMaterial/glShadeModel display list optimization --- diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 045692113df..541a0f802a1 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -70,6 +70,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
  • Initial support for separate compilation units in GLSL compiler.
  • Increased max number of generic GLSL varying variables to 16 (formerly 8).
  • GLSL linker now detects when too many varying variables are used. +
  • Optimize-out redundant glMaterial and glShadeModel calls in display lists