From: Chad Versace Date: Thu, 3 Dec 2015 21:07:06 +0000 (-0800) Subject: anv/gen9: Fix SURFACE_STATE halign and valign X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=371fc2bc20879fb4529e00023c7ac4e9be9a1cf7;p=mesa.git anv/gen9: Fix SURFACE_STATE halign and valign Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units of surface samples. A surface sample is equivalent to a pixel in all surfaces except interleaved multisample surfaces. In Skylake, it is in units of surface elements. A surface element is equivalent to a surface sample except for compressed formats, in which case the element is a compression block. --- diff --git a/src/vulkan/gen8_state.c b/src/vulkan/gen8_state.c index 30478237bdd..e7acbd02281 100644 --- a/src/vulkan/gen8_state.c +++ b/src/vulkan/gen8_state.c @@ -105,6 +105,37 @@ vk_to_gen_swizzle(VkComponentSwizzle swizzle, VkComponentSwizzle component) return vk_to_gen_swizzle_map[swizzle]; } +/** + * Get the values to pack into RENDER_SUFFACE_STATE.SurfaceHorizontalAlignment + * and SurfaceVerticalAlignment. + */ +static void +get_halign_valign(const struct isl_surf *surf, uint32_t *halign, uint32_t *valign) +{ + #if ANV_GENx10 >= 90 + /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units + * of surface elements (not pixels nor samples). For compressed formats, + * a "surface element" is defined as a compression block. For example, + * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2 + * format (ETC2 has a block height of 4), then the vertical alignment is + * 4 compression blocks or, equivalently, 16 pixels. + */ + struct isl_extent3d lod_align_el = isl_surf_get_lod_alignment_el(surf); + *halign = anv_halign[lod_align_el.width]; + *valign = anv_valign[lod_align_el.height]; + #else + /* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in + * units of surface samples. For example, if SurfaceVerticalAlignment + * is VALIGN_4 and the surface is singlesampled, then for any surface + * format (compressed or not) the vertical alignment is + * 4 pixels. + */ + struct isl_extent3d lod_align_sa = isl_surf_get_lod_alignment_sa(surf); + *halign = anv_halign[lod_align_sa.width]; + *valign = anv_valign[lod_align_sa.height]; + #endif +} + void genX(image_view_init)(struct anv_image_view *iview, struct anv_device *device, @@ -183,15 +214,15 @@ genX(image_view_init)(struct anv_image_view *iview, [ISL_TILING_W] = WMAJOR, }; - const struct isl_extent3d lod_align_sa = - isl_surf_get_lod_alignment_sa(&surface->isl); + uint32_t halign, valign; + get_halign_valign(&surface->isl, &halign, &valign); struct GENX(RENDER_SURFACE_STATE) surface_state = { .SurfaceType = image->surface_type, .SurfaceArray = image->array_size > 1, .SurfaceFormat = format_info->surface_format, - .SurfaceVerticalAlignment = anv_valign[lod_align_sa.height], - .SurfaceHorizontalAlignment = anv_halign[lod_align_sa.width], + .SurfaceVerticalAlignment = valign, + .SurfaceHorizontalAlignment = halign, .TileMode = isl_to_gen_tiling[surface->isl.tiling], .VerticalLineStride = 0, .VerticalLineStrideOffset = 0,