From: Paul Berry Date: Wed, 10 Oct 2012 23:59:20 +0000 (-0700) Subject: glapi: Delete gles_api.py, since it is no longer used. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=381186dbf8e0dcf9f84564968eec4872122af9b4;p=mesa.git glapi: Delete gles_api.py, since it is no longer used. Tested-by: Matt Turner Reviewed-by: Ian Romanick --- diff --git a/src/mapi/glapi/gen/gl_and_es_API.xml b/src/mapi/glapi/gen/gl_and_es_API.xml index 52710415736..8e000a8bc7b 100644 --- a/src/mapi/glapi/gen/gl_and_es_API.xml +++ b/src/mapi/glapi/gen/gl_and_es_API.xml @@ -3,11 +3,6 @@ - - diff --git a/src/mapi/glapi/gen/gles_api.py b/src/mapi/glapi/gen/gles_api.py deleted file mode 100644 index 3bee1a62691..00000000000 --- a/src/mapi/glapi/gen/gles_api.py +++ /dev/null @@ -1,467 +0,0 @@ -#!/usr/bin/env python - -# Mesa 3-D graphics library -# Version: 7.12 -# -# Copyright (C) 2011 LunarG Inc. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. -# -# Authors: -# Chia-I Wu - -# These info should be part of GLAPI XML. Until that is possible, scripts have -# to use tables here to filter gl_api. - -es1_core = ( - # OpenGL ES 1.1 - 'ActiveTexture', - 'AlphaFunc', - 'AlphaFuncx', - 'BindBuffer', - 'BindTexture', - 'BlendFunc', - 'BufferData', - 'BufferSubData', - 'Clear', - 'ClearColor', - 'ClearColorx', - 'ClearDepthf', - 'ClearDepthx', - 'ClearStencil', - 'ClientActiveTexture', - 'ClipPlanef', - 'ClipPlanex', - 'Color4f', - 'Color4ub', - 'Color4x', - 'ColorMask', - 'ColorPointer', - 'CompressedTexImage2D', - 'CompressedTexSubImage2D', - 'CopyTexImage2D', - 'CopyTexSubImage2D', - 'CullFace', - 'DeleteBuffers', - 'DeleteTextures', - 'DepthFunc', - 'DepthMask', - 'DepthRangef', - 'DepthRangex', - 'Disable', - 'DisableClientState', - 'DrawArrays', - 'DrawElements', - 'Enable', - 'EnableClientState', - 'Finish', - 'Flush', - 'Fogf', - 'Fogfv', - 'Fogx', - 'Fogxv', - 'FrontFace', - 'Frustumf', - 'Frustumx', - 'GenBuffers', - 'GenTextures', - 'GetBooleanv', - 'GetBufferParameteriv', - 'GetClipPlanef', - 'GetClipPlanex', - 'GetError', - 'GetFixedv', - 'GetFloatv', - 'GetIntegerv', - 'GetLightfv', - 'GetLightxv', - 'GetMaterialfv', - 'GetMaterialxv', - 'GetPointerv', - 'GetString', - 'GetTexEnvfv', - 'GetTexEnviv', - 'GetTexEnvxv', - 'GetTexParameterfv', - 'GetTexParameteriv', - 'GetTexParameterxv', - 'Hint', - 'IsBuffer', - 'IsEnabled', - 'IsTexture', - 'Lightf', - 'Lightfv', - 'LightModelf', - 'LightModelfv', - 'LightModelx', - 'LightModelxv', - 'Lightx', - 'Lightxv', - 'LineWidth', - 'LineWidthx', - 'LoadIdentity', - 'LoadMatrixf', - 'LoadMatrixx', - 'LogicOp', - 'Materialf', - 'Materialfv', - 'Materialx', - 'Materialxv', - 'MatrixMode', - 'MultiTexCoord4f', - 'MultiTexCoord4x', - 'MultMatrixf', - 'MultMatrixx', - 'Normal3f', - 'Normal3x', - 'NormalPointer', - 'Orthof', - 'Orthox', - 'PixelStorei', - 'PointParameterf', - 'PointParameterfv', - 'PointParameterx', - 'PointParameterxv', - 'PointSize', - 'PointSizex', - 'PolygonOffset', - 'PolygonOffsetx', - 'PopMatrix', - 'PushMatrix', - 'ReadPixels', - 'Rotatef', - 'Rotatex', - 'SampleCoverage', - 'SampleCoveragex', - 'Scalef', - 'Scalex', - 'Scissor', - 'ShadeModel', - 'StencilFunc', - 'StencilMask', - 'StencilOp', - 'TexCoordPointer', - 'TexEnvf', - 'TexEnvfv', - 'TexEnvi', - 'TexEnviv', - 'TexEnvx', - 'TexEnvxv', - 'TexImage2D', - 'TexParameterf', - 'TexParameterfv', - 'TexParameteri', - 'TexParameteriv', - 'TexParameterx', - 'TexParameterxv', - 'TexSubImage2D', - 'Translatef', - 'Translatex', - 'VertexPointer', - 'Viewport', -) - -es1_api = es1_core + ( - # GL_OES_EGL_image - 'EGLImageTargetTexture2DOES', - 'EGLImageTargetRenderbufferStorageOES', - # GL_OES_mapbuffer - 'GetBufferPointervOES', - 'MapBufferOES', - 'UnmapBufferOES', - # GL_EXT_map_buffer_range - 'MapBufferRangeEXT', - 'FlushMappedBufferRangeEXT', - # GL_EXT_multi_draw_arrays - 'MultiDrawArraysEXT', - 'MultiDrawElementsEXT', - # GL_OES_blend_equation_separate - 'BlendEquationSeparateOES', - # GL_OES_blend_func_separate - 'BlendFuncSeparateOES', - # GL_OES_blend_subtract - 'BlendEquationOES', - # GL_OES_draw_texture - 'DrawTexiOES', - 'DrawTexivOES', - 'DrawTexfOES', - 'DrawTexfvOES', - 'DrawTexsOES', - 'DrawTexsvOES', - 'DrawTexxOES', - 'DrawTexxvOES', - # GL_OES_fixed_point - 'AlphaFuncxOES', - 'ClearColorxOES', - 'ClearDepthxOES', - 'Color4xOES', - 'DepthRangexOES', - 'FogxOES', - 'FogxvOES', - 'FrustumxOES', - 'LightModelxOES', - 'LightModelxvOES', - 'LightxOES', - 'LightxvOES', - 'LineWidthxOES', - 'LoadMatrixxOES', - 'MaterialxOES', - 'MaterialxvOES', - 'MultiTexCoord4xOES', - 'MultMatrixxOES', - 'Normal3xOES', - 'OrthoxOES', - 'PointSizexOES', - 'PolygonOffsetxOES', - 'RotatexOES', - 'SampleCoveragexOES', - 'ScalexOES', - 'TexEnvxOES', - 'TexEnvxvOES', - 'TexParameterxOES', - 'TranslatexOES', - 'ClipPlanexOES', - 'GetClipPlanexOES', - 'GetFixedvOES', - 'GetLightxvOES', - 'GetMaterialxvOES', - 'GetTexEnvxvOES', - 'GetTexParameterxvOES', - 'PointParameterxOES', - 'PointParameterxvOES', - 'TexParameterxvOES', - # GL_OES_framebuffer_object - 'BindFramebufferOES', - 'BindRenderbufferOES', - 'CheckFramebufferStatusOES', - 'DeleteFramebuffersOES', - 'DeleteRenderbuffersOES', - 'FramebufferRenderbufferOES', - 'FramebufferTexture2DOES', - 'GenerateMipmapOES', - 'GenFramebuffersOES', - 'GenRenderbuffersOES', - 'GetFramebufferAttachmentParameterivOES', - 'GetRenderbufferParameterivOES', - 'IsFramebufferOES', - 'IsRenderbufferOES', - 'RenderbufferStorageOES', - # GL_OES_point_size_array - 'PointSizePointerOES', - # GL_OES_query_matrix - 'QueryMatrixxOES', - # GL_OES_single_precision - 'ClearDepthfOES', - 'DepthRangefOES', - 'FrustumfOES', - 'OrthofOES', - 'ClipPlanefOES', - 'GetClipPlanefOES', - # GL_OES_texture_cube_map - 'GetTexGenfvOES', - 'GetTexGenivOES', - 'GetTexGenxvOES', - 'TexGenfOES', - 'TexGenfvOES', - 'TexGeniOES', - 'TexGenivOES', - 'TexGenxOES', - 'TexGenxvOES', -) - -es2_core = ( - # OpenGL ES 2.0 - "ActiveTexture", - "AttachShader", - "BindAttribLocation", - "BindBuffer", - "BindFramebuffer", - "BindRenderbuffer", - "BindTexture", - "BlendColor", - "BlendEquation", - "BlendEquationSeparate", - "BlendFunc", - "BlendFuncSeparate", - "BufferData", - "BufferSubData", - "CheckFramebufferStatus", - "Clear", - "ClearColor", - "ClearDepthf", - "ClearStencil", - "ColorMask", - "CompileShader", - "CompressedTexImage2D", - "CompressedTexSubImage2D", - "CopyTexImage2D", - "CopyTexSubImage2D", - "CreateProgram", - "CreateShader", - "CullFace", - "DeleteBuffers", - "DeleteFramebuffers", - "DeleteProgram", - "DeleteRenderbuffers", - "DeleteShader", - "DeleteTextures", - "DepthFunc", - "DepthMask", - "DepthRangef", - "DetachShader", - "Disable", - "DisableVertexAttribArray", - "DrawArrays", - "DrawElements", - "Enable", - "EnableVertexAttribArray", - "Finish", - "Flush", - "FramebufferRenderbuffer", - "FramebufferTexture2D", - "FrontFace", - "GenBuffers", - "GenerateMipmap", - "GenFramebuffers", - "GenRenderbuffers", - "GenTextures", - "GetActiveAttrib", - "GetActiveUniform", - "GetAttachedShaders", - "GetAttribLocation", - "GetBooleanv", - "GetBufferParameteriv", - "GetError", - "GetFloatv", - "GetFramebufferAttachmentParameteriv", - "GetIntegerv", - "GetProgramInfoLog", - "GetProgramiv", - "GetRenderbufferParameteriv", - "GetShaderInfoLog", - "GetShaderiv", - "GetShaderPrecisionFormat", - "GetShaderSource", - "GetString", - "GetTexParameterfv", - "GetTexParameteriv", - "GetUniformfv", - "GetUniformiv", - "GetUniformLocation", - "GetVertexAttribfv", - "GetVertexAttribiv", - "GetVertexAttribPointerv", - "Hint", - "IsBuffer", - "IsEnabled", - "IsFramebuffer", - "IsProgram", - "IsRenderbuffer", - "IsShader", - "IsTexture", - "LineWidth", - "LinkProgram", - "PixelStorei", - "PolygonOffset", - "ReadPixels", - "ReleaseShaderCompiler", - "RenderbufferStorage", - "SampleCoverage", - "Scissor", - "ShaderBinary", - "ShaderSource", - "StencilFunc", - "StencilFuncSeparate", - "StencilMask", - "StencilMaskSeparate", - "StencilOp", - "StencilOpSeparate", - "TexImage2D", - "TexParameterf", - "TexParameterfv", - "TexParameteri", - "TexParameteriv", - "TexSubImage2D", - "Uniform1f", - "Uniform1fv", - "Uniform1i", - "Uniform1iv", - "Uniform2f", - "Uniform2fv", - "Uniform2i", - "Uniform2iv", - "Uniform3f", - "Uniform3fv", - "Uniform3i", - "Uniform3iv", - "Uniform4f", - "Uniform4fv", - "Uniform4i", - "Uniform4iv", - "UniformMatrix2fv", - "UniformMatrix3fv", - "UniformMatrix4fv", - "UseProgram", - "ValidateProgram", - "VertexAttrib1f", - "VertexAttrib1fv", - "VertexAttrib2f", - "VertexAttrib2fv", - "VertexAttrib3f", - "VertexAttrib3fv", - "VertexAttrib4f", - "VertexAttrib4fv", - "VertexAttribPointer", - "Viewport", -) - -es2_api = es2_core + ( - # GL_OES_EGL_image - 'EGLImageTargetTexture2DOES', - 'EGLImageTargetRenderbufferStorageOES', - # GL_OES_mapbuffer - 'GetBufferPointervOES', - 'MapBufferOES', - 'UnmapBufferOES', - # GL_EXT_map_buffer_range - 'MapBufferRangeEXT', - 'FlushMappedBufferRangeEXT', - # GL_EXT_multi_draw_arrays - 'MultiDrawArraysEXT', - 'MultiDrawElementsEXT', - # GL_OES_texture_3D - 'CompressedTexImage3DOES', - 'CompressedTexSubImage3DOES', - 'CopyTexSubImage3DOES', - 'FramebufferTexture3DOES', - 'TexImage3DOES', - 'TexSubImage3DOES', - # GL_OES_get_program_binary - 'GetProgramBinaryOES', - 'ProgramBinaryOES', - # GL_OES_vertex_array_object - 'BindVertexArrayOES', - 'DeleteVertexArraysOES', - 'GenVertexArraysOES', - 'IsVertexArrayOES', - # GL_NV_draw_buffers - 'DrawBuffersNV', - # GL_NV_read_buffer - 'ReadBufferNV', -)