From: Jordan Justen Date: Wed, 25 Jul 2018 00:13:52 +0000 (-0700) Subject: i965: Disable shader cache with INTEL_DEBUG=shader_time X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3887700dfd7597fba654a4a713c274213a4a8755;p=mesa.git i965: Disable shader cache with INTEL_DEBUG=shader_time Shader time hard codes an index of the shader time buffer within the gen program. In order to support shader time in the disk shader cache, we'd need to add the shader time index into the program key. This should work, but probably is not worth it for this particular debug feature. Therefore, let's just disable the disk shader cache if the shader time debug feature is used. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106382 Fixes: 96fe36f7acc "i965: Enable disk shader cache by default" Cc: Eero Tamminen Cc: Kenneth Graunke Signed-off-by: Jordan Justen Reviewed-by: Kenneth Graunke --- diff --git a/src/intel/common/gen_debug.h b/src/intel/common/gen_debug.h index aa9f3cf80d7..72d7ca20a39 100644 --- a/src/intel/common/gen_debug.h +++ b/src/intel/common/gen_debug.h @@ -84,10 +84,13 @@ extern uint64_t INTEL_DEBUG; #define DEBUG_COLOR (1ull << 40) #define DEBUG_REEMIT (1ull << 41) +/* These flags are not compatible with the disk shader cache */ +#define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME + /* These flags may affect program generation */ #define DEBUG_DISK_CACHE_MASK \ - (DEBUG_SHADER_TIME | DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | \ - DEBUG_SPILL_FS | DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32) + (DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | DEBUG_SPILL_FS | \ + DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32) #ifdef HAVE_ANDROID_PLATFORM #define LOG_TAG "INTEL-MESA" diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c index 8f1b064fd61..0797e6eac44 100644 --- a/src/mesa/drivers/dri/i965/brw_disk_cache.c +++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c @@ -377,6 +377,9 @@ void brw_disk_cache_init(struct intel_screen *screen) { #ifdef ENABLE_SHADER_CACHE + if (INTEL_DEBUG & DEBUG_DISK_CACHE_DISABLE_MASK) + return; + /* array length: print length + null char + 1 extra to verify it is unused */ char renderer[11]; MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "i965_%04x",