From: Marek Olšák Date: Tue, 31 Jan 2012 06:32:31 +0000 (+0100) Subject: r600g: remove unused variable num_dest_buffers X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=38bf2763482b4f1b6d95cd51aecec75601d8b90f;p=mesa.git r600g: remove unused variable num_dest_buffers --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index bd46072deac..89f22153a7e 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -1531,7 +1531,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, return; r600_flush_framebuffer(rctx, false); - rctx->num_dest_buffers = state->nr_cbufs; /* unreference old buffer and reference new one */ rstate->id = R600_PIPE_STATE_FRAMEBUFFER; @@ -1546,7 +1545,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, } if (state->zsbuf) { evergreen_db(rctx, rstate, state); - rctx->num_dest_buffers++; } shader_mask = 0; diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index a9d21bd9f67..f11539a9875 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -301,7 +301,6 @@ struct r600_context { unsigned backend_mask; unsigned max_db; /* for OQ */ - unsigned num_dest_buffers; unsigned flags; boolean predicate_drawing; struct r600_range ps_resources; diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 7b3d813d610..e6362f93536 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -1614,7 +1614,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, return; r600_flush_framebuffer(rctx, false); - rctx->num_dest_buffers = state->nr_cbufs; /* unreference old buffer and reference new one */ rstate->id = R600_PIPE_STATE_FRAMEBUFFER; @@ -1628,7 +1627,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, } if (state->zsbuf) { r600_db(rctx, rstate, state); - rctx->num_dest_buffers++; } shader_mask = 0;