From: Boris Brezillon Date: Fri, 31 Jan 2020 09:55:49 +0000 (+0100) Subject: panfrost: Set the MALI_WRITES_{Z,S} flags when needed X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=38c20696a5358d6898c4ee96fb127d603c1e1404;hp=8ed94d38b4169e18bf81e956241d1c8674cc2ec6;p=mesa.git panfrost: Set the MALI_WRITES_{Z,S} flags when needed In order to make Z/S writes from fragment shaders effective, we need to set the MALI_WRITES_{Z,S} flags when the shader has a FRAG_RESULT_{DEPTH,STENCIL} output variable. Now that shaders can change the S value, we can expose the STENCIL_EXPORT cap. Signed-off-by: Boris Brezillon Reviewed-by: Alyssa Rosenzweig Part-of: --- diff --git a/src/gallium/drivers/panfrost/pan_assemble.c b/src/gallium/drivers/panfrost/pan_assemble.c index fb5cb4cb7e2..03ca63ccc32 100644 --- a/src/gallium/drivers/panfrost/pan_assemble.c +++ b/src/gallium/drivers/panfrost/pan_assemble.c @@ -114,6 +114,10 @@ panfrost_shader_compile( case MESA_SHADER_FRAGMENT: meta->attribute_count = 0; meta->varying_count = util_bitcount64(s->info.inputs_read); + if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) + state->writes_depth = true; + if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) + state->writes_stencil = true; break; case MESA_SHADER_COMPUTE: /* TODO: images */ diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c index faa56ee33ff..417c900c961 100644 --- a/src/gallium/drivers/panfrost/pan_context.c +++ b/src/gallium/drivers/panfrost/pan_context.c @@ -961,7 +961,14 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data) /* Depending on whether it's legal to in the given shader, we * try to enable early-z testing (or forward-pixel kill?) */ - SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_EARLY_Z, !variant->can_discard); + SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_EARLY_Z, + !variant->can_discard && !variant->writes_depth); + + /* Add the writes Z/S flags if needed. */ + SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, + MALI_WRITES_Z, variant->writes_depth); + SET_BIT(ctx->fragment_shader_core.midgard1.flags_hi, + MALI_WRITES_S, variant->writes_stencil); /* Any time texturing is used, derivatives are implicitly * calculated, so we need to enable helper invocations */ diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h index 98d327cfde4..79d082da11f 100644 --- a/src/gallium/drivers/panfrost/pan_context.h +++ b/src/gallium/drivers/panfrost/pan_context.h @@ -210,6 +210,8 @@ struct panfrost_shader_state { int uniform_count; bool can_discard; bool writes_point_size; + bool writes_depth; + bool writes_stencil; bool reads_point_coord; bool reads_face; bool reads_frag_coord; diff --git a/src/gallium/drivers/panfrost/pan_screen.c b/src/gallium/drivers/panfrost/pan_screen.c index 0fe6062df91..19d646bf7e7 100644 --- a/src/gallium/drivers/panfrost/pan_screen.c +++ b/src/gallium/drivers/panfrost/pan_screen.c @@ -245,6 +245,9 @@ panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param) return (int)(system_memory >> 20); } + case PIPE_CAP_SHADER_STENCIL_EXPORT: + return 1; + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 4;