From: Marek Olšák Date: Mon, 15 Apr 2013 00:54:58 +0000 (+0200) Subject: mesa: don't flush and don't flag _NEW_STENCIL in ClearStencil, ActiveStencilFace X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3975f52eb4ddd2d879fda934f31da033af095dd9;p=mesa.git mesa: don't flush and don't flag _NEW_STENCIL in ClearStencil, ActiveStencilFace The functions don't affect driver state. There is no code that would rely on vertices being flushed prior to changing the states, and no code that would check for _NEW_STENCIL before using the states. Reviewed-by: Brian Paul Reviewed-by: Eric Anholt --- diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 33084173138..d76842fb278 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -109,10 +109,6 @@ _mesa_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); - if (ctx->Stencil.Clear == (GLuint) s) - return; - - FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.Clear = (GLuint) s; } @@ -390,7 +386,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) } if (face == GL_FRONT || face == GL_BACK) { - FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; } else {