From: Ian Romanick Date: Fri, 7 Jun 2019 22:45:03 +0000 (-0700) Subject: intel/fs: Mark source 0 of bcsel as needing Boolean resolve X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=39f4dc23a5af1b78a58905cf91d56441b59eb80a;p=mesa.git intel/fs: Mark source 0 of bcsel as needing Boolean resolve The other sources of the bcsel behave like the sources of an and or other logical operation. However, source zero behaves differently. It is evaluated as a Boolean, so it needs to be resolved. No shader-db changes, but the tests mentioned in the bug get a couple instructions added back. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110857 Reviewed-by: Caio Marcelo de Oliveira Filho --- diff --git a/src/intel/compiler/brw_nir_analyze_boolean_resolves.c b/src/intel/compiler/brw_nir_analyze_boolean_resolves.c index 63d094168b9..8e40a9f53cb 100644 --- a/src/intel/compiler/brw_nir_analyze_boolean_resolves.c +++ b/src/intel/compiler/brw_nir_analyze_boolean_resolves.c @@ -145,6 +145,12 @@ analyze_boolean_resolves_block(nir_block *block) uint8_t src0_status = get_resolve_status_for_src(&alu->src[first + 0].src); uint8_t src1_status = get_resolve_status_for_src(&alu->src[first + 1].src); + /* src0 of a bcsel is evaluated as a Boolean with the expectation + * that it has already been resolved. Mark it as such. + */ + if (alu->op == nir_op_b32csel) + src_mark_needs_resolve(&alu->src[0].src, NULL); + if (src0_status == src1_status) { resolve_status = src0_status; } else if (src0_status == BRW_NIR_NON_BOOLEAN ||