From: José Fonseca Date: Fri, 13 Aug 2010 12:55:34 +0000 (+0100) Subject: scons: Build the new glsl2 code. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3a3cdb909da5b02edf921fcb5a009dfc2868d23d;p=mesa.git scons: Build the new glsl2 code. --- diff --git a/SConstruct b/SConstruct index a187d8d1b6f..bb03e5055ea 100644 --- a/SConstruct +++ b/SConstruct @@ -206,28 +206,6 @@ Export('env') # TODO: Build several variants at the same time? # http://www.scons.org/wiki/SimultaneousVariantBuilds -if env['platform'] != common.default_platform: - # GLSL code has to be built twice -- one for the host OS, another for the target OS... - - host_env = Environment( - # options are ignored - # default tool is used - tools = ['default', 'custom'], - toolpath = ['#scons'], - ENV = os.environ, - ) - - host_env['platform'] = common.default_platform - host_env['machine'] = common.default_machine - host_env['debug'] = env['debug'] - - SConscript( - 'src/glsl/SConscript', - variant_dir = os.path.join(env['build'], 'host'), - duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html - exports={'env':host_env}, - ) - SConscript( 'src/SConscript', variant_dir = env['build'], diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript index 144084f74f8..12fe403f62f 100644 --- a/src/gallium/targets/libgl-gdi/SConscript +++ b/src/gallium/targets/libgl-gdi/SConscript @@ -17,6 +17,7 @@ if env['platform'] == 'windows': 'user32', 'kernel32', 'ws2_32', + talloc, ]) sources = [] diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 8e18626c404..90759275ca7 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -4,23 +4,69 @@ Import('*') env = env.Clone() +env.Prepend(CPPPATH = [ + '#src/mapi', + '#src/mesa', +]) + +if env['platform'] == 'windows': + env.Prepend(CPPPATH = ['#src/talloc']) + sources = [ - 'pp/sl_pp_context.c', - 'pp/sl_pp_define.c', - 'pp/sl_pp_dict.c', - 'pp/sl_pp_error.c', - 'pp/sl_pp_expression.c', - 'pp/sl_pp_extension.c', - 'pp/sl_pp_if.c', - 'pp/sl_pp_line.c', - 'pp/sl_pp_macro.c', - 'pp/sl_pp_pragma.c', - 'pp/sl_pp_process.c', - 'pp/sl_pp_purify.c', - 'pp/sl_pp_token.c', - 'pp/sl_pp_token_util.c', - 'pp/sl_pp_version.c', - 'cl/sl_cl_parse.c', + 'glcpp/glcpp-lex.c', + 'glcpp/glcpp-parse.c', + 'glcpp/pp.c', + 'ast_expr.cpp', + 'ast_function.cpp', + 'ast_to_hir.cpp', + 'ast_type.cpp', + 'builtin_function.cpp', + 'glsl_lexer.cpp', + 'glsl_parser.cpp', + 'glsl_parser_extras.cpp', + 'glsl_types.cpp', + 'hir_field_selection.cpp', + 'ir_algebraic.cpp', + 'ir_basic_block.cpp', + 'ir_clone.cpp', + 'ir_constant_expression.cpp', + 'ir_constant_folding.cpp', + 'ir_constant_propagation.cpp', + 'ir_constant_variable.cpp', + 'ir_copy_propagation.cpp', + 'ir.cpp', + 'ir_dead_code.cpp', + 'ir_dead_code_local.cpp', + 'ir_dead_functions.cpp', + 'ir_div_to_mul_rcp.cpp', + 'ir_explog_to_explog2.cpp', + 'ir_expression_flattening.cpp', + 'ir_function_can_inline.cpp', + 'ir_function.cpp', + 'ir_function_inlining.cpp', + 'ir_hierarchical_visitor.cpp', + 'ir_hv_accept.cpp', + 'ir_if_return.cpp', + 'ir_if_simplification.cpp', + 'ir_if_to_cond_assign.cpp', + 'ir_import_prototypes.cpp', + 'ir_mat_op_to_vec.cpp', + 'ir_mod_to_fract.cpp', + 'ir_print_visitor.cpp', + 'ir_reader.cpp', + 'ir_set_program_inouts.cpp', + 'ir_structure_splitting.cpp', + 'ir_sub_to_add_neg.cpp', + 'ir_swizzle_swizzle.cpp', + 'ir_tree_grafting.cpp', + 'ir_validate.cpp', + 'ir_variable.cpp', + 'ir_variable_refcount.cpp', + 'ir_vec_index_to_cond_assign.cpp', + 'ir_vec_index_to_swizzle.cpp', + 'linker.cpp', + 'link_functions.cpp', + 's_expression.cpp', ] glsl = env.ConvenienceLibrary( @@ -30,6 +76,9 @@ glsl = env.ConvenienceLibrary( Export('glsl') +# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa +Return() + env = env.Clone() if env['platform'] == 'windows': @@ -37,33 +86,16 @@ if env['platform'] == 'windows': 'user32', ]) -env.Prepend(LIBS = [glsl]) - -env.Program( - target = 'purify', - source = ['apps/purify.c'], -) +env.Prepend(LIBS = [glsl, talloc]) env.Program( - target = 'tokenise', - source = ['apps/tokenise.c'], + target = 'glsl2', + source = [ + 'main.cpp', + ] ) env.Program( - target = 'version', - source = ['apps/version.c'], + target = 'glcpp', + source = ['glcpp/glcpp.c'], ) - -env.Program( - target = 'process', - source = ['apps/process.c'], -) - -glsl_compile = env.Program( - target = 'compile', - source = ['apps/compile.c'], -) - -if env['platform'] == common.default_platform: - # Only export the GLSL compiler when building for the host platform - Export('glsl_compile') diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 79e9b4553b7..5200a244f26 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -10,6 +10,7 @@ if env['platform'] != 'winddk': env.Append(CPPPATH = [ '#/src/mapi', + '#/src/glsl', '#/src/mesa', ]) @@ -19,6 +20,7 @@ if env['platform'] != 'winddk': 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API ]) + env.Prepend(CPPPATH = ['#src/talloc']) # # Source files @@ -200,6 +202,7 @@ if env['platform'] != 'winddk': program_sources = [ 'program/arbprogparse.c', 'program/hash_table.c', + 'program/ir_to_mesa.cpp', 'program/lex.yy.c', 'program/nvfragparse.c', 'program/nvvertparse.c', @@ -248,8 +251,7 @@ if env['platform'] != 'winddk': program_sources + vbo_sources + vf_sources + - statetracker_sources + - slang_sources + statetracker_sources ) # @@ -327,7 +329,7 @@ if env['platform'] != 'winddk': # build dir) to the include path env.Append(CPPPATH = [matypes[0].dir]) - SConscript('slang/library/SConscript') + #SConscript('slang/library/SConscript') # # Libraries