From: Eric Anholt Date: Thu, 1 Nov 2012 17:37:56 +0000 (-0700) Subject: i965: Force border color A to 1 when it's not present in the GL format. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3a937daf3f0e8e497431d371d4f1ea6a0ffc29ff;p=mesa.git i965: Force border color A to 1 when it's not present in the GL format. It's usually forced to 1 by the surface format, but sometimes we actually have alpha present because it's the only format available. Fixes piglit texwrap bordercolor tests for OpenGL 1.1, GL_EXT_texture_sRGB and GL_ARB_texture_float. Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index e51381b855f..fb9cb83c7bc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -105,6 +105,13 @@ upload_default_color(struct brw_context *brw, struct gl_sampler_object *sampler, color[3] = sampler->BorderColor.f[3]; } + /* In some cases we use an RGBA surface format for GL RGB textures, + * where we've initialized the A channel to 1.0. We also have to set + * the border color alpha to 1.0 in that case. + */ + if (firstImage->_BaseFormat == GL_RGB) + color[3] = 1.0; + if (intel->gen == 5 || intel->gen == 6) { struct gen5_sampler_default_color *sdc;