From: Brian Date: Fri, 8 Feb 2008 23:56:21 +0000 (-0700) Subject: refactor code, export _mesa_generate_mipmap_level() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3bae27fcc54187235a6962577580e838b012f9a5;p=mesa.git refactor code, export _mesa_generate_mipmap_level() --- diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 981da5dd89e..ed7795aef93 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -841,6 +841,59 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, } +/** + * Down-sample a texture image to produce the next lower mipmap level. + */ +void +_mesa_generate_mipmap_level(GLenum target, + GLenum datatype, GLuint comps, + GLint border, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + const GLubyte *srcData, + GLint dstWidth, GLint dstHeight, GLint dstDepth, + GLubyte *dstData) +{ + switch (target) { + case GL_TEXTURE_1D: + make_1d_mipmap(datatype, comps, border, + srcWidth, srcData, + dstWidth, dstData); + break; + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + make_2d_mipmap(datatype, comps, border, + srcWidth, srcHeight, srcData, + dstWidth, dstHeight, dstData); + break; + case GL_TEXTURE_3D: + make_3d_mipmap(datatype, comps, border, + srcWidth, srcHeight, srcDepth, srcData, + dstWidth, dstHeight, dstDepth, dstData); + break; + case GL_TEXTURE_1D_ARRAY_EXT: + make_1d_stack_mipmap(datatype, comps, border, + srcWidth, srcData, + dstWidth, dstHeight, dstData); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + make_2d_stack_mipmap(datatype, comps, border, + srcWidth, srcHeight, srcData, + dstWidth, dstHeight, dstDepth, dstData); + break; + case GL_TEXTURE_RECTANGLE_NV: + /* no mipmaps, do nothing */ + break; + default: + _mesa_problem(NULL, "bad target in _mesa_generate_mipmap_level"); + } +} + + /** * For GL_SGIX_generate_mipmap: * Generate a complete set of mipmaps from texObj's base-level image. @@ -1032,48 +1085,9 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData = (GLubyte *) dstImage->Data; } - /* - * We use simple 2x2 averaging to compute the next mipmap level. - */ - switch (target) { - case GL_TEXTURE_1D: - make_1d_mipmap(datatype, comps, border, - srcWidth, srcData, - dstWidth, dstData); - break; - case GL_TEXTURE_2D: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - make_2d_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcData, - dstWidth, dstHeight, dstData); - break; - case GL_TEXTURE_3D: - make_3d_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcDepth, srcData, - dstWidth, dstHeight, dstDepth, dstData); - break; - case GL_TEXTURE_1D_ARRAY_EXT: - make_1d_stack_mipmap(datatype, comps, border, - srcWidth, srcData, - dstWidth, dstHeight, dstData); - break; - case GL_TEXTURE_2D_ARRAY_EXT: - make_2d_stack_mipmap(datatype, comps, border, - srcWidth, srcHeight, srcData, - dstWidth, dstHeight, dstDepth, dstData); - break; - case GL_TEXTURE_RECTANGLE_NV: - /* no mipmaps, do nothing */ - break; - default: - _mesa_problem(ctx, "bad dimensions in _mesa_generate_mipmaps"); - return; - } + _mesa_generate_mipmap_level(target, datatype, comps, border, + srcWidth, srcHeight, srcDepth, srcData, + dstWidth, dstHeight, dstDepth, dstData); if (dstImage->IsCompressed) { GLubyte *temp; diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h index 46e16902c86..b6491f55073 100644 --- a/src/mesa/main/mipmap.h +++ b/src/mesa/main/mipmap.h @@ -28,6 +28,17 @@ #include "mtypes.h" + +extern void +_mesa_generate_mipmap_level(GLenum target, + GLenum datatype, GLuint comps, + GLint border, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + const GLubyte *srcData, + GLint dstWidth, GLint dstHeight, GLint dstDepth, + GLubyte *dstData); + + extern void _mesa_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj);