From: Keith Whitwell Date: Wed, 11 Jun 2008 08:18:42 +0000 (+0100) Subject: trivial: add test for integer vertex arrays X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3bdeff5becbba27d57250f761777bedbdcb66a1e;p=mesa.git trivial: add test for integer vertex arrays --- diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index e88c239cd5e..9e32bd7c26b 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -118,6 +118,7 @@ SOURCES = \ vbo-drawelements.c \ vbo-drawrange.c \ vp-array.c \ + vp-array-int.c \ vp-clip.c \ vp-line-clip.c \ vp-tri.c \ diff --git a/progs/trivial/vp-array-int.c b/progs/trivial/vp-array-int.c new file mode 100644 index 00000000000..4d60f2bd5f5 --- /dev/null +++ b/progs/trivial/vp-array-int.c @@ -0,0 +1,117 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include +#include +#include +#include +#include +#define GL_GLEXT_PROTOTYPES +#include + +GLint verts[][4] = { + { 1, -1, 0, 1 }, + { 1, 1, 0, 1 }, + { -1, 1, 0, 1 }, + { -1, -1, 0, 1 }, +}; + +GLubyte color[][4] = { + { 0x00, 0x00, 0xff, 0x00 }, + { 0x00, 0xff, 0x00, 0x00 }, + { 0xff, 0x00, 0x00, 0x00 }, + { 0xff, 0xff, 0xff, 0x00 }, +}; + +GLuint indices[] = { 0, 1, 2, 3 }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + glVertexPointer( 3, GL_INT, sizeof(verts[0]), verts ); + glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); + +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +}