From: Andrey Miroshnikov Date: Tue, 16 Jan 2024 18:15:43 +0000 (+0000) Subject: sync_up: Added Jacob's comments X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3c64cddac88ec00bb6da7f9151a5d5608da3a8c8;p=libreriscv.git sync_up: Added Jacob's comments --- diff --git a/meetings/sync_up/sync_up_2024-01-16.mdwn b/meetings/sync_up/sync_up_2024-01-16.mdwn index 6824a6491..c5c9d3469 100644 --- a/meetings/sync_up/sync_up_2024-01-16.mdwn +++ b/meetings/sync_up/sync_up_2024-01-16.mdwn @@ -64,7 +64,40 @@ Meeting notes: Jacob provided great help: ``` - +maddedu would be useful if you have a packed 130 bit number in words where the non-msb words have 64-bits per word, the code you had last i checked instead has 44-bits per register used +this is the pattern used by the x + y remap mode...which isn't working yet, so svindex is suitable for now +maddedu also has carry-out, which you don't have here +so maddld is sufficient +yes +or the x + y remap once that's implemented +setup shapes with svindex insn +no, those are offset by the register specified in the sv. insn that remap is applied to +svindex has element numbers, not x,y,z +x,y,z are used for other remap modes +yes, use the svindex insn +you specify the vector to load element numbers from in the svindex insn +but they're accessed with element-sized chunks with element size determined by svindex +svindex is if you want only one sv.maddld insn that loops 9 times +lemme move to my desktop so i can type easier... +ok, so you'll want a mod-3 matrix remap in one SVSHAPE register, and svindex remap in another SVSHAPE register +so run svshape to set the matrix remap, then run svindex to overwrite one remap... +svshape writes all 4 SVSHAPE registers, svindex can set the SVSHAPE register you specify +(or all 4, but you don't want that mode) +so test_1_sv_index is an example of what you want... +it sets SVSHAPE2 +encoded in the LSB 2 bits of the operand that's 14 +the rmm operand +see comments immediately above +see line 396 of simplev.mdwn for how rmm is used +in openpower-isa.git +* **SVG** - GPR SVG<<2 to be used for Indexing +so if you want the indexes to be in r4,r5,r6... set SVG to 1 which comes out to r4 (1 << 2) +yes, a value of zero means use element 0 +so, if you want remap to use elements 1,2,3,4,5,6,7,8 set the first register to 0x0807060504030201 and use byte elwid +the svindex elwid, not the sv.insn elwid, they're independent +svremap tells the following sv.insn which SVSHAPE[0-3] register to use for each operand +you don't want to set the SVSHAPE register directly, instead put the indexes in GPRs and svindex insn sets SVSHAPE to point to those GPRs +ok, so if your indexes are in r4,r5 with byte elements, afaict you want svindex 1, 1, 9, 3, 0, 1, 0 which sets byte mode, sets SVSHAPE1 ```