From: Dave Airlie Date: Tue, 14 Nov 2017 22:26:23 +0000 (+1000) Subject: r600: fix cubemap arrays X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3ceee04a4f963694012ca7f9acd3c747a036472e;p=mesa.git r600: fix cubemap arrays A lot of cubemap array piglits fail, port the texture type picking code from radeonsi which seems to fix most of them. For images I will port the rest of the code. Fixes: getteximage-depth gl_texture_cube_map_array-* fbo-generatemipmap-cubemap array getteximage-targets cube_array amongst others. Reviewed-by: Roland Scheidegger Signed-off-by: Dave Airlie --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 68977bb36de..b02d7eeca62 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -169,9 +169,20 @@ static uint32_t r600_translate_blend_factor(int blend_fact) return 0; } -static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples) +static unsigned r600_tex_dim(struct r600_texture *rtex, + unsigned view_target, unsigned nr_samples) { - switch (dim) { + unsigned res_target = rtex->resource.b.b.target; + + if (view_target == PIPE_TEXTURE_CUBE || + view_target == PIPE_TEXTURE_CUBE_ARRAY) + res_target = view_target; + /* If interpreting cubemaps as something else, set 2D_ARRAY. */ + else if (res_target == PIPE_TEXTURE_CUBE || + res_target == PIPE_TEXTURE_CUBE_ARRAY) + res_target = PIPE_TEXTURE_2D_ARRAY; + + switch (res_target) { default: case PIPE_TEXTURE_1D: return V_030000_SQ_TEX_DIM_1D; @@ -805,13 +816,10 @@ static int evergreen_fill_tex_resource_words(struct r600_context *rctx, va = tmp->resource.gpu_address; /* array type views and views into array types need to use layer offset */ - dim = params->target; - if (params->target != PIPE_TEXTURE_CUBE) - dim = MAX2(params->target, texture->target); - - tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim, texture->nr_samples)) | - S_030000_PITCH((pitch / 8) - 1) | - S_030000_TEX_WIDTH(width - 1)); + dim = r600_tex_dim(tmp, params->target, texture->nr_samples); + tex_resource_words[0] = (S_030000_DIM(dim) | + S_030000_PITCH((pitch / 8) - 1) | + S_030000_TEX_WIDTH(width - 1)); if (rscreen->b.chip_class == CAYMAN) tex_resource_words[0] |= CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling); else