From: Keith Whitwell Date: Thu, 1 Jul 2004 13:14:05 +0000 (+0000) Subject: Rename the various function types in t_context.h to include a tnl_ prefix. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3d38361b718d490e1e7fda64519952ec887cd149;p=mesa.git Rename the various function types in t_context.h to include a tnl_ prefix. --- diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index 62c74247b07..ca0e514dc0e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -306,8 +306,8 @@ static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim); #define FFB_MAX_TRIFUNC 0x08 static struct { - triangle_func triangle; - quad_func quad; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[FFB_MAX_TRIFUNC]; #define DO_OFFSET (IND & FFB_OFFSET_BIT) @@ -549,13 +549,13 @@ static void init_render_tab(void) render_tab_flat_alpha_tricull_elt; for (i = 0; i < MAX_FFB_RENDER_FUNCS; i++) { - render_func *rf = render_tabs[i]; - render_func *rfe = render_tabs_elt[i]; + tnl_render_func *rf = render_tabs[i]; + tnl_render_func *rfe = render_tabs_elt[i]; if (i & FFB_TRI_CULL_BIT) { int from_idx = (i & ~FFB_TRI_CULL_BIT); - render_func *rf_from = render_tabs[from_idx]; - render_func *rfe_from = render_tabs_elt[from_idx]; + tnl_render_func *rf_from = render_tabs[from_idx]; + tnl_render_func *rfe_from = render_tabs_elt[from_idx]; int j; for (j = GL_POINTS; j < GL_TRIANGLES; j++) { diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c index 5b8e5923a5f..6ba1eabbf24 100644 --- a/src/mesa/drivers/dri/ffb/ffb_vb.c +++ b/src/mesa/drivers/dri/ffb/ffb_vb.c @@ -78,7 +78,7 @@ typedef void (*ffb_emit_func)(GLcontext *, GLuint, GLuint); static struct { ffb_emit_func emit; - interp_func interp; + tnl_interp_func interp; } setup_tab[FFB_VB_MAX]; diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 6454bb97803..ce8b83934c9 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -177,7 +177,7 @@ static GLboolean gamma_run_render( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint i; - render_func *tab; + tnl_render_func *tab; /* GH: THIS IS A HACK!!! */ if (VB->ClipOrMask || gmesa->RenderIndex != 0) diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c index da7ae5e247a..83bf56a141a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ b/src/mesa/drivers/dri/gamma/gamma_tris.c @@ -275,10 +275,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[GAMMA_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.c b/src/mesa/drivers/dri/gamma/gamma_vb.c index f2dd0d8de00..80d35cba9e9 100644 --- a/src/mesa/drivers/dri/gamma/gamma_vb.c +++ b/src/mesa/drivers/dri/gamma/gamma_vb.c @@ -51,8 +51,8 @@ static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index b035b9beb02..5b2ea018e1e 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -199,10 +199,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[I810_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c index 2cdf0252ce7..880cfaf7a07 100644 --- a/src/mesa/drivers/dri/i810/i810vb.c +++ b/src/mesa/drivers/dri/i810/i810vb.c @@ -55,8 +55,8 @@ static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; diff --git a/src/mesa/drivers/dri/i830/i830_tris.c b/src/mesa/drivers/dri/i830/i830_tris.c index 8421897cfea..e0907202d50 100644 --- a/src/mesa/drivers/dri/i830/i830_tris.c +++ b/src/mesa/drivers/dri/i830/i830_tris.c @@ -190,10 +190,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[I830_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 261b1f27950..886029574e0 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -285,10 +285,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[INTEL_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c index 3ef34fbb4b6..6b12ee92e24 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tris.c +++ b/src/mesa/drivers/dri/mach64/mach64_tris.c @@ -1227,10 +1227,10 @@ do { \ #define MACH64_MAX_TRIFUNC 0x10 static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[MACH64_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/mach64/mach64_vb.c b/src/mesa/drivers/dri/mach64/mach64_vb.c index 7e23006132b..83a5f73e6ba 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_vb.c @@ -56,8 +56,8 @@ static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index bf415a15a63..1f142ccb4dd 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -328,10 +328,10 @@ mga_fallback_point( mgaContextPtr mmesa, #define MGA_MAX_TRIFUNC 0x20 static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[MGA_MAX_TRIFUNC]; #define DO_FALLBACK (IND & MGA_FALLBACK_BIT) diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c index dacb38dd9fc..902d8bd1c1b 100644 --- a/src/mesa/drivers/dri/mga/mgavb.c +++ b/src/mesa/drivers/dri/mga/mgavb.c @@ -55,8 +55,8 @@ static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index b00ea62e28d..d3dfb3b1174 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -199,10 +199,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[R128_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/r128/r128_vb.c b/src/mesa/drivers/dri/r128/r128_vb.c index 541d7ecd02f..213a3350526 100644 --- a/src/mesa/drivers/dri/r128/r128_vb.c +++ b/src/mesa/drivers/dri/r128/r128_vb.c @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 5c5c5bd75e3..0444294d797 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -380,10 +380,10 @@ static void r200ResetLineStipple( GLcontext *ctx ); static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[R200_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index fd14e76d444..789f2777c00 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -70,8 +70,8 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa ); static struct { void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_format; @@ -595,7 +595,7 @@ static GLboolean radeon_run_render( GLcontext *ctx, radeonContextPtr rmesa = RADEON_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - render_func *tab = TAG(render_tab_verts); + tnl_render_func *tab = TAG(render_tab_verts); GLuint i; if (rmesa->swtcl.indexed_verts.buf && (!VB->Elts || stage->changed_inputs)) @@ -859,10 +859,10 @@ static void radeonResetLineStipple( GLcontext *ctx ); static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[RADEON_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 1cb2d46e90d..31917132f7f 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -251,10 +251,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[SAVAGE_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 56676b04cf4..da23df5fe73 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -333,10 +333,10 @@ do { \ static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[SIS_MAX_TRIFUNC]; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c index 408682e1fac..c3398c73fc6 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c @@ -303,10 +303,10 @@ static void tdfx_draw_point( tdfxContextPtr fxMesa, #define TDFX_MAX_TRIFUNC 0x20 static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[TDFX_MAX_TRIFUNC]; #define DO_FALLBACK (IND & TDFX_FALLBACK_BIT) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c index 28cd9793a7e..b7d75bb4e46 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c @@ -63,8 +63,8 @@ typedef void (*tdfx_emit_func)( GLcontext *, GLuint, GLuint, void *, GLuint ); static struct { tdfx_emit_func emit; - interp_func interp; - copy_pv_func copy_pv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; GLuint vertex_stride_shift; diff --git a/src/mesa/drivers/dri/unichrome/via_dmatmp.h b/src/mesa/drivers/dri/unichrome/via_dmatmp.h index 5808b505f37..0253d7b57fe 100644 --- a/src/mesa/drivers/dri/unichrome/via_dmatmp.h +++ b/src/mesa/drivers/dri/unichrome/via_dmatmp.h @@ -579,7 +579,7 @@ static void TAG(render_noop)(GLcontext *ctx, } -static render_func TAG(render_tab_verts)[GL_POLYGON + 2] = +static tnl_render_func TAG(render_tab_verts)[GL_POLYGON + 2] = { TAG(render_points_verts), TAG(render_lines_verts), diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c index 9f87533e3d0..210248ff4be 100644 --- a/src/mesa/drivers/dri/unichrome/via_render.c +++ b/src/mesa/drivers/dri/unichrome/via_render.c @@ -321,9 +321,9 @@ const struct tnl_pipeline_stage _via_fastrender_stage = const GLuint * const elt = VB->Elts; \ const GLubyte *mask = VB->ClipMask; \ const GLuint sz = VB->ClipPtr->size; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) mask; (void) sz; (void) stipple; @@ -355,7 +355,7 @@ static void clip_elt_triangles(GLcontext *ctx, GLuint flags) { TNLcontext *tnl = TNL_CONTEXT(ctx); - render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; struct vertex_buffer *VB = &tnl->vb; const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; @@ -423,7 +423,7 @@ static GLboolean via_run_render(GLcontext *ctx, GLuint newInputs = stage->changed_inputs; /*GLuint newInputs = stage->inputs;*/ - render_func *tab; + tnl_render_func *tab; GLuint pass = 0; #ifdef DEBUG diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 61f80ae9704..423b1372a73 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -229,10 +229,10 @@ static __inline__ void via_draw_line(viaContextPtr vmesa, static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[VIA_MAX_TRIFUNC]; @@ -551,9 +551,9 @@ via_fallback_point(viaContextPtr vmesa, TNLcontext *tnl = TNL_CONTEXT(ctx); \ struct vertex_buffer *VB = &tnl->vb; \ const GLuint * const elt = VB->Elts; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) stipple; diff --git a/src/mesa/drivers/dri/unichrome/via_vb.c b/src/mesa/drivers/dri/unichrome/via_vb.c index 6e8a5371815..f0a0edfbd15 100644 --- a/src/mesa/drivers/dri/unichrome/via_vb.c +++ b/src/mesa/drivers/dri/unichrome/via_vb.c @@ -39,8 +39,8 @@ static struct { void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint); - interp_func interp; - copy_pv_func copyPv; + tnl_interp_func interp; + tnl_copy_pv_func copyPv; GLboolean (*check_tex_sizes)(GLcontext *ctx); GLuint vertexSize; GLuint vertexStrideShift; diff --git a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h index 99f90003e13..fd9f39a0580 100644 --- a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h +++ b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h @@ -119,7 +119,7 @@ TAG(clip_line)(GLcontext *ctx, GLuint i, GLuint j, GLubyte mask) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint ii = i, jj = j, p; #ifdef DEBUG @@ -168,7 +168,7 @@ TAG(clip_tri)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint pv = v2; GLuint vlist[2][MAX_CLIPPED_VERTICES]; @@ -224,7 +224,7 @@ TAG(clip_quad)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint pv = v3; GLuint vlist[2][MAX_CLIPPED_VERTICES]; diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index b85db94c6b7..9eb895073bf 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -404,10 +404,10 @@ static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, #define FX_MAX_TRIFUNC 0x20 static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; } rast_tab[FX_MAX_TRIFUNC]; #define DO_FALLBACK (IND & FX_FALLBACK_BIT) diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index f00f2644295..46a4278d075 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -72,8 +72,8 @@ typedef void (*emit_func)( GLcontext *, GLuint, GLuint, void * ); static struct { emit_func emit; - copy_pv_func copy_pv; - interp_func interp; + tnl_copy_pv_func copy_pv; + tnl_interp_func interp; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_format; } setup_tab[MAX_SETUP]; diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 46273546266..eb64cf69a59 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -654,7 +654,7 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last ) } /* Return pointer to accelerated points function */ -extern points_func choose_points_function( GLcontext* ctx ) +extern tnl_points_func choose_points_function( GLcontext* ctx ) { return NULL; } @@ -664,7 +664,7 @@ static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0, { } -static line_func choose_line_function( GLcontext* ctx ) +static tnl_line_func choose_line_function( GLcontext* ctx ) { } @@ -3182,7 +3182,7 @@ static void flat_DITHER8_triangle( GLcontext *ctx, GLuint v0, GLuint v1, #endif /************** END DEAD TRIANGLE CODE ***********************/ -static triangle_func choose_triangle_function( GLcontext *ctx ) +static tnl_triangle_func choose_triangle_function( GLcontext *ctx ) { #if 0 WMesaContext wmesa = (WMesaContext) ctx->DriverCtx; diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c index cecfaa5f70e..21b56285796 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c @@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run( TNLcontext *tnl; struct vertex_buffer *VB; GLuint new_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass; GLD_pb_dx7 *gldPB = &gld->PB3d; DWORD dwFlags; diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c index f122d25c74c..7ee625d04bd 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c @@ -1,4 +1,4 @@ -/* $Id: gld_vb_mesa_render_dx7.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */ +/* $Id: gld_vb_mesa_render_dx7.c,v 1.2 2004/07/01 13:14:06 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -143,9 +143,9 @@ do { \ const GLuint * const elt = VB->Elts; \ const GLubyte *mask = VB->ClipMask; \ const GLuint sz = VB->ClipPtr->size; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) mask; (void) sz; (void) stipple; @@ -175,7 +175,7 @@ static void clip_elt_triangles( GLcontext *ctx, GLuint flags ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; struct vertex_buffer *VB = &tnl->vb; const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; @@ -232,9 +232,9 @@ static void clip_elt_triangles( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); \ struct vertex_buffer *VB = &tnl->vb; \ const GLuint * const elt = VB->Elts; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; @@ -281,25 +281,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) /* Clip and render whole vertex buffers */ /**********************************************************************/ -points_func _gldSetupPoints[4] = { +tnl_points_func _gldSetupPoints[4] = { gld_Points2D_DX7, gld_Points2D_DX7, gld_Points2D_DX7, gld_Points2D_DX7 }; -line_func _gldSetupLine[4] = { +tnl_line_func _gldSetupLine[4] = { gld_Line2DFlat_DX7, gld_Line2DSmooth_DX7, gld_Line2DFlat_DX7, gld_Line2DSmooth_DX7, }; -triangle_func _gldSetupTriangle[4] = { +tnl_triangle_func _gldSetupTriangle[4] = { gld_Triangle2DFlat_DX7, gld_Triangle2DSmooth_DX7, gld_Triangle2DFlatExtras_DX7, gld_Triangle2DSmoothExtras_DX7 }; -quad_func _gldSetupQuad[4] = { +tnl_quad_func _gldSetupQuad[4] = { gld_Quad2DFlat_DX7, gld_Quad2DSmooth_DX7, gld_Quad2DFlatExtras_DX7, @@ -318,7 +318,7 @@ static GLboolean _gld_mesa_render_stage_run( TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint new_inputs = stage->changed_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass = 0; GLD_pb_dx7 *gldPB; DWORD dwFlags; diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c index 871a651990a..e6e020fc7ce 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c @@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run( TNLcontext *tnl; struct vertex_buffer *VB; GLuint new_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass; GLD_pb_dx8 *gldPB = &gld->PB3d; /* diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c index 083b9d4910a..98adc6769ad 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c @@ -1,4 +1,4 @@ -/* $Id: gld_vb_mesa_render_dx8.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */ +/* $Id: gld_vb_mesa_render_dx8.c,v 1.2 2004/07/01 13:14:07 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -143,9 +143,9 @@ do { \ const GLuint * const elt = VB->Elts; \ const GLubyte *mask = VB->ClipMask; \ const GLuint sz = VB->ClipPtr->size; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) mask; (void) sz; (void) stipple; @@ -175,7 +175,7 @@ static void clip_elt_triangles( GLcontext *ctx, GLuint flags ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; struct vertex_buffer *VB = &tnl->vb; const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; @@ -232,9 +232,9 @@ static void clip_elt_triangles( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); \ struct vertex_buffer *VB = &tnl->vb; \ const GLuint * const elt = VB->Elts; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; @@ -281,25 +281,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) /* Clip and render whole vertex buffers */ /**********************************************************************/ -points_func _gldSetupPoints[4] = { +tnl_points_func _gldSetupPoints[4] = { gld_Points2D_DX8, gld_Points2D_DX8, gld_Points2D_DX8, gld_Points2D_DX8 }; -line_func _gldSetupLine[4] = { +tnl_line_func _gldSetupLine[4] = { gld_Line2DFlat_DX8, gld_Line2DSmooth_DX8, gld_Line2DFlat_DX8, gld_Line2DSmooth_DX8, }; -triangle_func _gldSetupTriangle[4] = { +tnl_triangle_func _gldSetupTriangle[4] = { gld_Triangle2DFlat_DX8, gld_Triangle2DSmooth_DX8, gld_Triangle2DFlatExtras_DX8, gld_Triangle2DSmoothExtras_DX8 }; -quad_func _gldSetupQuad[4] = { +tnl_quad_func _gldSetupQuad[4] = { gld_Quad2DFlat_DX8, gld_Quad2DSmooth_DX8, gld_Quad2DFlatExtras_DX8, @@ -318,7 +318,7 @@ static GLboolean _gld_mesa_render_stage_run( TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint new_inputs = stage->changed_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass = 0; GLD_pb_dx8 *gldPB; diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c index 30650d6f9a9..f19f2a5eaaf 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c @@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run( TNLcontext *tnl; struct vertex_buffer *VB; GLuint new_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass; GLD_pb_dx9 *gldPB = &gld->PB3d; /* diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c index 10e994c3c85..b55a417d7be 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c @@ -1,4 +1,4 @@ -/* $Id: gld_vb_mesa_render_dx9.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */ +/* $Id: gld_vb_mesa_render_dx9.c,v 1.2 2004/07/01 13:14:07 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -138,9 +138,9 @@ do { \ const GLuint * const elt = VB->Elts; \ const GLubyte *mask = VB->ClipMask; \ const GLuint sz = VB->ClipPtr->size; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) mask; (void) sz; (void) stipple; @@ -170,7 +170,7 @@ static void clip_elt_triangles( GLcontext *ctx, GLuint flags ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; struct vertex_buffer *VB = &tnl->vb; const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; @@ -227,9 +227,9 @@ static void clip_elt_triangles( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); \ struct vertex_buffer *VB = &tnl->vb; \ const GLuint * const elt = VB->Elts; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; @@ -276,25 +276,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) /* Clip and render whole vertex buffers */ /**********************************************************************/ -points_func _gldSetupPoints[4] = { +tnl_points_func _gldSetupPoints[4] = { gld_Points2D_DX9, gld_Points2D_DX9, gld_Points2D_DX9, gld_Points2D_DX9 }; -line_func _gldSetupLine[4] = { +tnl_line_func _gldSetupLine[4] = { gld_Line2DFlat_DX9, gld_Line2DSmooth_DX9, gld_Line2DFlat_DX9, gld_Line2DSmooth_DX9, }; -triangle_func _gldSetupTriangle[4] = { +tnl_triangle_func _gldSetupTriangle[4] = { gld_Triangle2DFlat_DX9, gld_Triangle2DSmooth_DX9, gld_Triangle2DFlatExtras_DX9, gld_Triangle2DSmoothExtras_DX9 }; -quad_func _gldSetupQuad[4] = { +tnl_quad_func _gldSetupQuad[4] = { gld_Quad2DFlat_DX9, gld_Quad2DSmooth_DX9, gld_Quad2DFlatExtras_DX9, @@ -313,7 +313,7 @@ static GLboolean _gld_mesa_render_stage_run( TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint new_inputs = stage->changed_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass = 0; GLD_pb_dx9 *gldPB; diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index ed58e35301c..0a5957b5a4f 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -909,7 +909,7 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last ) //--------------------------------------------------------------------------- /* Return pointer to accelerated points function */ -extern points_func choose_points_function( GLcontext* ctx ) +extern tnl_points_func choose_points_function( GLcontext* ctx ) { return NULL; } @@ -923,7 +923,7 @@ static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0, //--------------------------------------------------------------------------- -static line_func choose_line_function( GLcontext* ctx ) +static tnl_line_func choose_line_function( GLcontext* ctx ) { } diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index 1f46331be39..d37bdf71cbc 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -41,8 +41,8 @@ #define SS_UNFILLED_BIT 0x8 #define SS_MAX_TRIFUNC 0x10 -static triangle_func tri_tab[SS_MAX_TRIFUNC]; -static quad_func quad_tab[SS_MAX_TRIFUNC]; +static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC]; +static tnl_quad_func quad_tab[SS_MAX_TRIFUNC]; static void _swsetup_render_line_tri( GLcontext *ctx, diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 7e1aaead885..47e71c38beb 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -249,7 +249,7 @@ struct tnl_copied_vtx { #define VERT_BUFFER_SIZE 2048 /* 8kbytes */ -typedef void (*attrfv_func)( const GLfloat * ); +typedef void (*tnl_attrfv_func)( const GLfloat * ); struct _tnl_dynfn { struct _tnl_dynfn *next, *prev; @@ -288,7 +288,7 @@ struct tnl_vtx { GLuint counter, initial_counter; struct tnl_copied_vtx copied; - attrfv_func tabfv[_TNL_MAX_ATTR_CODEGEN+1][4]; /* plus 1 for ERROR_ATTRIB */ + tnl_attrfv_func tabfv[_TNL_MAX_ATTR_CODEGEN+1][4]; /* plus 1 for ERROR_ATTRIB */ struct _tnl_dynfn_lists cache; struct _tnl_dynfn_generators gen; @@ -527,14 +527,17 @@ struct tnl_pipeline { struct tnl_clipspace; struct tnl_clipspace_attr; -typedef void (*extract_func)( const struct tnl_clipspace_attr *a, GLfloat *out, - const GLubyte *v ); +typedef void (*tnl_extract_func)( const struct tnl_clipspace_attr *a, + GLfloat *out, + const GLubyte *v ); -typedef void (*insert_func)( const struct tnl_clipspace_attr *a, GLubyte *v, - const GLfloat *in ); +typedef void (*tnl_insert_func)( const struct tnl_clipspace_attr *a, + GLubyte *v, + const GLfloat *in ); -typedef void (*emit_func)( GLcontext *ctx, GLuint start, - GLuint end, void *dest ); +typedef void (*tnl_emit_func)( GLcontext *ctx, + GLuint start, + GLuint end, void *dest ); /** @@ -549,9 +552,9 @@ struct tnl_clipspace_attr GLuint vertattrsize; /* size of the attribute in bytes */ GLubyte *inputptr; GLuint inputstride; - insert_func *insert; - insert_func emit; - extract_func extract; + tnl_insert_func *insert; + tnl_insert_func emit; + tnl_extract_func extract; const GLfloat *vp; /* NDC->Viewport mapping matrix */ }; @@ -579,7 +582,7 @@ struct tnl_clipspace_codegen { GLint, GLint ); GLboolean (*emit_const_ubyte)( struct tnl_clipspace_codegen *, GLint, GLubyte ); - emit_func (*emit_store_func)( struct tnl_clipspace_codegen * ); + tnl_emit_func (*emit_store_func)( struct tnl_clipspace_codegen * ); struct _tnl_dynfn codegen_list; @@ -591,21 +594,21 @@ struct tnl_clipspace_codegen { -typedef void (*points_func)( GLcontext *ctx, GLuint first, GLuint last ); -typedef void (*line_func)( GLcontext *ctx, GLuint v1, GLuint v2 ); -typedef void (*triangle_func)( GLcontext *ctx, - GLuint v1, GLuint v2, GLuint v3 ); -typedef void (*quad_func)( GLcontext *ctx, GLuint v1, GLuint v2, - GLuint v3, GLuint v4 ); -typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count, - GLuint flags ); -typedef void (*interp_func)( GLcontext *ctx, - GLfloat t, GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ); -typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src ); -typedef void (*setup_func)( GLcontext *ctx, - GLuint start, GLuint end, - GLuint new_inputs); +typedef void (*tnl_points_func)( GLcontext *ctx, GLuint first, GLuint last ); +typedef void (*tnl_line_func)( GLcontext *ctx, GLuint v1, GLuint v2 ); +typedef void (*tnl_triangle_func)( GLcontext *ctx, + GLuint v1, GLuint v2, GLuint v3 ); +typedef void (*tnl_quad_func)( GLcontext *ctx, GLuint v1, GLuint v2, + GLuint v3, GLuint v4 ); +typedef void (*tnl_render_func)( GLcontext *ctx, GLuint start, GLuint count, + GLuint flags ); +typedef void (*tnl_interp_func)( GLcontext *ctx, + GLfloat t, GLuint dst, GLuint out, GLuint in, + GLboolean force_boundary ); +typedef void (*tnl_copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src ); +typedef void (*tnl_setup_func)( GLcontext *ctx, + GLuint start, GLuint end, + GLuint new_inputs); /** @@ -625,9 +628,9 @@ struct tnl_clipspace struct tnl_clipspace_attr attr[_TNL_ATTRIB_MAX]; GLuint attr_count; - emit_func emit; - interp_func interp; - copy_pv_func copy_pv; + tnl_emit_func emit; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; struct tnl_clipspace_codegen codegen; }; @@ -673,14 +676,14 @@ struct tnl_device_driver * modes accepted by glBegin(). */ - interp_func Interp; + tnl_interp_func Interp; /* The interp function is called by the clipping routines when we need * to generate an interpolated vertex. All pertinant vertex ancilliary * data should be computed by interpolating between the 'in' and 'out' * vertices. */ - copy_pv_func CopyPV; + tnl_copy_pv_func CopyPV; /* The copy function is used to make a copy of a vertex. All pertinant * vertex attributes should be copied. */ @@ -693,16 +696,16 @@ struct tnl_device_driver void (*ClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 ); /* Render a line between the two vertices given by indexes v0 and v1. */ - points_func Points; /* must now respect vb->elts */ - line_func Line; - triangle_func Triangle; - quad_func Quad; + tnl_points_func Points; /* must now respect vb->elts */ + tnl_line_func Line; + tnl_triangle_func Triangle; + tnl_quad_func Quad; /* These functions are called in order to render points, lines, * triangles and quads. These are only called via the T&L module. */ - render_func *PrimTabVerts; - render_func *PrimTabElts; + tnl_render_func *PrimTabVerts; + tnl_render_func *PrimTabElts; /* Render whole unclipped primitives (points, lines, linestrips, * lineloops, etc). The tables are indexed by the GL enum of the * primitive to be rendered. RenderTabVerts is used for non-indexed @@ -714,7 +717,7 @@ struct tnl_device_driver /* Reset the hardware's line stipple counter. */ - setup_func BuildVertices; + tnl_setup_func BuildVertices; /* This function is called whenever new vertices are required for * rendering. The vertices in question are those n such that start * <= n < end. The new_inputs parameter indicates those fields of diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index d356ee4532c..9efb5b8d65a 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -64,8 +64,8 @@ extern const struct tnl_pipeline_stage *_tnl_default_pipeline[]; /* Convenience routines provided by t_vb_render.c: */ -extern render_func _tnl_render_tab_elts[]; -extern render_func _tnl_render_tab_verts[]; +extern tnl_render_func _tnl_render_tab_elts[]; +extern tnl_render_func _tnl_render_tab_verts[]; extern void _tnl_RenderClippedPolygon( GLcontext *ctx, const GLuint *elts, GLuint n ); diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index 47a3142e441..1e3a6b02ee2 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -122,7 +122,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint i, GLuint j, GLubyte mask ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint ii = i, jj = j, p; @@ -163,7 +163,7 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint pv = v2; GLuint vlist[2][MAX_CLIPPED_VERTICES]; @@ -216,7 +216,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - interp_func interp = tnl->Driver.Render.Interp; + tnl_interp_func interp = tnl->Driver.Render.Interp; GLfloat (*coord)[4] = VB->ClipPtr->data; GLuint pv = v3; GLuint vlist[2][MAX_CLIPPED_VERTICES]; diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index f8e41f5d9be..cbeb9d5f71f 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -123,9 +123,9 @@ do { \ const GLuint * const elt = VB->Elts; \ const GLubyte *mask = VB->ClipMask; \ const GLuint sz = VB->ClipPtr->size; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) mask; (void) sz; (void) stipple; @@ -155,7 +155,7 @@ static void clip_elt_triangles( GLcontext *ctx, GLuint flags ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; struct vertex_buffer *VB = &tnl->vb; const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; @@ -212,9 +212,9 @@ static void clip_elt_triangles( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); \ struct vertex_buffer *VB = &tnl->vb; \ const GLuint * const elt = VB->Elts; \ - const line_func LineFunc = tnl->Driver.Render.Line; \ - const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ + const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) (LineFunc && TriangleFunc && QuadFunc); \ (void) elt; (void) stipple @@ -269,7 +269,7 @@ static GLboolean run_render( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint new_inputs = stage->changed_inputs; - render_func *tab; + tnl_render_func *tab; GLint pass = 0; /* Allow the drivers to lock before projected verts are built so diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index 0adbfede2d5..28b81c1d371 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -588,8 +588,8 @@ static void extract_1ub_1f( const struct tnl_clipspace_attr *a, GLfloat *out, co static struct { const char *name; - extract_func extract; - insert_func insert[4]; + tnl_extract_func extract; + tnl_insert_func insert[4]; const GLuint attrsize; } format_info[EMIT_MAX] = { diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h index dda3ab0dad1..6e0813e79c1 100644 --- a/src/mesa/tnl/t_vertex.h +++ b/src/mesa/tnl/t_vertex.h @@ -125,7 +125,7 @@ extern void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs ); extern void _tnl_invalidate_vertex_state( GLcontext *ctx, GLuint new_state ); -extern emit_func _tnl_codegen_emit( GLcontext *ctx ); +extern tnl_emit_func _tnl_codegen_emit( GLcontext *ctx ); #define REG_IN (0<<16) #define REG_OUT (1<<16) diff --git a/src/mesa/tnl/t_vertex_c.c b/src/mesa/tnl/t_vertex_c.c index d1ef7cd53c0..9d18b23fc78 100644 --- a/src/mesa/tnl/t_vertex_c.c +++ b/src/mesa/tnl/t_vertex_c.c @@ -228,7 +228,7 @@ static GLboolean print_attr_footer( struct tnl_clipspace_codegen *p ) emit(p, " }\n"); } -static emit_func print_store_func( struct tnl_clipspace_codegen *p ) +static tnl_emit_func print_store_func( struct tnl_clipspace_codegen *p ) { fprintf(stderr, "%s: emitted:\n%s\n", __FUNCTION__, p->buf); diff --git a/src/mesa/tnl/t_vertex_codegen.c b/src/mesa/tnl/t_vertex_codegen.c index 3c99b0411ea..e3e7f2ef1d2 100644 --- a/src/mesa/tnl/t_vertex_codegen.c +++ b/src/mesa/tnl/t_vertex_codegen.c @@ -447,7 +447,7 @@ static struct { * the pipeline has been run. */ -emit_func _tnl_codegen_emit( GLcontext *ctx ) +tnl_emit_func _tnl_codegen_emit( GLcontext *ctx ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 1bc84ee53d3..e75ac5b3397 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -45,8 +45,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. static void reset_attrfv( TNLcontext *tnl ); -static attrfv_func choose[_TNL_MAX_ATTR_CODEGEN+1][4]; /* +1 for ERROR_ATTRIB */ -static attrfv_func generic_attr_func[_TNL_MAX_ATTR_CODEGEN][4]; +static tnl_attrfv_func choose[_TNL_MAX_ATTR_CODEGEN+1][4]; /* +1 for ERROR_ATTRIB */ +static tnl_attrfv_func generic_attr_func[_TNL_MAX_ATTR_CODEGEN][4]; /* Close off the last primitive, execute the buffer, restart the @@ -359,7 +359,7 @@ static struct _tnl_dynfn *lookup( struct _tnl_dynfn *l, GLuint key ) } -static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz ) +static tnl_attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct _tnl_dynfn *dfn = 0; @@ -382,7 +382,7 @@ static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz ) } if (dfn) - return (attrfv_func) dfn->code; + return (tnl_attrfv_func) dfn->code; else return 0; } @@ -391,7 +391,7 @@ static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz ) * entrypoint is called for the first time. */ -static attrfv_func do_choose( GLuint attr, GLuint sz ) +static tnl_attrfv_func do_choose( GLuint attr, GLuint sz ) { GET_CURRENT_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -432,7 +432,7 @@ static attrfv_func do_choose( GLuint attr, GLuint sz ) #define CHOOSE( ATTR, N ) \ static void choose_##ATTR##_##N( const GLfloat *v ) \ { \ - attrfv_func f = do_choose(ATTR, N); \ + tnl_attrfv_func f = do_choose(ATTR, N); \ f( v ); \ } diff --git a/src/mesa/tnl/t_vtx_api.h b/src/mesa/tnl/t_vtx_api.h index 97d5cf55638..9818c082b80 100644 --- a/src/mesa/tnl/t_vtx_api.h +++ b/src/mesa/tnl/t_vtx_api.h @@ -72,7 +72,7 @@ extern GLboolean *_tnl_import_current_edgeflag( GLcontext *ctx, */ extern void _tnl_generic_exec_vtxfmt_init( GLcontext *ctx ); -extern void _tnl_generic_attr_table_init( attrfv_func (*tab)[4] ); +extern void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] ); /* t_vtx_x86.c: */ @@ -80,8 +80,8 @@ extern void _tnl_InitX86Codegen( struct _tnl_dynfn_generators *gen ); extern void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx ); -extern void _tnl_x86choosers( attrfv_func (*choose)[4], - attrfv_func (*do_choose)( GLuint attr, +extern void _tnl_x86choosers( tnl_attrfv_func (*choose)[4], + tnl_attrfv_func (*do_choose)( GLuint attr, GLuint sz )); diff --git a/src/mesa/tnl/t_vtx_generic.c b/src/mesa/tnl/t_vtx_generic.c index 323dca5cd7f..daa7deace37 100644 --- a/src/mesa/tnl/t_vtx_generic.c +++ b/src/mesa/tnl/t_vtx_generic.c @@ -113,7 +113,7 @@ ATTRS( 13 ) ATTRS( 14 ) ATTRS( 15 ) -void _tnl_generic_attr_table_init( attrfv_func (*tab)[4] ) +void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] ) { INIT( tab, 0 ); INIT( tab, 1 ); diff --git a/src/mesa/tnl/t_vtx_x86.c b/src/mesa/tnl/t_vtx_x86.c index 53265d23759..59a869879a5 100644 --- a/src/mesa/tnl/t_vtx_x86.c +++ b/src/mesa/tnl/t_vtx_x86.c @@ -337,8 +337,8 @@ void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx ) /* Install the codegen'ed choosers. * We should keep a list and free them in the end... */ -void _tnl_x86choosers( attrfv_func (*choose)[4], - attrfv_func (*do_choose)( GLuint attr, +void _tnl_x86choosers( tnl_attrfv_func (*choose)[4], + tnl_attrfv_func (*do_choose)( GLuint attr, GLuint sz )) { int attr, size; @@ -354,7 +354,7 @@ void _tnl_x86choosers( attrfv_func (*choose)[4], FIXUP(code, 0, 0, attr); FIXUP(code, 0, 1, size + 1); FIXUPREL(code, 0, 2, do_choose); - choose[attr][size] = (attrfv_func)code; + choose[attr][size] = (tnl_attrfv_func)code; } } } @@ -373,8 +373,8 @@ void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx ) } -void _tnl_x86choosers( attrfv_func (*choose)[4], - attrfv_func (*do_choose)( GLuint attr, +void _tnl_x86choosers( tnl_attrfv_func (*choose)[4], + tnl_attrfv_func (*do_choose)( GLuint attr, GLuint sz )) { (void) choose; diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 43d50308566..5ba6920804e 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -633,7 +633,7 @@ static void TAG(render_noop)( GLcontext *ctx, -static render_func TAG(render_tab_verts)[GL_POLYGON+2] = +static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] = { TAG(render_points_verts), TAG(render_lines_verts), @@ -1121,7 +1121,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, -static render_func TAG(render_tab_elts)[GL_POLYGON+2] = +static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] = { TAG(render_points_elts), TAG(render_lines_elts), diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h index 46a35de06a9..b6eb71c5674 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp2.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h @@ -516,7 +516,7 @@ static void TAG(render_noop)( GLcontext *ctx, -static render_func TAG(render_tab_verts)[GL_POLYGON+2] = +static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] = { TAG(render_points_verts), TAG(render_lines_verts), @@ -898,7 +898,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, -static render_func TAG(render_tab_elts)[GL_POLYGON+2] = +static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] = { TAG(render_points_elts), TAG(render_lines_elts),