From: Michal Krol Date: Thu, 13 Jan 2005 14:09:58 +0000 (+0000) Subject: add ARB_shader_objects interfaces, shared and context state X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3d52858c784cebaafc80d51608898ef571fef7b7;p=mesa.git add ARB_shader_objects interfaces, shared and context state --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index bf24596c062..082c43fdf11 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -9,7 +9,7 @@ * Mesa 3-D graphics library * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1844,6 +1844,79 @@ struct gl_occlusion_state GLuint PassedCounter; struct _mesa_HashTable *QueryObjects; }; + +/* gl2 unique interface identifier */ +/* each gl2 interface has its own interface id used for object queries */ +enum gl2_uiid +{ + UIID_UNKNOWN, /* supported by all objects */ + UIID_GENERIC, /* generic object */ + UIID_CONTAINER, /* contains generic objects */ + UIID_SHADER, /* shader object */ + UIID_FRAGMENT_SHADER, /* fragment shader */ + UIID_VERTEX_SHADER, /* vertex shader */ + UIID_PROGRAM /* program object */ +}; + +struct gl2_unknown_intf +{ + GLvoid (* AddRef) (struct gl2_unknown_intf **); + GLvoid (* Release) (struct gl2_unknown_intf **); + struct gl2_unknown_intf **(* QueryInterface) (struct gl2_unknown_intf **, enum gl2_uiid uiid); +}; + +struct gl2_generic_intf +{ + struct gl2_unknown_intf _unknown; + GLvoid (* Delete) (struct gl2_generic_intf **); + GLenum (* GetType) (struct gl2_generic_intf **); + GLhandleARB (* GetName) (struct gl2_generic_intf **); + GLboolean (* GetDeleteStatus) (struct gl2_generic_intf **); + const GLcharARB *(* GetInfoLog) (struct gl2_generic_intf **); +}; + +struct gl2_container_intf +{ + struct gl2_generic_intf _generic; + GLboolean (* Attach) (struct gl2_container_intf **, struct gl2_generic_intf **); + GLboolean (* Detach) (struct gl2_container_intf **, struct gl2_generic_intf **); + GLsizei (* GetAttachedCount) (struct gl2_container_intf **); + struct gl2_generic_intf **(* GetAttached) (struct gl2_container_intf **, GLuint); +}; + +struct gl2_shader_intf +{ + struct gl2_generic_intf _generic; + GLenum (* GetSubType) (struct gl2_shader_intf **); + GLboolean (* GetCompileStatus) (struct gl2_shader_intf **); + GLvoid (* SetSource) (struct gl2_shader_intf **, GLcharARB *, GLint *, GLsizei); + const GLcharARB *(* GetSource) (struct gl2_shader_intf **); + GLvoid (* Compile) (struct gl2_shader_intf **); +}; + +struct gl2_program_intf +{ + struct gl2_container_intf _container; + GLboolean (* GetLinkStatus) (struct gl2_program_intf **); + GLboolean (* GetValidateStatus) (struct gl2_program_intf **); + GLvoid (* Link) (struct gl2_program_intf **); + GLvoid (* Validate) (struct gl2_program_intf **); +}; + +struct gl2_fragment_shader_intf +{ + struct gl2_shader_intf _shader; +}; + +struct gl2_vertex_shader_intf +{ + struct gl2_shader_intf _shader; +}; + +struct gl_shader_objects_state +{ + struct gl2_program_intf **current_program; +}; /** @@ -1886,7 +1959,9 @@ struct gl_shared_state #if FEATURE_ARB_vertex_buffer_object struct _mesa_HashTable *BufferObjects; -#endif +#endif + + struct _mesa_HashTable *GL2Objects; void *DriverData; /**< Device driver shared state */ }; @@ -2516,7 +2591,9 @@ struct __GLcontextRec struct gl_fragment_program_state FragmentProgram; /**< GL_NV_fragment_program */ struct gl_ati_fragment_shader_state ATIFragmentShader; /**< GL_ATI_fragment_shader */ - struct gl_occlusion_state Occlusion; /**< GL_ARB_occlusion_query */ + struct gl_occlusion_state Occlusion; /**< GL_ARB_occlusion_query */ + + struct gl_shader_objects_state ShaderObjects; /* GL_ARB_shader_objects */ /*@}*/ GLenum ErrorValue; /**< Last error code */