From: Dave Airlie Date: Fri, 15 Sep 2017 03:13:20 +0000 (+1000) Subject: mesa/bufferobj: consolidate some buffer binding code. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3e156b89ed8c0ed61d81c9d4f0503f32a6bfa904;p=mesa.git mesa/bufferobj: consolidate some buffer binding code. These paths are again 90% the same, consolidate them into one. Reviewed-by: Samuel Pitoiset Reviewed-by: Iago Toral Quiroga Signed-off-by: Dave Airlie --- diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index fd16707019e..b7a969265ac 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1309,6 +1309,29 @@ set_buffer_multi_binding(struct gl_context *ctx, } } +static void +bind_buffer(struct gl_context *ctx, + struct gl_buffer_binding *binding, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size, + GLboolean autoSize, + uint64_t driver_state, + gl_buffer_usage usage) +{ + if (binding->BufferObject == bufObj && + binding->Offset == offset && + binding->Size == size && + binding->AutomaticSize == autoSize) { + return; + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= driver_state; + + set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, usage); +} + /** * Binds a buffer object to a uniform buffer binding point. * @@ -1324,20 +1347,10 @@ bind_uniform_buffer(struct gl_context *ctx, GLsizeiptr size, GLboolean autoSize) { - struct gl_buffer_binding *binding = - &ctx->UniformBufferBindings[index]; - - if (binding->BufferObject == bufObj && - binding->Offset == offset && - binding->Size == size && - binding->AutomaticSize == autoSize) { - return; - } - - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; - - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_UNIFORM_BUFFER); + bind_buffer(ctx, &ctx->UniformBufferBindings[index], + bufObj, offset, size, autoSize, + ctx->DriverFlags.NewUniformBuffer, + USAGE_UNIFORM_BUFFER); } /** @@ -1355,20 +1368,10 @@ bind_shader_storage_buffer(struct gl_context *ctx, GLsizeiptr size, GLboolean autoSize) { - struct gl_buffer_binding *binding = - &ctx->ShaderStorageBufferBindings[index]; - - if (binding->BufferObject == bufObj && - binding->Offset == offset && - binding->Size == size && - binding->AutomaticSize == autoSize) { - return; - } - - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer; - - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_SHADER_STORAGE_BUFFER); + bind_buffer(ctx, &ctx->ShaderStorageBufferBindings[index], + bufObj, offset, size, autoSize, + ctx->DriverFlags.NewShaderStorageBuffer, + USAGE_SHADER_STORAGE_BUFFER); } /** @@ -1383,20 +1386,10 @@ bind_atomic_buffer(struct gl_context *ctx, unsigned index, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size, GLboolean autoSize) { - struct gl_buffer_binding *binding = - &ctx->AtomicBufferBindings[index]; - - if (binding->BufferObject == bufObj && - binding->Offset == offset && - binding->Size == size && - binding->AutomaticSize == autoSize) { - return; - } - - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; - - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_ATOMIC_COUNTER_BUFFER); + bind_buffer(ctx, &ctx->AtomicBufferBindings[index], + bufObj, offset, size, autoSize, + ctx->DriverFlags.NewAtomicBuffer, + USAGE_ATOMIC_COUNTER_BUFFER); } /**