From: Keith Whitwell Date: Tue, 22 Mar 2005 14:27:10 +0000 (+0000) Subject: add FreeTexImageData hook to help single-copy texturing in drivers X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3e62d3a8d88b48d4ed19e00ea2bbc3d0a2b6acf7;p=mesa.git add FreeTexImageData hook to help single-copy texturing in drivers --- diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 7ab5f48cf4b..69cc9195689 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -103,6 +103,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; driver->NewTextureImage = _mesa_new_texture_image; + driver->FreeTexImageData = _mesa_free_texture_image_data; driver->IsTextureResident = NULL; driver->PrioritizeTexture = NULL; driver->ActiveTexture = NULL; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 69610e488b0..a1e40e94af2 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1536,6 +1536,7 @@ _mesa_initialize_context( GLcontext *ctx, { ASSERT(driverContext); assert(driverFunctions->NewTextureObject); + assert(driverFunctions->FreeTexImageData); /* If the driver wants core Mesa to use special imports, it'll have to * override these defaults. diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 312631a60aa..1d9d366014c 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -511,6 +511,11 @@ struct dd_function_table { */ struct gl_texture_image * (*NewTextureImage)( GLcontext *ctx ); + /** + * Called to free tImage->Data. + */ + void (*FreeTexImageData)( GLcontext *ctx, struct gl_texture_image *tImage ); + /** * Called by glAreTextureResident(). */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index ac9d92c1493..38c7d6b76fd 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -570,22 +570,40 @@ _mesa_new_texture_image( GLcontext *ctx ) } +/** + * Free texture image data. + * + * \param teximage texture image. + * + * Free the texture image data if it's not marked as client data. + */ +void +_mesa_free_texture_image_data( GLcontext *ctx, struct gl_texture_image *texImage ) +{ + if (texImage->Data && !texImage->IsClientData) { + /* free the old texture data */ + MESA_PBUFFER_FREE(texImage->Data); + } + + texImage->Data = NULL; +} + + /** * Free texture image. * * \param teximage texture image. * - * Free the texture image structure and the associated image data if it's not - * marked as client data. + * Free the texture image structure and the associated image data. */ void -_mesa_delete_texture_image( struct gl_texture_image *teximage ) +_mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage ) { - if (teximage->Data && !teximage->IsClientData) { - MESA_PBUFFER_FREE( teximage->Data ); - teximage->Data = NULL; + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - FREE( teximage ); + ASSERT(texImage->Data == NULL); + FREE( texImage ); } @@ -2024,11 +2042,10 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); clear_teximage_fields(texImage); /* not really needed, but helpful */ _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, @@ -2124,11 +2141,10 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); clear_teximage_fields(texImage); /* not really needed, but helpful */ _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, postConvHeight, 1, @@ -2220,10 +2236,10 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); clear_teximage_fields(texImage); /* not really needed, but helpful */ _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, @@ -2460,11 +2476,10 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); clear_teximage_fields(texImage); /* not really needed, but helpful */ _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, @@ -2523,11 +2538,10 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); clear_teximage_fields(texImage); /* not really needed, but helpful */ _mesa_init_teximage_fields(ctx, target, texImage, @@ -2873,10 +2887,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, border, internalFormat); @@ -2956,10 +2970,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, border, internalFormat); @@ -3038,10 +3052,10 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D"); return; } - else if (texImage->Data && !texImage->IsClientData) { - MESA_PBUFFER_FREE(texImage->Data); + else if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); } - texImage->Data = NULL; + ASSERT(texImage->Data == NULL); _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, border, internalFormat); diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index d7b927ff64f..5fb696a9503 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -47,7 +47,12 @@ _mesa_new_texture_image( GLcontext *ctx ); extern void -_mesa_delete_texture_image( struct gl_texture_image *teximage ); +_mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *teximage ); + + +extern void +_mesa_free_texture_image_data( GLcontext *ctx, + struct gl_texture_image *texImage ); extern void diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 488edab8725..5594cd9382b 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -144,7 +144,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) for (face = 0; face < 6; face++) { for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { if (texObj->Image[face][i]) { - _mesa_delete_texture_image( texObj->Image[face][i] ); + _mesa_delete_texture_image( ctx, texObj->Image[face][i] ); } } }