From: Marek Olšák Date: Tue, 11 Feb 2020 02:24:26 +0000 (-0500) Subject: vbo: remove dead code in vbo_can_merge_prims X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=3eeeb86cb0e8dd8ddb23b2eda0213c8f1a44feec;p=mesa.git vbo: remove dead code in vbo_can_merge_prims This is only used by immediate mode and the values are immutable. Reviewed-by: Mathias Fröhlich Part-of: --- diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index e4775ba5c12..f1b1f8bff95 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -191,10 +191,9 @@ vbo_can_merge_prims(const struct _mesa_prim *p0, const struct _mesa_prim *p1) if (p0->start + p0->count != p1->start) return false; - if (p0->basevertex != p1->basevertex || - p0->num_instances != p1->num_instances || - p0->base_instance != p1->base_instance) - return false; + assert(p0->basevertex == p1->basevertex && + p0->num_instances == p1->num_instances && + p0->base_instance == p1->base_instance); /* can always merge subsequent GL_POINTS primitives */ if (p0->mode == GL_POINTS)