From: Tomeu Vizoso Date: Mon, 18 Nov 2019 08:59:17 +0000 (+0100) Subject: panfrost: Rework buffers in SFBD X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=409f6c40ca524262e5c626996b2fb874c1085595;p=mesa.git panfrost: Rework buffers in SFBD Support cases such as depth-only renders and only set stencil buffers when needed, to match the blob's behaviour. Signed-off-by: Tomeu Vizoso Reviewed-by: Alyssa Rosenzweig --- diff --git a/src/gallium/drivers/panfrost/pan_sfbd.c b/src/gallium/drivers/panfrost/pan_sfbd.c index 3fe462ee37d..9bbc875d98a 100644 --- a/src/gallium/drivers/panfrost/pan_sfbd.c +++ b/src/gallium/drivers/panfrost/pan_sfbd.c @@ -158,43 +158,40 @@ panfrost_sfbd_set_zsbuf( struct pipe_surface *surf) { struct panfrost_resource *rsrc = pan_resource(surf->texture); + struct panfrost_context *ctx = pan_context(surf->context); unsigned level = surf->u.tex.level; assert(surf->u.tex.first_layer == 0); - if (rsrc->layout == PAN_LINEAR) { - if (panfrost_is_z24s8_variant(surf->format)) { + if (rsrc->layout != PAN_LINEAR) + unreachable("Invalid render layout."); - fb->depth_buffer = rsrc->bo->gpu + rsrc->slices[level].offset; - fb->depth_stride = rsrc->slices[level].stride; + fb->depth_buffer = rsrc->bo->gpu + rsrc->slices[level].offset; + fb->depth_stride = rsrc->slices[level].stride; - fb->stencil_buffer = rsrc->bo->gpu + rsrc->slices[level].offset; - fb->stencil_stride = rsrc->slices[level].stride; + /* No stencil? Job done. */ + if (!ctx->depth_stencil || !ctx->depth_stencil->stencil[0].enabled) + return; - } else if (surf->format == PIPE_FORMAT_Z32_UNORM || - surf->format == PIPE_FORMAT_Z32_FLOAT) { + if (panfrost_is_z24s8_variant(surf->format)) { - fb->depth_buffer = rsrc->bo->gpu + rsrc->slices[level].offset; - fb->depth_stride = rsrc->slices[level].stride; + /* Stencil data is interleaved with depth */ + fb->stencil_buffer = fb->depth_buffer; + fb->stencil_stride = fb->depth_stride; + } else if (surf->format == PIPE_FORMAT_Z32_UNORM || + surf->format == PIPE_FORMAT_Z32_FLOAT) { - } else if (surf->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { + /* No stencil, nothing to do */ + } else if (surf->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { - fb->depth_buffer = rsrc->bo->gpu + rsrc->slices[level].offset; - fb->depth_stride = rsrc->slices[level].stride; + /* Stencil data in separate buffer */ + struct panfrost_resource *stencil = rsrc->separate_stencil; + struct panfrost_slice stencil_slice = stencil->slices[level]; - struct panfrost_resource *stencil = rsrc->separate_stencil; - struct panfrost_slice stencil_slice = stencil->slices[level]; - - fb->stencil_buffer = stencil->bo->gpu + stencil_slice.offset; - fb->stencil_stride = stencil_slice.stride; - } else { - fprintf(stderr, "Unsupported depth/stencil format\n"); - assert(0); - } - } else { - fprintf(stderr, "Invalid render layout\n"); - assert(0); - } + fb->stencil_buffer = stencil->bo->gpu + stencil_slice.offset; + fb->stencil_stride = stencil_slice.stride; + } else + unreachable("Unsupported depth/stencil format."); } /* Creates an SFBD for the FRAGMENT section of the bound framebuffer */ @@ -207,8 +204,22 @@ panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws) panfrost_sfbd_clear(batch, &fb); /* SFBD does not support MRT natively; sanity check */ - assert(batch->key.nr_cbufs == 1); - panfrost_sfbd_set_cbuf(&fb, batch->key.cbufs[0]); + assert(batch->key.nr_cbufs <= 1); + if (batch->key.nr_cbufs) { + struct pipe_surface *surf = batch->key.cbufs[0]; + struct panfrost_resource *rsrc = pan_resource(surf->texture); + struct panfrost_bo *bo = rsrc->bo; + + panfrost_sfbd_set_cbuf(&fb, surf); + + if (rsrc->checksummed) { + unsigned level = surf->u.tex.level; + struct panfrost_slice *slice = &rsrc->slices[level]; + + fb.checksum_stride = slice->checksum_stride; + fb.checksum = bo->gpu + slice->checksum_offset; + } + } if (batch->key.zsbuf) panfrost_sfbd_set_zsbuf(&fb, batch->key.zsbuf); @@ -218,17 +229,5 @@ panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws) fb.format.unk2 |= MALI_SFBD_FORMAT_MSAA_B; } - struct pipe_surface *surf = batch->key.cbufs[0]; - struct panfrost_resource *rsrc = pan_resource(surf->texture); - struct panfrost_bo *bo = rsrc->bo; - - if (rsrc->checksummed) { - unsigned level = surf->u.tex.level; - struct panfrost_slice *slice = &rsrc->slices[level]; - - fb.checksum_stride = slice->checksum_stride; - fb.checksum = bo->gpu + slice->checksum_offset; - } - return panfrost_upload_transient(batch, &fb, sizeof(fb)) | MALI_SFBD; }