From: Marek Olšák Date: Sun, 1 Feb 2015 15:28:26 +0000 (+0100) Subject: gallium/u_tests: test a NULL buffer sampler view X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=40fa7d44aba923308c30e96fd319b371f99f4545;p=mesa.git gallium/u_tests: test a NULL buffer sampler view Reviewed-by: Glenn Kennard --- diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index edb30379b31..c612b67e284 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -246,9 +246,15 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, ureg_MOV( ureg, out, imm ); } - ureg_TEX( ureg, - ureg_writemask(out, writemask), - tex_target, tex, sampler ); + if (tex_target == TGSI_TEXTURE_BUFFER) + ureg_TXF(ureg, + ureg_writemask(out, writemask), + tex_target, tex, sampler); + else + ureg_TEX(ureg, + ureg_writemask(out, writemask), + tex_target, tex, sampler); + ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); diff --git a/src/gallium/auxiliary/util/u_tests.c b/src/gallium/auxiliary/util/u_tests.c index 5257b548c51..fe549723c33 100644 --- a/src/gallium/auxiliary/util/u_tests.c +++ b/src/gallium/auxiliary/util/u_tests.c @@ -33,7 +33,9 @@ #include "util/u_memory.h" #include "util/u_simple_shaders.h" #include "util/u_surface.h" +#include "util/u_string.h" #include "util/u_tile.h" +#include "tgsi/tgsi_strings.h" #include "tgsi/tgsi_text.h" #include "cso_cache/cso_context.h" #include @@ -258,14 +260,21 @@ enum { }; static void -util_report_result_helper(const char *name, int status) +util_report_result_helper(int status, const char *name, ...) { - printf("Test(%s) = %s\n", name, + char buf[256]; + va_list ap; + + va_start(ap, name); + util_vsnprintf(buf, sizeof(buf), name, ap); + va_end(ap); + + printf("Test(%s) = %s\n", buf, status == SKIP ? "skip" : status == PASS ? "pass" : "fail"); } -#define util_report_result(status) util_report_result_helper(__func__, status) +#define util_report_result(status) util_report_result_helper(status, __func__) /** * Test TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION. @@ -334,15 +343,26 @@ tgsi_vs_window_space_position(struct pipe_context *ctx) } static void -null_sampler_view(struct pipe_context *ctx) +null_sampler_view(struct pipe_context *ctx, unsigned tgsi_tex_target) { struct cso_context *cso; struct pipe_resource *cb; void *fs, *vs; bool pass = true; /* 2 expected colors: */ - static const float expected[] = {0, 0, 0, 1, - 0, 0, 0, 0}; + static const float expected_tex[] = {0, 0, 0, 1, + 0, 0, 0, 0}; + static const float expected_buf[] = {0, 0, 0, 0}; + const float *expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ? + expected_buf : expected_tex; + unsigned num_expected = tgsi_tex_target == TGSI_TEXTURE_BUFFER ? 1 : 2; + + if (tgsi_tex_target == TGSI_TEXTURE_BUFFER && + !ctx->screen->get_param(ctx->screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS)) { + util_report_result_helper(SKIP, "%s: %s", __func__, + tgsi_texture_names[tgsi_tex_target]); + return; + } cso = cso_create_context(ctx); cb = util_create_texture2d(ctx->screen, 256, 256, @@ -352,7 +372,7 @@ null_sampler_view(struct pipe_context *ctx) ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, NULL); /* Fragment shader. */ - fs = util_make_fragment_tex_shader(ctx, TGSI_TEXTURE_2D, + fs = util_make_fragment_tex_shader(ctx, tgsi_tex_target, TGSI_INTERPOLATE_LINEAR); cso_set_fragment_shader_handle(cso, fs); @@ -362,7 +382,8 @@ null_sampler_view(struct pipe_context *ctx) /* Probe pixels. */ pass = pass && util_probe_rect_rgba_multi(ctx, cb, 0, 0, - cb->width0, cb->height0, expected, 2); + cb->width0, cb->height0, expected, + num_expected); /* Cleanup. */ cso_destroy_context(cso); @@ -370,7 +391,8 @@ null_sampler_view(struct pipe_context *ctx) ctx->delete_fs_state(ctx, fs); pipe_resource_reference(&cb, NULL); - util_report_result(pass); + util_report_result_helper(pass, "%s: %s", __func__, + tgsi_texture_names[tgsi_tex_target]); } static void @@ -437,7 +459,8 @@ util_run_tests(struct pipe_screen *screen) struct pipe_context *ctx = screen->context_create(screen, NULL); tgsi_vs_window_space_position(ctx); - null_sampler_view(ctx); + null_sampler_view(ctx, TGSI_TEXTURE_2D); + null_sampler_view(ctx, TGSI_TEXTURE_BUFFER); null_constant_buffer(ctx); ctx->destroy(ctx);