From: Romain Naour Date: Sun, 26 Mar 2017 16:28:49 +0000 (+0200) Subject: package/mesa3d: allow to enable OpenGL texture float support X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=41eb72120a2b8035a7e0eb6ff87dde0541c33573;p=buildroot.git package/mesa3d: allow to enable OpenGL texture float support While testing on a PC target with an HD6310 graphic card, the OpenGL support was in "compat profile" mode (i.e OpenGL 2.1). Extended renderer info (GLX_MESA_query_renderer): Vendor: X.Org (0x1002) Device: AMD PALM (DRM 2.49.0 / 4.10.4) (0x9802) Version: 17.0.2 Accelerated: yes Video memory: 256MB Unified memory: no Preferred profile: compat (0x2) Max core profile version: 0.0 Max compat profile version: 2.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD PALM (DRM 2.49.0 / 4.10.4) OpenGL version string: 2.1 Mesa 17.0.2 OpenGL shading language version string: 1.30 OpenGL ES profile version string: OpenGL ES 2.0 Mesa 17.0.2 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 It turn out that texture float support was missing... Extended renderer info (GLX_MESA_query_renderer): Vendor: X.Org (0x1002) Device: AMD PALM (DRM 2.49.0 / 4.10.4) (0x9802) Version: 17.0.2 Accelerated: yes Video memory: 256MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 3.3 Max compat profile version: 3.0 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.0 OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD PALM (DRM 2.49.0 / 4.10.4) OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.0.2 OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 3.0 Mesa 17.0.2 OpenGL shading language version string: 1.30 OpenGL context flags: (none) Add a new option to let the user disable this feature if it doesn't comply to the SGI license. Add docs/patents.txt to MESA3D_LICENSE_FILES Signed-off-by: Romain Naour Cc: Bernd Kuhls [Thomas: - rewrap Config.in help text - add note that not all drivers are affected by the texture float option.] Signed-off-by: Thomas Petazzoni --- diff --git a/package/mesa3d/Config.in b/package/mesa3d/Config.in index 57e88ec66d..099dfd42bd 100644 --- a/package/mesa3d/Config.in +++ b/package/mesa3d/Config.in @@ -190,6 +190,29 @@ config BR2_PACKAGE_MESA3D_OPENGL_ES Use the Khronos OpenGL ES APIs. This is commonly used on embedded systems and represents a subset of the OpenGL API. +config BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT + bool "OpenGL texture float (patented format)" + help + GL_ARB_texture_float is required to enable GLX core profile + (OpenGL3.x) otherwise the compat profile is used + (OpenGL2.1). + + The source code to implement ARB_texture_float extension is + included and can be toggled on at compile time, for those + who purchased a license from SGI, or are in a country where + the patent does not apply, etc. + + Please consult docs/patents.txt with your lawyer before + building Mesa. + + Also, note that this option doesn't affect all drivers. Some + drivers have support for texture float enabled + unconditionally. + + If unsure, say N. + + http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327 + endif # BR2_PACKAGE_MESA3D_DRIVER config BR2_PACKAGE_PROVIDES_LIBGL diff --git a/package/mesa3d/mesa3d.mk b/package/mesa3d/mesa3d.mk index d2e071528c..ca23f41a2f 100644 --- a/package/mesa3d/mesa3d.mk +++ b/package/mesa3d/mesa3d.mk @@ -169,6 +169,13 @@ else MESA3D_CONF_OPTS += --disable-gles1 --disable-gles2 endif +ifeq ($(BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT),y) +MESA3D_CONF_OPTS += --enable-texture-float +MESA3D_LICENSE_FILES += docs/patents.txt +else +MESA3D_CONF_OPTS += --disable-texture-float +endif + ifeq ($(BR2_PACKAGE_LM_SENSORS),y) MESA3D_CONF_OPTS += --enable-lmsensors MESA3D_DEPENDENCIES += lm-sensors