From: Jason Ekstrand Date: Sat, 24 Jun 2017 00:44:34 +0000 (-0700) Subject: i965/blorp: Use prepare/finish_depth for depth clears X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=427d248fbd9c5a5338ad7504214fd6562e7eebd2;p=mesa.git i965/blorp: Use prepare/finish_depth for depth clears We also simplify the way we handle stencil since we know a priori that it will have ISL_AUX_USAGE_NONE. Reviewed-by: Topi Pohjolainen --- diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index f0d63389983..8a92a76dcf9 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -202,17 +202,6 @@ blorp_surf_for_miptree(struct brw_context *brw, *level -= mt->first_level; } -static enum isl_aux_usage -blorp_get_aux_usage(struct brw_context *brw, - struct intel_mipmap_tree *mt, - uint32_t safe_aux_usage) -{ - enum isl_aux_usage aux_usage = intel_miptree_get_aux_isl_usage(brw, mt); - if (!(safe_aux_usage & (1 << aux_usage))) - aux_usage = ISL_AUX_USAGE_NONE; - return aux_usage; -} - static enum isl_format brw_blorp_to_isl_format(struct brw_context *brw, mesa_format format, bool is_render_target) @@ -997,38 +986,30 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw, struct isl_surf isl_tmp[4]; struct blorp_surf depth_surf, stencil_surf; + struct intel_mipmap_tree *depth_mt = NULL; if (mask & BUFFER_BIT_DEPTH) { struct intel_renderbuffer *irb = intel_renderbuffer(depth_rb); - struct intel_mipmap_tree *depth_mt = - find_miptree(GL_DEPTH_BUFFER_BIT, irb); + depth_mt = find_miptree(GL_DEPTH_BUFFER_BIT, irb); level = irb->mt_level; start_layer = irb->mt_layer; num_layers = fb->MaxNumLayers ? irb->layer_count : 1; - - enum isl_aux_usage aux_usage = - blorp_get_aux_usage(brw, depth_mt, (1 << ISL_AUX_USAGE_HIZ)); - intel_miptree_prepare_access(brw, depth_mt, level, 1, - start_layer, num_layers, - aux_usage != ISL_AUX_USAGE_NONE, - aux_usage != ISL_AUX_USAGE_NONE); - intel_miptree_finish_write(brw, depth_mt, level, - start_layer, num_layers, - aux_usage != ISL_AUX_USAGE_NONE); + intel_miptree_prepare_depth(brw, depth_mt, level, + start_layer, num_layers); unsigned depth_level = level; - blorp_surf_for_miptree(brw, &depth_surf, depth_mt, aux_usage, true, - &depth_level, start_layer, num_layers, + blorp_surf_for_miptree(brw, &depth_surf, depth_mt, depth_mt->aux_usage, + true, &depth_level, start_layer, num_layers, &isl_tmp[0]); assert(depth_level == level); } uint8_t stencil_mask = 0; + struct intel_mipmap_tree *stencil_mt = NULL; if (mask & BUFFER_BIT_STENCIL) { struct intel_renderbuffer *irb = intel_renderbuffer(stencil_rb); - struct intel_mipmap_tree *stencil_mt = - find_miptree(GL_STENCIL_BUFFER_BIT, irb); + stencil_mt = find_miptree(GL_STENCIL_BUFFER_BIT, irb); if (mask & BUFFER_BIT_DEPTH) { assert(level == irb->mt_level); @@ -1042,18 +1023,12 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw, stencil_mask = ctx->Stencil.WriteMask[0] & 0xff; - enum isl_aux_usage aux_usage = - blorp_get_aux_usage(brw, stencil_mt, 0); intel_miptree_prepare_access(brw, stencil_mt, level, 1, - start_layer, num_layers, - aux_usage != ISL_AUX_USAGE_NONE, - aux_usage != ISL_AUX_USAGE_NONE); - intel_miptree_finish_write(brw, stencil_mt, level, - start_layer, num_layers, - aux_usage != ISL_AUX_USAGE_NONE); + start_layer, num_layers, false, false); unsigned stencil_level = level; - blorp_surf_for_miptree(brw, &stencil_surf, stencil_mt, aux_usage, true, + blorp_surf_for_miptree(brw, &stencil_surf, stencil_mt, + ISL_AUX_USAGE_NONE, true, &stencil_level, start_layer, num_layers, &isl_tmp[2]); } @@ -1068,6 +1043,16 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw, (mask & BUFFER_BIT_DEPTH), ctx->Depth.Clear, stencil_mask, ctx->Stencil.Clear); blorp_batch_finish(&batch); + + if (mask & BUFFER_BIT_DEPTH) { + intel_miptree_finish_depth(brw, depth_mt, level, + start_layer, num_layers, true); + } + + if (stencil_mask) { + intel_miptree_finish_write(brw, stencil_mt, level, + start_layer, num_layers, false); + } } void