From: Marek Olšák Date: Fri, 29 Nov 2013 15:02:12 +0000 (+0100) Subject: r600g: refactor out code for buffer invalidation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=43ea10eb1d6b597b57faaeb5993ca23ed7a537d2;p=mesa.git r600g: refactor out code for buffer invalidation Reviewed-by: Michel Dänzer --- diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c index 6c892c052e7..7239e5a365f 100644 --- a/src/gallium/drivers/r600/r600_buffer.c +++ b/src/gallium/drivers/r600/r600_buffer.c @@ -39,29 +39,6 @@ static void r600_buffer_destroy(struct pipe_screen *screen, FREE(rbuffer); } -static void r600_set_constants_dirty_if_bound(struct r600_context *rctx, - struct r600_resource *rbuffer) -{ - unsigned shader; - - for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { - struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; - bool found = false; - uint32_t mask = state->enabled_mask; - - while (mask) { - unsigned i = u_bit_scan(&mask); - if (state->cb[i].buffer == &rbuffer->b.b) { - found = true; - state->dirty_mask |= 1 << i; - } - } - if (found) { - r600_constant_buffers_dirty(rctx, state); - } - } -} - static void *r600_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, @@ -114,38 +91,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *ctx, /* Check if mapping this buffer would cause waiting for the GPU. */ if (r600_rings_is_buffer_referenced(&rctx->b, rbuffer->cs_buf, RADEON_USAGE_READWRITE) || rctx->b.ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) { - unsigned i, mask; - - /* Discard the buffer. */ - pb_reference(&rbuffer->buf, NULL); - - /* Create a new one in the same pipe_resource. */ - /* XXX We probably want a different alignment for buffers and textures. */ - r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, 4096, - TRUE, rbuffer->b.b.usage); - - /* We changed the buffer, now we need to bind it where the old one was bound. */ - /* Vertex buffers. */ - mask = rctx->vertex_buffer_state.enabled_mask; - while (mask) { - i = u_bit_scan(&mask); - if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) { - rctx->vertex_buffer_state.dirty_mask |= 1 << i; - r600_vertex_buffers_dirty(rctx); - } - } - /* Streamout buffers. */ - for (i = 0; i < rctx->b.streamout.num_targets; i++) { - if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) { - if (rctx->b.streamout.begin_emitted) { - r600_emit_streamout_end(&rctx->b); - } - rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask; - r600_streamout_buffers_dirty(&rctx->b); - } - } - /* Constant buffers. */ - r600_set_constants_dirty_if_bound(rctx, rbuffer); + r600_invalidate_buffer(&rctx->b.b, &rbuffer->b.b); } } else if ((usage & PIPE_TRANSFER_DISCARD_RANGE) && diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index b3eb70cb424..4b4d0957dbf 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -718,6 +718,7 @@ unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p); +void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf); /* r600_uvd.c */ struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context, diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 7d3c5bc20a7..718a173236d 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -2072,6 +2072,61 @@ out_unknown: return ~0; } +void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf) +{ + struct r600_context *rctx = (struct r600_context*)ctx; + struct r600_resource *rbuffer = r600_resource(buf); + unsigned i, shader, mask, alignment = rbuffer->buf->alignment; + + /* Discard the buffer. */ + pb_reference(&rbuffer->buf, NULL); + + /* Create a new one in the same pipe_resource. */ + r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, alignment, + TRUE, rbuffer->b.b.usage); + + /* We changed the buffer, now we need to bind it where the old one was bound. */ + /* Vertex buffers. */ + mask = rctx->vertex_buffer_state.enabled_mask; + while (mask) { + i = u_bit_scan(&mask); + if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) { + rctx->vertex_buffer_state.dirty_mask |= 1 << i; + r600_vertex_buffers_dirty(rctx); + } + } + /* Streamout buffers. */ + for (i = 0; i < rctx->b.streamout.num_targets; i++) { + if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) { + if (rctx->b.streamout.begin_emitted) { + r600_emit_streamout_end(&rctx->b); + } + rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask; + r600_streamout_buffers_dirty(&rctx->b); + } + } + + /* Constant buffers. */ + for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { + struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; + bool found = false; + uint32_t mask = state->enabled_mask; + + while (mask) { + unsigned i = u_bit_scan(&mask); + if (state->cb[i].buffer == &rbuffer->b.b) { + found = true; + state->dirty_mask |= 1 << i; + } + } + if (found) { + r600_constant_buffers_dirty(rctx, state); + } + } + + /* XXX TODO: texture buffer objects */ +} + /* keep this at the end of this file, please */ void r600_init_common_state_functions(struct r600_context *rctx) {