From: Brian Paul Date: Thu, 27 Apr 2006 02:47:50 +0000 (+0000) Subject: assorted clean-ups, fixes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=444cd293fd69d1848b2c55f75674d563e0582fba;p=mesa.git assorted clean-ups, fixes --- diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 2f20b162a7f..2a44e126f78 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -48,7 +48,7 @@ static GLboolean xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); /* just clear these to be sure we don't accidentally use them */ xrb->origin1 = NULL; @@ -74,7 +74,7 @@ static GLboolean xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); /* same as front buffer */ (void) xmesa_alloc_front_storage(ctx, rb, internalFormat, width, height); diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 2056366a914..d339ac6bc39 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -302,11 +302,12 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, const XMesaContext xmesa = XMESA_CONTEXT(ctx); if (all) { - GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4; + const GLuint c16 = xrb->ximage->bytes_per_line & ~0xf; + GLuint i; GLubyte *ptr = (GLubyte *) xrb->ximage->data; for (i = 0; i < xrb->Base.Height; i++) { - GLint j; - GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; + GLuint j; + const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i&1) { sptr += 16; } @@ -329,7 +330,7 @@ clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, ptr[15] = sptr[15]; ptr += 16; } - for (; j < xrb->ximage->bytes_per_line; j++) { + for (; j < (GLuint) xrb->ximage->bytes_per_line; j++) { *ptr = sptr[j&15]; ptr++; } @@ -530,14 +531,15 @@ clear_buffers( GLcontext *ctx, GLbitfield mask, if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer; + XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); /* we can't handle color or index masking */ if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { if (mask & BUFFER_BIT_FRONT_LEFT) { /* clear front color buffer */ - if (b->frontxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { + struct gl_renderbuffer *frontRb + = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + if (b->frontxrb == xmesa_renderbuffer(frontRb)) { /* renderbuffer is not wrapped - great! */ b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y, width, height); @@ -549,8 +551,9 @@ clear_buffers( GLcontext *ctx, GLbitfield mask, } if (mask & BUFFER_BIT_BACK_LEFT) { /* clear back color buffer */ - if (b->backxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { + struct gl_renderbuffer *backRb + = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + if (b->backxrb == xmesa_renderbuffer(backRb)) { /* renderbuffer is not wrapped - great! */ b->backxrb->clearFunc(ctx, b->backxrb, all, x, y, width, height); @@ -600,7 +603,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, const GLvoid *pixels ) { struct xmesa_renderbuffer *xrb - = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); @@ -1151,10 +1154,15 @@ update_framebuffer_size(GLcontext *ctx) * Thus, we poll. * Note that this trick isn't fool-proof. If the application never calls * glViewport, our notion of the current window size may be incorrect. + * That problem led to the GLX_MESA_resize_buffers extension. */ static void xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { + (void) x; + (void) y; + (void) w; + (void) h; update_framebuffer_size(ctx); } diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index f60ffa65eb9..17995031145 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -118,7 +118,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ - (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped + xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped) /* @@ -547,8 +547,7 @@ xor_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1) XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaGC gc = xmesa->xm_buffer->gc; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + GET_XRB(xrb); unsigned long pixel = xmesa_color_to_pixel(ctx, vert1->color[0], vert1->color[1], vert1->color[2], vert1->color[3], @@ -589,8 +588,7 @@ get_line_func(GLcontext *ctx) if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; - xrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; + xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped); if (xrb->ximage && swrast->_RasterMask==DEPTH_BIT diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 61e8986a9b2..d08fd8f8161 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -45,7 +45,7 @@ #define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ - (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped + xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped) /**********************************************************************/ @@ -53,6 +53,8 @@ /**********************************************************************/ +#if CHAN_BITS == 8 + /* * XImage, smooth, depth-buffered, PF_TRUECOLOR triangle. */ @@ -1307,8 +1309,10 @@ #include "swrast/s_tritemp.h" +#endif /* CHAN_BITS == 8 */ -#ifdef DEBUG + +#if defined(DEBUG) && CHAN_BITS == 8 extern void _xmesa_print_triangle_func( swrast_tri_func triFunc ); void _xmesa_print_triangle_func( swrast_tri_func triFunc ) { @@ -1441,19 +1445,24 @@ get_triangle_func(GLcontext *ctx) triFuncName = NULL; #endif +#if CHAN_BITS == 8 + /* trivial fallback tests */ if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_tri_func) NULL; - if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; - if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; - if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL; - if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL; + if (ctx->RenderMode != GL_RENDER) + return (swrast_tri_func) NULL; + if (ctx->Polygon.SmoothFlag) + return (swrast_tri_func) NULL; + if (ctx->Texture._EnabledUnits) + return (swrast_tri_func) NULL; + if (swrast->_RasterMask & MULTI_DRAW_BIT) + return (swrast_tri_func) NULL; if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) - return (swrast_tri_func) NULL; + return (swrast_tri_func) NULL; - xrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; + xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped); if (xrb->ximage) { if ( ctx->Light.ShadeModel==GL_SMOOTH @@ -1607,13 +1616,11 @@ get_triangle_func(GLcontext *ctx) return (swrast_tri_func) NULL; } } - - return (swrast_tri_func) NULL; - } - else { - /* draw to pixmap */ - return (swrast_tri_func) NULL; } + +#else + return (swrast_tri_func) NULL; +#endif /* CHAN_BITS == 8 */ } diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 9d4e6946090..bcac0557b98 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -480,12 +480,14 @@ extern const int xmesa_kernel1[16]; /* * Return pointer to XMesaContext corresponding to a Mesa GLcontext. * Since we're using structure containment, it's just a cast!. + * XXX should use inlined function for better type safety. */ #define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX)) /* * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. * Since we're using structure containment, it's just a cast!. + * XXX should use inlined function for better type safety. */ #define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF)) @@ -520,6 +522,16 @@ xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, enum pixel_format pixelformat, GLint depth); +/** + * Using a function instead of an ordinary cast is safer. + */ +static INLINE struct xmesa_renderbuffer * +xmesa_renderbuffer(struct gl_renderbuffer *rb) +{ + return (struct xmesa_renderbuffer *) rb; +} + + /* Plugged into the software rasterizer. Try to use internal * swrast-style point, line and triangle functions. */