From: Eric Anholt Date: Wed, 2 Dec 2009 21:00:15 +0000 (-0800) Subject: intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4598942b1b88a2a7d5af7febae7e79eedf00e385;p=mesa.git intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. --- diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 5615040946f..b6e0d823ed2 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -126,7 +126,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB16: rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ + irb->texformat = MESA_FORMAT_XRGB8888; cpp = 4; break; case GL_RGBA: @@ -314,10 +314,6 @@ intel_create_renderbuffer(gl_format format) irb->Base.DataType = GL_UNSIGNED_BYTE; break; case MESA_FORMAT_XRGB8888: - /* XXX this is a hack since XRGB surfaces don't seem to work - * properly yet. Reading the alpha channel returns 0 instead of 1. - */ - format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; break;