From: Brian Date: Fri, 15 Dec 2006 17:09:49 +0000 (-0700) Subject: varying var changes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=464b9f4f6c6514a7cfcc873923b5c127c1c6f60b;p=mesa.git varying var changes --- diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 37d7081d4d6..f784e18cd43 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -122,7 +122,7 @@ typedef struct sw_span_arrays { GLfloat texcoords[MAX_TEXTURE_COORD_UNITS][MAX_WIDTH][4]; GLfloat lambda[MAX_TEXTURE_COORD_UNITS][MAX_WIDTH]; GLfloat coverage[MAX_WIDTH]; - GLfloat varying[MAX_WIDTH][MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; + GLfloat varying[MAX_WIDTH][MAX_VARYING][4]; /** This mask indicates which fragments are alive or culled */ GLubyte mask[MAX_WIDTH]; @@ -200,9 +200,9 @@ typedef struct sw_span { GLfloat texStepX[MAX_TEXTURE_COORD_UNITS][4]; GLfloat texStepY[MAX_TEXTURE_COORD_UNITS][4]; GLfixed intTex[2], intTexStep[2]; /* s, t only */ - GLfloat var[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; - GLfloat varStepX[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; - GLfloat varStepY[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; + GLfloat var[MAX_VARYING][4]; + GLfloat varStepX[MAX_VARYING][4]; + GLfloat varStepY[MAX_VARYING][4]; /* partial derivatives wrt X and Y. */ GLfloat dzdx, dzdy; diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index f0918878388..7bfb23f0f74 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -829,8 +829,8 @@ interpolate_varying(GLcontext *ctx, SWspan *span) span->arrayMask |= SPAN_VARYING; - for (i = 0; i < MAX_VARYING_VECTORS; i++) { - for (j = 0; j < VARYINGS_PER_VECTOR; j++) { + for (i = 0; i < MAX_VARYING; i++) { + for (j = 0; j < 4; j++) { const GLfloat dvdx = span->varStepX[i][j]; GLfloat v = span->var[i][j]; const GLfloat dwdx = span->dwdx; diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index 9e0a8a3d32a..0ed1772a886 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -144,14 +144,14 @@ #ifdef INTERP_VARYING -#define VARYING_LOOP(CODE)\ - {\ - GLuint iv, ic;\ - for (iv = 0; iv < MAX_VARYING_VECTORS; iv++) {\ - for (ic = 0; ic < VARYINGS_PER_VECTOR; ic++) {\ - CODE\ - }\ - }\ +#define VARYING_LOOP(CODE) \ + { \ + GLuint iv, ic; \ + for (iv = 0; iv < MAX_VARYING; iv++) { \ + for (ic = 0; ic < 4; ic++) { \ + CODE \ + } \ + } \ } #endif @@ -780,9 +780,9 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, GLfloat dvOuter[MAX_TEXTURE_COORD_UNITS], dvInner[MAX_TEXTURE_COORD_UNITS]; #endif #ifdef INTERP_VARYING - GLfloat varLeft[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; - GLfloat dvarOuter[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; - GLfloat dvarInner[MAX_VARYING_VECTORS][VARYINGS_PER_VECTOR]; + GLfloat varLeft[MAX_VARYING][4]; + GLfloat dvarOuter[MAX_VARYING][4]; + GLfloat dvarInner[MAX_VARYING][4]; #endif for (subTriangle=0; subTriangle<=1; subTriangle++) {