From: Brian Paul Date: Tue, 24 Feb 2015 16:04:54 +0000 (-0700) Subject: mesa: replace FLOORF with floorf X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=46ce78d4c659fcf9fb2b088424d4d16d13ab5d75;p=mesa.git mesa: replace FLOORF with floorf Reviewed-by: Matt Turner --- diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index ff9ab07c6ec..431c4b48b79 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -29,6 +29,7 @@ * Display lists management functions. */ +#include "c99_math.h" #include "glheader.h" #include "imports.h" #include "api_arrayelt.h" @@ -912,7 +913,7 @@ translate_id(GLsizei n, GLenum type, const GLvoid * list) return (GLint) uiptr[n]; case GL_FLOAT: fptr = (GLfloat *) list; - return (GLint) FLOORF(fptr[n]); + return (GLint) floorf(fptr[n]); case GL_2_BYTES: ubptr = ((GLubyte *) list) + 2 * n; return (GLint) ubptr[0] * 256 diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index bcbcd0f3e27..9dee565aa58 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -204,15 +204,12 @@ static inline GLfloat LOG2(GLfloat x) /*** - *** FLOORF: floor of float *** FABSF: absolute value of float ***/ #if defined(__gnu_linux__) /* C99 functions */ -#define FLOORF(x) floorf(x) #define FABSF(x) fabsf(x) #else -#define FLOORF(x) ((GLfloat) floor(x)) #define FABSF(x) ((GLfloat) fabs(x)) #endif diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c index 05c5f29c3e0..8ae015f4bf2 100644 --- a/src/mesa/program/prog_execute.c +++ b/src/mesa/program/prog_execute.c @@ -709,7 +709,7 @@ _mesa_execute_program(struct gl_context * ctx, { GLfloat t[4], q[4], floor_t0; fetch_vector1(&inst->SrcReg[0], machine, t); - floor_t0 = FLOORF(t[0]); + floor_t0 = floorf(t[0]); if (floor_t0 > FLT_MAX_EXP) { SET_POS_INFINITY(q[0]); SET_POS_INFINITY(q[2]); @@ -748,10 +748,10 @@ _mesa_execute_program(struct gl_context * ctx, { GLfloat a[4], result[4]; fetch_vector4(&inst->SrcReg[0], machine, a); - result[0] = FLOORF(a[0]); - result[1] = FLOORF(a[1]); - result[2] = FLOORF(a[2]); - result[3] = FLOORF(a[3]); + result[0] = floorf(a[0]); + result[1] = floorf(a[1]); + result[2] = floorf(a[2]); + result[3] = floorf(a[3]); store_vector4(inst, machine, result); } break; @@ -759,10 +759,10 @@ _mesa_execute_program(struct gl_context * ctx, { GLfloat a[4], result[4]; fetch_vector4(&inst->SrcReg[0], machine, a); - result[0] = a[0] - FLOORF(a[0]); - result[1] = a[1] - FLOORF(a[1]); - result[2] = a[2] - FLOORF(a[2]); - result[3] = a[3] - FLOORF(a[3]); + result[0] = a[0] - floorf(a[0]); + result[1] = a[1] - floorf(a[1]); + result[2] = a[2] - floorf(a[2]); + result[3] = a[3] - floorf(a[3]); store_vector4(inst, machine, result); } break;