From: Corbin Simpson Date: Mon, 11 Jan 2010 02:07:28 +0000 (-0800) Subject: r300g: Atomize viewport. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=47f59cfc8eba6574c9ca0ae8799e8fbd9b393fb7;p=mesa.git r300g: Atomize viewport. Goddammit, some of these hax are really annoying. --- diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 9319b5ecfc4..f0034510838 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -75,7 +75,7 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300->rs_block); FREE(r300->scissor_state); FREE(r300->vertex_info); - FREE(r300->viewport_state); + FREE(r300->viewport_state.state); FREE(r300->ztop_state.state); FREE(r300); } @@ -125,6 +125,7 @@ static void r300_setup_atoms(struct r300_context* r300) R300_INIT_ATOM(clip); R300_INIT_ATOM(dsa); R300_INIT_ATOM(rs); + R300_INIT_ATOM(viewport); } struct pipe_context* r300_create_context(struct pipe_screen* screen, @@ -182,7 +183,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->rs_block = CALLOC_STRUCT(r300_rs_block); r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index e8c56bbf874..70b381fe74b 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -156,7 +156,6 @@ struct r300_ztop_state { #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_VIEWPORT 0x20000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -308,7 +307,7 @@ struct r300_context { /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ - struct r300_viewport_state* viewport_state; + struct r300_atom viewport_state; /* ZTOP state. */ struct r300_atom ztop_state; diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index cfeb99a0ade..aa21682e4b3 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -146,7 +146,7 @@ static const float * get_shader_constant( struct r300_constant_buffer * externals) { struct r300_viewport_state* viewport = - (struct r300_viewport_state*)r300->viewport_state; + (struct r300_viewport_state*)r300->viewport_state.state; boolean vte_enabled = viewport->vte_control & ~R300_VTX_W0_FMT; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -918,9 +918,9 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport) +void r300_emit_viewport_state(struct r300_context* r300, void* state) { + struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); BEGIN_CS(9); @@ -932,7 +932,7 @@ void r300_emit_viewport_state(struct r300_context* r300, OUT_CS_32F(viewport->zscale); OUT_CS_32F(viewport->zoffset); - /* XXX words fail me. */ + /* XXX words still fail me. */ if (((struct r300_rs_state*)r300->rs_state.state)->enable_vte) { OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); } else { @@ -1138,11 +1138,6 @@ validate: r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } - if (r300->dirty_state & R300_NEW_VIEWPORT) { - r300_emit_viewport_state(r300, r300->viewport_state); - r300->dirty_state &= ~R300_NEW_VIEWPORT; - } - if (dirty_tex) { r300_flush_textures(r300); } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index a6539b218b4..1a76de0da69 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -85,8 +85,7 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); void r300_emit_texture_count(struct r300_context* r300); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 8740a082b98..4c0b307ea88 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -724,11 +724,11 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) r300->rs_state.state = rs; r300->rs_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; /* XXX */ /* XXX Clean these up when we move to atom emits */ r300->dirty_state |= R300_NEW_RS_BLOCK; r300->dirty_state |= R300_NEW_SCISSOR; - r300->dirty_state |= R300_NEW_VIEWPORT; if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -877,36 +877,38 @@ static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; /* Do the transform in HW. */ - r300->viewport_state->vte_control = R300_VTX_W0_FMT; + viewport->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + viewport->xscale = state->scale[0]; + viewport->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + viewport->yscale = state->scale[1]; + viewport->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - r300->viewport_state->zscale = state->scale[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + viewport->zscale = state->scale[2]; + viewport->vte_control |= R300_VPORT_Z_SCALE_ENA; } if (state->translate[0] != 0.0f) { - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + viewport->xoffset = state->translate[0]; + viewport->vte_control |= R300_VPORT_X_OFFSET_ENA; } if (state->translate[1] != 0.0f) { - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + viewport->yoffset = state->translate[1]; + viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA; } if (state->translate[2] != 0.0f) { - r300->viewport_state->zoffset = state->translate[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + viewport->zoffset = state->translate[2]; + viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA; } - r300->dirty_state |= R300_NEW_VIEWPORT; + r300->viewport_state.dirty = TRUE; if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; }