From: Ian Romanick Date: Wed, 18 Jun 2014 22:48:36 +0000 (-0700) Subject: mesa: Group gl_system_value values by the stage where they exist X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4837b130a76a49b3a9edbd3543843091ee1a75ce;p=mesa.git mesa: Group gl_system_value values by the stage where they exist Signed-off-by: Ian Romanick Reviewed-by: Marek Olšák Reviewed-by: Roland Scheidegger --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f5ce360e4e3..ff130da15d0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2051,13 +2051,31 @@ typedef enum */ typedef enum { - SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ - SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */ - SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ - SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */ - SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */ - SYSTEM_VALUE_SAMPLE_MASK_IN, /**< Fragment shader only */ - SYSTEM_VALUE_INVOCATION_ID, /**< Geometry shader only */ + /** + * \name Vertex shader system values + */ + /*@{*/ + SYSTEM_VALUE_VERTEX_ID, + SYSTEM_VALUE_INSTANCE_ID, + /*@}*/ + + /** + * \name Geometry shader system values + */ + /*@{*/ + SYSTEM_VALUE_INVOCATION_ID, + /*@}*/ + + /** + * \name Fragment shader system values + */ + /*@{*/ + SYSTEM_VALUE_FRONT_FACE, /**< (not done yet) */ + SYSTEM_VALUE_SAMPLE_ID, + SYSTEM_VALUE_SAMPLE_POS, + SYSTEM_VALUE_SAMPLE_MASK_IN, + /*@}*/ + SYSTEM_VALUE_MAX /**< Number of values */ } gl_system_value; diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b4638dd6f5e..35c4b1b2410 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4239,13 +4239,21 @@ struct st_translate { /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */ const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { - TGSI_SEMANTIC_FACE, + /* Vertex shader + */ TGSI_SEMANTIC_VERTEXID, TGSI_SEMANTIC_INSTANCEID, + + /* Geometry shader + */ + TGSI_SEMANTIC_INVOCATIONID, + + /* Fragment shader + */ + TGSI_SEMANTIC_FACE, TGSI_SEMANTIC_SAMPLEID, TGSI_SEMANTIC_SAMPLEPOS, TGSI_SEMANTIC_SAMPLEMASK, - TGSI_SEMANTIC_INVOCATIONID, }; /**