From: Christian Gmeiner Date: Wed, 12 Dec 2018 13:45:56 +0000 (+0100) Subject: etnaviv: drop redundant ctx function parameter X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=489ffaf0c1bc2ff639785af46762063c3d6e44c4;p=mesa.git etnaviv: drop redundant ctx function parameter There is no need to have an extra ctx paramter as all the other parameters carry all the needed information. Signed-off-by: Christian Gmeiner Reviewed-by: Lucas Stach --- diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c index 27c735b83bd..d2d736bdee5 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c @@ -230,8 +230,7 @@ etna_shader_link(struct etna_context *ctx) } static bool -etna_shader_update_vs_inputs(struct etna_context *ctx, - struct compiled_shader_state *cs, +etna_shader_update_vs_inputs(struct compiled_shader_state *cs, const struct etna_shader_variant *vs, const struct compiled_vertex_elements_state *ves) { @@ -246,7 +245,7 @@ etna_shader_update_vs_inputs(struct etna_context *ctx, num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg); if (num_vs_inputs != ves->num_elements) { BUG("Number of elements %u does not match the number of VS inputs %zu", - ctx->vertex_elements->num_elements, ctx->shader.vs->infile.num_reg); + ves->num_elements, vs->infile.num_reg); return false; } @@ -312,7 +311,7 @@ dump_shader_info(struct etna_shader_variant *v, struct pipe_debug_callback *debu bool etna_shader_update_vertex(struct etna_context *ctx) { - return etna_shader_update_vs_inputs(ctx, &ctx->shader_state, ctx->shader.vs, + return etna_shader_update_vs_inputs(&ctx->shader_state, ctx->shader.vs, ctx->vertex_elements); }