From: Eric Anholt Date: Fri, 15 Apr 2016 22:07:49 +0000 (-0700) Subject: vc4: Add support for rendering to cube map surfaces. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=48fe53bbb9cc14dd758e7a55c55616be85a3358b;p=mesa.git vc4: Add support for rendering to cube map surfaces. We need to fix up the offset to point at the face of the cube. Fixes piglit fbo-cubemap, copyteximage CUBE, and glean's fbo test. Cc: "11.1 11.2" --- diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index 050941c3e6f..a360e192b3f 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -607,7 +607,8 @@ vc4_create_surface(struct pipe_context *pctx, psurf->u.tex.level = level; psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer; psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer; - surface->offset = rsc->slices[level].offset; + surface->offset = (rsc->slices[level].offset + + psurf->u.tex.first_layer * rsc->cube_map_stride); surface->tiling = rsc->slices[level].tiling; return &surface->base;