From: Marta Lofstedt Date: Mon, 27 Jul 2015 13:22:51 +0000 (+0200) Subject: mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=49021e5058130db299ac6843e34c5f5c53e565ad;p=mesa.git mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1 Signed-off-by: Marta Lofstedt Reviewed-by: Samuel Iglesias Gonsálvez Reviewed-by: Tapani Pälli --- diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 60c1b1bc0a1..a443493a33f 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -385,6 +385,12 @@ static const int extra_ARB_texture_multisample_es31[] = { EXTRA_END }; +static const int extra_ARB_texture_gather_es31[] = { + EXT(ARB_texture_gather), + EXTRA_API_ES31, + EXTRA_END +}; + EXTRA_EXT(ARB_texture_cube_map); EXTRA_EXT(EXT_texture_array); EXTRA_EXT(NV_fog_distance); diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 2040a01ae0b..94d856a466b 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -433,6 +433,10 @@ descriptor=[ [ "MAX_INTEGER_SAMPLES", "CONTEXT_INT(Const.MaxIntegerSamples), extra_ARB_texture_multisample_es31" ], [ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample_es31" ], [ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample_es31" ], + +# GL_ARB_texture_gather / GLES 3.1 + [ "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MinProgramTextureGatherOffset), extra_ARB_texture_gather_es31"], + [ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather_es31"], ]}, # Enums in OpenGL Core profile and ES 3.1 @@ -776,8 +780,6 @@ descriptor=[ [ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array" ], # GL_ARB_texture_gather - [ "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MinProgramTextureGatherOffset), extra_ARB_texture_gather"], - [ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather"], [ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"], # GL_ARB_separate_shader_objects