From: Jordan Justen Date: Fri, 18 Oct 2013 22:03:09 +0000 (-0700) Subject: i965: fix noop_scissor range issue on width/height X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=49c24d8a241ead2f0906d8e9523ab3aba0d8a73d;p=mesa.git i965: fix noop_scissor range issue on width/height If scissor X or Y was set to a negative value then the previous code might have indicated noop scissors when the scissor range actually was masking a portion of the framebuffer. Since fb->_Xmin, _Xmax, _Ymin and _Ymax take scissors into account, we can use these to test for a noop scissor. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Matt Turner Signed-off-by: Jordan Justen --- diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index 0d64d8914d6..488732cb4f5 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -77,12 +77,12 @@ debug_mask(const char *name, GLbitfield mask) * Returns true if the scissor is a noop (cuts out nothing). */ static bool -noop_scissor(struct gl_context *ctx, struct gl_framebuffer *fb) +noop_scissor(struct gl_framebuffer *fb) { - return ctx->Scissor.ScissorArray[0].X <= 0 && - ctx->Scissor.ScissorArray[0].Y <= 0 && - ctx->Scissor.ScissorArray[0].Width >= fb->Width && - ctx->Scissor.ScissorArray[0].Height >= fb->Height; + return fb->_Xmin <= 0 && + fb->_Ymin <= 0 && + fb->_Xmax >= fb->Width && + fb->_Ymax >= fb->Height; } /** @@ -117,7 +117,7 @@ brw_fast_clear_depth(struct gl_context *ctx) * a previous clear had happened at a different clear value and resolve it * first. */ - if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(ctx, fb)) { + if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(fb)) { perf_debug("Failed to fast clear %dx%d depth because of scissors. " "Possible 5%% performance win if avoided.\n", mt->logical_width0, mt->logical_height0); @@ -220,7 +220,7 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) { struct brw_context *brw = brw_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; - bool partial_clear = ctx->Scissor.EnableFlags && !noop_scissor(ctx, fb); + bool partial_clear = ctx->Scissor.EnableFlags && !noop_scissor(fb); if (!_mesa_check_conditional_render(ctx)) return;