From: Brian Paul Date: Mon, 12 Oct 2015 20:50:17 +0000 (-0600) Subject: mesa: clean up comments for gl_current_attrib struct X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4a168ad797af26b31c64e408fb5f84838bf37b4e;p=mesa.git mesa: clean up comments for gl_current_attrib struct Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0a54b2073e2..62eb5927637 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -487,26 +487,24 @@ struct gl_colorbuffer_attrib struct gl_current_attrib { /** - * \name Current vertex attributes. + * \name Current vertex attributes (color, texcoords, etc). * \note Values are valid only after FLUSH_VERTICES has been called. * \note Index and Edgeflag current values are stored as floats in the * SIX and SEVEN attribute slots. + * \note We need double storage for 64-bit vertex attributes */ - /* we need double storage for this for vertex attrib 64bit */ - GLfloat Attrib[VERT_ATTRIB_MAX][4*2]; /**< Position, color, texcoords, etc */ + GLfloat Attrib[VERT_ATTRIB_MAX][4*2]; /** - * \name Current raster position attributes (always valid). - * \note This set of attributes is very similar to the SWvertex struct. + * \name Current raster position attributes (always up to date after a + * glRasterPos call). */ - /*@{*/ GLfloat RasterPos[4]; GLfloat RasterDistance; GLfloat RasterColor[4]; GLfloat RasterSecondaryColor[4]; GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; - /*@}*/ };