From: Kenneth Graunke Date: Mon, 28 Dec 2015 22:20:28 +0000 (-0800) Subject: drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4acf71c89b5ef5e2fe8c1a3d7ecf6031e191463c;p=mesa.git drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0. Unigine Heaven 4.0 and Valley 1.0 use dual color blending but don't specify which fragment shader output is which, so there's at best a 50/50 chance of us guessing it correctly. This is invalid. Unigine fixed this in 4.1 and 1.1 versions over a year and a half ago, but hasn't actually released them for whatever reason. So, add the workaround back so that it works for most people. Fixes Heaven 4.0/Valley 1.0 rendering on Ivybridge. For whatever reason, Broadwell worked. 4.1 and 1.1 have always worked. Signed-off-by: Kenneth Graunke Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92233 Reviewed-by: Marek Olšák Cc: mesa-stable@lists.freedesktop.org --- diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index bb840eaba94..e1874c3f1dc 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -37,18 +37,26 @@ TODO: document the other workarounds.