From: Marek Olšák Date: Mon, 27 May 2019 22:47:31 +0000 (-0400) Subject: u_blitter: don't fail mipmap generation for depth formats containing stencil X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4b11ed443b85e4fcddc5d0ef60dec096ecdb951e;p=mesa.git u_blitter: don't fail mipmap generation for depth formats containing stencil Bugzilla: https://bugzilla.freedesktop.org/show_bug.cgi?id=109754 Cc: 19.0 19.1 Tested-by: Pierre-Eric Pelloux-Prayer --- diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index e19fde9873d..3dc49cd0958 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -2059,7 +2059,8 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter, target = PIPE_TEXTURE_2D_ARRAY; assert(tex->nr_samples <= 1); - assert(!util_format_has_stencil(desc)); + /* Disallow stencil formats without depth. */ + assert(!util_format_has_stencil(desc) || util_format_has_depth(desc)); is_depth = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS;