From: Samuel Pitoiset Date: Fri, 23 Nov 2018 16:04:15 +0000 (+0100) Subject: radv: optimize CmdClear{Color,DepthStencil}Image() for layered textures X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4b9df824f7f64203be7932250d9f642e78d51b52;p=mesa.git radv: optimize CmdClear{Color,DepthStencil}Image() for layered textures If all layers are bound we can perform a fast color or depth clear instead of iterating over all layers. This has the advantage to avoid trashing the framebuffer for nothing if you we end up by doing a fast clear when calling radv_clear_image_layer(), and clearing all layers in one shot is obviously faster. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c index d4da614584b..83d4b071d52 100644 --- a/src/amd/vulkan/radv_meta_clear.c +++ b/src/amd/vulkan/radv_meta_clear.c @@ -1776,6 +1776,75 @@ radv_clear_image_layer(struct radv_cmd_buffer *cmd_buffer, radv_DestroyFramebuffer(device_h, fb, &cmd_buffer->pool->alloc); } + +/** + * Return TRUE if a fast color or depth clear has been performed. + */ +static bool +radv_fast_clear_range(struct radv_cmd_buffer *cmd_buffer, + struct radv_image *image, + VkFormat format, + VkImageLayout image_layout, + const VkImageSubresourceRange *range, + const VkClearValue *clear_val) +{ + struct radv_image_view iview; + + radv_image_view_init(&iview, cmd_buffer->device, + &(VkImageViewCreateInfo) { + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .image = radv_image_to_handle(image), + .viewType = radv_meta_get_view_type(image), + .format = image->vk_format, + .subresourceRange = { + .aspectMask = range->aspectMask, + .baseMipLevel = range->baseMipLevel, + .levelCount = range->levelCount, + .baseArrayLayer = range->baseArrayLayer, + .layerCount = range->layerCount, + }, + }); + + VkClearRect clear_rect = { + .rect = { + .offset = { 0, 0 }, + .extent = { + radv_minify(image->info.width, range->baseMipLevel), + radv_minify(image->info.height, range->baseMipLevel), + }, + }, + .baseArrayLayer = range->baseArrayLayer, + .layerCount = range->layerCount, + }; + + VkClearAttachment clear_att = { + .aspectMask = range->aspectMask, + .colorAttachment = 0, + .clearValue = *clear_val, + }; + + if (vk_format_is_color(format)) { + if (radv_can_fast_clear_color(cmd_buffer, &iview, + image_layout, &clear_rect, + clear_att.clearValue.color, 0)) { + radv_fast_clear_color(cmd_buffer, &iview, &clear_att, + clear_att.colorAttachment, + NULL, NULL); + return true; + } + } else { + if (radv_can_fast_clear_depth(cmd_buffer, &iview, image_layout, + range->aspectMask, &clear_rect, + clear_att.clearValue.depthStencil)) { + radv_fast_clear_depth(cmd_buffer, &iview, &clear_att, + NULL, NULL); + return true; + } + } + + return false; +} + static void radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, @@ -1803,18 +1872,31 @@ radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer, internal_clear_value.color.uint32[0] = (r << 4) | (g & 0xf); } + if (format == VK_FORMAT_R32G32B32_UINT || + format == VK_FORMAT_R32G32B32_SINT || + format == VK_FORMAT_R32G32B32_SFLOAT) + cs = true; + for (uint32_t r = 0; r < range_count; r++) { const VkImageSubresourceRange *range = &ranges[r]; + + /* Try to perform a fast clear first, otherwise fallback to + * the legacy path. + */ + if (!cs && + radv_fast_clear_range(cmd_buffer, image, format, + image_layout, range, + &internal_clear_value)) { + continue; + } + for (uint32_t l = 0; l < radv_get_levelCount(image, range); ++l) { const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ? radv_minify(image->info.depth, range->baseMipLevel + l) : radv_get_layerCount(image, range); for (uint32_t s = 0; s < layer_count; ++s) { - if (cs || - (format == VK_FORMAT_R32G32B32_UINT || - format == VK_FORMAT_R32G32B32_SINT || - format == VK_FORMAT_R32G32B32_SFLOAT)) { + if (cs) { struct radv_meta_blit2d_surf surf; surf.format = format; surf.image = image;