From: Marek Olšák Date: Sun, 27 Dec 2015 19:10:33 +0000 (+0100) Subject: radeonsi: move si_shader_context initialization into a separate function X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=4bbbaaf191ac7324638f27d3a7309e6f3271a9a1;p=mesa.git radeonsi: move si_shader_context initialization into a separate function This will be re-used later. Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index d9ed6b234e0..d7f4f463340 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -4250,47 +4250,26 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f) } } -int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, - struct si_shader *shader, - struct pipe_debug_callback *debug) +static void si_init_shader_ctx(struct si_shader_context *ctx, + struct si_screen *sscreen, + struct si_shader *shader, + LLVMTargetMachineRef tm, + struct tgsi_shader_info *info) { - struct si_shader_selector *sel = shader->selector; - struct tgsi_token *tokens = sel->tokens; - struct si_shader_context si_shader_ctx; - struct lp_build_tgsi_context * bld_base; - struct tgsi_shader_info stipple_shader_info; - LLVMModuleRef mod; - int r = 0; - bool poly_stipple = sel->type == PIPE_SHADER_FRAGMENT && - shader->key.ps.poly_stipple; - bool dump = r600_can_dump_shader(&sscreen->b, sel->info.processor); - - if (poly_stipple) { - tokens = util_pstipple_create_fragment_shader(tokens, NULL, - SI_POLY_STIPPLE_SAMPLER, - TGSI_FILE_SYSTEM_VALUE); - tgsi_scan_shader(tokens, &stipple_shader_info); - } - - /* Dump TGSI code before doing TGSI->LLVM conversion in case the - * conversion fails. */ - if (dump && !(sscreen->b.debug_flags & DBG_NO_TGSI)) { - si_dump_shader_key(sel->type, &shader->key, stderr); - tgsi_dump(tokens, 0); - si_dump_streamout(&sel->so); - } - - assert(shader->nparam == 0); - - memset(&si_shader_ctx, 0, sizeof(si_shader_ctx)); - radeon_llvm_context_init(&si_shader_ctx.radeon_bld); - bld_base = &si_shader_ctx.radeon_bld.soa.bld_base; - - if (sel->type != PIPE_SHADER_COMPUTE) - shader->dx10_clamp_mode = true; + struct lp_build_tgsi_context *bld_base; + + memset(ctx, 0, sizeof(*ctx)); + radeon_llvm_context_init(&ctx->radeon_bld); + ctx->tm = tm; + ctx->screen = sscreen; + if (shader && shader->selector) + ctx->type = shader->selector->info.processor; + else + ctx->type = -1; + ctx->shader = shader; - shader->uses_instanceid = sel->info.uses_instanceid; - bld_base->info = poly_stipple ? &stipple_shader_info : &sel->info; + bld_base = &ctx->radeon_bld.soa.bld_base; + bld_base->info = info; bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant; bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID] = interp_action; @@ -4326,12 +4305,50 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, bld_base->op_actions[TGSI_OPCODE_MIN].emit = build_tgsi_intrinsic_nomem; bld_base->op_actions[TGSI_OPCODE_MIN].intr_name = "llvm.minnum.f32"; } +} +int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, + struct si_shader *shader, + struct pipe_debug_callback *debug) +{ + struct si_shader_selector *sel = shader->selector; + struct tgsi_token *tokens = sel->tokens; + struct si_shader_context si_shader_ctx; + struct lp_build_tgsi_context * bld_base; + struct tgsi_shader_info stipple_shader_info; + LLVMModuleRef mod; + int r = 0; + bool poly_stipple = sel->type == PIPE_SHADER_FRAGMENT && + shader->key.ps.poly_stipple; + bool dump = r600_can_dump_shader(&sscreen->b, sel->info.processor); + + if (poly_stipple) { + tokens = util_pstipple_create_fragment_shader(tokens, NULL, + SI_POLY_STIPPLE_SAMPLER, + TGSI_FILE_SYSTEM_VALUE); + tgsi_scan_shader(tokens, &stipple_shader_info); + } + + /* Dump TGSI code before doing TGSI->LLVM conversion in case the + * conversion fails. */ + if (dump && !(sscreen->b.debug_flags & DBG_NO_TGSI)) { + si_dump_shader_key(sel->type, &shader->key, stderr); + tgsi_dump(tokens, 0); + si_dump_streamout(&sel->so); + } + + assert(shader->nparam == 0); + + si_init_shader_ctx(&si_shader_ctx, sscreen, shader, tm, + poly_stipple ? &stipple_shader_info : &sel->info); + + if (sel->type != PIPE_SHADER_COMPUTE) + shader->dx10_clamp_mode = true; + + shader->uses_instanceid = sel->info.uses_instanceid; + + bld_base = &si_shader_ctx.radeon_bld.soa.bld_base; si_shader_ctx.radeon_bld.load_system_value = declare_system_value; - si_shader_ctx.shader = shader; - si_shader_ctx.type = tgsi_get_processor_type(tokens); - si_shader_ctx.screen = sscreen; - si_shader_ctx.tm = tm; switch (si_shader_ctx.type) { case TGSI_PROCESSOR_VERTEX: